In this problem you will implement a function called triangle_count which will take as input a graph object G, representing an undirected graph G, and will return the number of triangles in G. Do not use any imports for this problem. To simplify the problem you may assume that each edge is stored twice in G. That is if an edge goes from u to v then v will be in u’s collection and u will be in v’s collection. If you would prefer, you may assume that an edge is only stored once. In either case G will need to be regarded as undirected.
In this problem you will implement a function called triangle_count which will take as input a graph object G, representing an undirected graph G, and will return the number of triangles in G. Do not use any imports for this problem. To simplify the problem you may assume that each edge is stored twice in G. That is if an edge goes from u to v then v will be in u’s collection and u will be in v’s collection. If you would prefer, you may assume that an edge is only stored once. In either case G will need to be regarded as undirected.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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In this problem you will implement a function called triangle_count
which will take as input a graph object G, representing an undirected
graph G, and will return the number of triangles in G. Do not use any
imports for this problem. To simplify the problem you may assume that
each edge is stored twice in G. That is if an edge goes from u to v then v
will be in u’s collection and u will be in v’s collection. If you would prefer,
you may assume that an edge is only stored once. In either case G will
need to be regarded as undirected.
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