In Exercises 13–16, use a rectangular coordinate system to plot , and their images under the given transfor- mation T. (Make a separate and reasonably large sketch for each exercise.) Describe geometrically what T does to each vector x in R?.

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Chapter2: Second-order Linear Odes
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### Linear Transformation Example

**Question 15:** Consider the linear transformation \( T(\mathbf{x}) \) defined as follows:

\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix} 
\begin{bmatrix}
x_1 \\
x_2 
\end{bmatrix} \]

**Explanation:**

This equation represents a linear transformation of a vector \(\mathbf{x}\) in \(\mathbb{R}^2\). The transformation is applied by multiplying the vector \(\mathbf{x}\) by the given matrix.

Here, \(\mathbf{x} = \begin{bmatrix}
x_1 \\
x_2 
\end{bmatrix}\) is any vector in \(\mathbb{R}^2\), and \( T(\mathbf{x}) \) is the resulting vector after the transformation.

### Detailed Matrix Multiplication:

To understand how the transformation works, let's perform the matrix multiplication step-by-step.

\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix} 
\begin{bmatrix}
x_1 \\
x_2 
\end{bmatrix} = \begin{bmatrix}
0 \cdot x_1 + 0 \cdot x_2 \\
0 \cdot x_1 + 1 \cdot x_2
\end{bmatrix} 
= \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]

As a result:
\[ T(\mathbf{x}) = \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]

### Analysis:

- The transformation \( T(\mathbf{x}) \) maps the x-component of the input vector (represented by \( x_1 \)) to zero.
- The y-component (represented by \( x_2 \)) remains unchanged.

### Visual Interpretation:

If \(\mathbf{x}\) was plotted in a 2D Cartesian coordinate system, this transformation would effectively collapse any point along the x-axis to the origin (0, 0), while maintaining the y-component's value. Thus, every input vector is projected onto the y-axis.

Understanding these transformations is crucial in fields like computer graphics, engineering, and physics, where manipulating and
Transcribed Image Text:### Linear Transformation Example **Question 15:** Consider the linear transformation \( T(\mathbf{x}) \) defined as follows: \[ T(\mathbf{x}) = \begin{bmatrix} 0 & 0 \\ 0 & 1 \end{bmatrix} \begin{bmatrix} x_1 \\ x_2 \end{bmatrix} \] **Explanation:** This equation represents a linear transformation of a vector \(\mathbf{x}\) in \(\mathbb{R}^2\). The transformation is applied by multiplying the vector \(\mathbf{x}\) by the given matrix. Here, \(\mathbf{x} = \begin{bmatrix} x_1 \\ x_2 \end{bmatrix}\) is any vector in \(\mathbb{R}^2\), and \( T(\mathbf{x}) \) is the resulting vector after the transformation. ### Detailed Matrix Multiplication: To understand how the transformation works, let's perform the matrix multiplication step-by-step. \[ T(\mathbf{x}) = \begin{bmatrix} 0 & 0 \\ 0 & 1 \end{bmatrix} \begin{bmatrix} x_1 \\ x_2 \end{bmatrix} = \begin{bmatrix} 0 \cdot x_1 + 0 \cdot x_2 \\ 0 \cdot x_1 + 1 \cdot x_2 \end{bmatrix} = \begin{bmatrix} 0 \\ x_2 \end{bmatrix} \] As a result: \[ T(\mathbf{x}) = \begin{bmatrix} 0 \\ x_2 \end{bmatrix} \] ### Analysis: - The transformation \( T(\mathbf{x}) \) maps the x-component of the input vector (represented by \( x_1 \)) to zero. - The y-component (represented by \( x_2 \)) remains unchanged. ### Visual Interpretation: If \(\mathbf{x}\) was plotted in a 2D Cartesian coordinate system, this transformation would effectively collapse any point along the x-axis to the origin (0, 0), while maintaining the y-component's value. Thus, every input vector is projected onto the y-axis. Understanding these transformations is crucial in fields like computer graphics, engineering, and physics, where manipulating and
**Vector Transformations in Rectangular Coordinates**

In Exercises 13–16, use a rectangular coordinate system to plot the vectors **u** and **v** and their images under the given transformation **T**.

Given vectors:
\[ \mathbf{u} = \begin{bmatrix} 5 \\ 2 \end{bmatrix}, \quad \mathbf{v} = \begin{bmatrix} -2 \\ 4 \end{bmatrix} \]

1. **Plotting the Vectors**: 
   - Plot vector **u** starting from the origin (0,0) to the point (5, 2).
   - Plot vector **v** starting from the origin (0,0) to the point (-2, 4).

2. **Transformation**:
   - For each vector, apply the given transformation **T** to find the new images of **u** and **v**.
   - Make sure to create a separate and reasonably large sketch for each exercise.

3. **Geometrical Description of Transformation**:
   - Describe how the transformation **T** geometrically affects any vector **x** in \(\mathbb{R}^2\). 

**Note**: Include detailed steps and sketches to illustrate the transformation clearly.

By following these instructions, you will visualize how transformation **T** modifies vectors in a two-dimensional space.
Transcribed Image Text:**Vector Transformations in Rectangular Coordinates** In Exercises 13–16, use a rectangular coordinate system to plot the vectors **u** and **v** and their images under the given transformation **T**. Given vectors: \[ \mathbf{u} = \begin{bmatrix} 5 \\ 2 \end{bmatrix}, \quad \mathbf{v} = \begin{bmatrix} -2 \\ 4 \end{bmatrix} \] 1. **Plotting the Vectors**: - Plot vector **u** starting from the origin (0,0) to the point (5, 2). - Plot vector **v** starting from the origin (0,0) to the point (-2, 4). 2. **Transformation**: - For each vector, apply the given transformation **T** to find the new images of **u** and **v**. - Make sure to create a separate and reasonably large sketch for each exercise. 3. **Geometrical Description of Transformation**: - Describe how the transformation **T** geometrically affects any vector **x** in \(\mathbb{R}^2\). **Note**: Include detailed steps and sketches to illustrate the transformation clearly. By following these instructions, you will visualize how transformation **T** modifies vectors in a two-dimensional space.
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