In many card games, cards are either face up or face down. Add a new instance variable named faceup to the Card class to track this attribute of a card. Its default value is False. Then add a turn method to turn the card over. This method resets the faceup variable to its logical negation.
In many card games, cards are either face up or face down. Add a new instance variable named faceup to the Card class to track this attribute of a card. Its default value is False. Then add a turn method to turn the card over. This method resets the faceup variable to its logical negation.
Chapter7: Using Methods
Section: Chapter Questions
Problem 1RQ: At most, a class can contain ____________ method(S). 0 1 2 any number of
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In many card games, cards are either face up or face down. Add a new instance variable named faceup to the Card class to track this attribute of a card. Its default value is False. Then add a turn method to turn the card over. This method resets the faceup variable to its logical negation.
Note: The
1. Add faceup instance variable to the Card class
2. Add turn method to Card class
- Calling turn on a Card object with faceup value of False changes faceup value to True
- Calling turn on a Card object with faceup value of True changes faceup value to False
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