#include "LinkedList.h" using namespace std; // Add a new node to the list void LinkedList::insert(Node* prev, int newKey){ //Check if head is Null i.e list is empty if(head == NULL){ head = newNode; head->key = newKey; head->next = NULL; } // if list is not empty, look for prev and append our node there elseif(prev == NULL) { Node* newNode = newNode; newNode->key = newKey; newNode->next = head; head = newNode; } else{ Node* newNode = newNode; newNode->key = newKey; newNode->next = prev->next; prev->next = newNode; } } // TODO: SILVER PROBLEM // Delete node at a particular index bool LinkedList::deleteAtIndex(int n) { boolisDeleted = false; if(head == NULL){ cout<<"List is already empty"<next != NULL){ cout<key<<" -> "; temp = temp->next; } cout<key<key != key) { ptr = ptr->next; } returnptr; }
#include "LinkedList.h" using namespace std; // Add a new node to the list void LinkedList::insert(Node* prev, int newKey){ //Check if head is Null i.e list is empty if(head == NULL){ head = newNode; head->key = newKey; head->next = NULL; } // if list is not empty, look for prev and append our node there elseif(prev == NULL) { Node* newNode = newNode; newNode->key = newKey; newNode->next = head; head = newNode; } else{ Node* newNode = newNode; newNode->key = newKey; newNode->next = prev->next; prev->next = newNode; } } // TODO: SILVER PROBLEM // Delete node at a particular index bool LinkedList::deleteAtIndex(int n) { boolisDeleted = false; if(head == NULL){ cout<<"List is already empty"<next != NULL){ cout<key<<" -> "; temp = temp->next; } cout<key<key != key) { ptr = ptr->next; } returnptr; }
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Complete the //comments and TODOs in c++
#include "LinkedList.h"
using namespace std;
// Add a new node to the list
void LinkedList::insert(Node* prev, int newKey){
//Check if head is Null i.e list is empty
if(head == NULL){
head = newNode;
head->key = newKey;
head->next = NULL;
}
// if list is not empty, look for prev and append our node there
elseif(prev == NULL)
{
Node* newNode = newNode;
newNode->key = newKey;
newNode->next = head;
head = newNode;
}
else{
Node* newNode = newNode;
newNode->key = newKey;
newNode->next = prev->next;
prev->next = newNode;
}
}
// TODO: SILVER PROBLEM
// Delete node at a particular index
bool LinkedList::deleteAtIndex(int n)
{
boolisDeleted = false;
if(head == NULL){
cout<<"List is already empty"<<endl;
returnisDeleted;
}
// Special case to delete the head
if (n == 0) {
//TODO
}
Node *pres = head;
Node *prev = NULL;
// TODO
returnisDeleted;
}
// TODO: GOLD PROBLEM
// Swap the first and last nodes (don't just swap the values)
bool LinkedList::swapFirstAndLast()
{
boolisSwapped = false;
if(head == NULL) {
cout<<"List is empty. Cannot swap"<<endl;
returnfalse;
}
// TODO (take care of the edge case when your linkedlist has just 2 nodes)
returnisSwapped;
}
// Print the keys in your list
void LinkedList::printList(){
Node* temp = head;
while(temp->next != NULL){
cout<<temp->key<<" -> ";
temp = temp->next;
}
cout<<temp->key<<endl;
}
// Search for a specified key and return a pointer to that node
Node* LinkedList::searchList(int key) {
Node* ptr = head;
while (ptr != NULL && ptr->key != key)
{
ptr = ptr->next;
}
returnptr;
}
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