In Exercises 13–16, use a rectangular coordinate system to plot , and their images under the given transfor- mation T. (Make a separate and reasonably large sketch for each exercise.) Describe geometrically what T does to each vector x in R?.
In Exercises 13–16, use a rectangular coordinate system to plot , and their images under the given transfor- mation T. (Make a separate and reasonably large sketch for each exercise.) Describe geometrically what T does to each vector x in R?.
Advanced Engineering Mathematics
10th Edition
ISBN:9780470458365
Author:Erwin Kreyszig
Publisher:Erwin Kreyszig
Chapter2: Second-order Linear Odes
Section: Chapter Questions
Problem 1RQ
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![### Linear Transformation Example
**Question 15:** Consider the linear transformation \( T(\mathbf{x}) \) defined as follows:
\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix}
\begin{bmatrix}
x_1 \\
x_2
\end{bmatrix} \]
**Explanation:**
This equation represents a linear transformation of a vector \(\mathbf{x}\) in \(\mathbb{R}^2\). The transformation is applied by multiplying the vector \(\mathbf{x}\) by the given matrix.
Here, \(\mathbf{x} = \begin{bmatrix}
x_1 \\
x_2
\end{bmatrix}\) is any vector in \(\mathbb{R}^2\), and \( T(\mathbf{x}) \) is the resulting vector after the transformation.
### Detailed Matrix Multiplication:
To understand how the transformation works, let's perform the matrix multiplication step-by-step.
\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix}
\begin{bmatrix}
x_1 \\
x_2
\end{bmatrix} = \begin{bmatrix}
0 \cdot x_1 + 0 \cdot x_2 \\
0 \cdot x_1 + 1 \cdot x_2
\end{bmatrix}
= \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]
As a result:
\[ T(\mathbf{x}) = \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]
### Analysis:
- The transformation \( T(\mathbf{x}) \) maps the x-component of the input vector (represented by \( x_1 \)) to zero.
- The y-component (represented by \( x_2 \)) remains unchanged.
### Visual Interpretation:
If \(\mathbf{x}\) was plotted in a 2D Cartesian coordinate system, this transformation would effectively collapse any point along the x-axis to the origin (0, 0), while maintaining the y-component's value. Thus, every input vector is projected onto the y-axis.
Understanding these transformations is crucial in fields like computer graphics, engineering, and physics, where manipulating and](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F57103f69-f6d8-477a-b236-0336011ee35d%2F7f692141-30e0-4c52-9dbe-9398d3bdad50%2F2ozv8uj_processed.png&w=3840&q=75)
Transcribed Image Text:### Linear Transformation Example
**Question 15:** Consider the linear transformation \( T(\mathbf{x}) \) defined as follows:
\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix}
\begin{bmatrix}
x_1 \\
x_2
\end{bmatrix} \]
**Explanation:**
This equation represents a linear transformation of a vector \(\mathbf{x}\) in \(\mathbb{R}^2\). The transformation is applied by multiplying the vector \(\mathbf{x}\) by the given matrix.
Here, \(\mathbf{x} = \begin{bmatrix}
x_1 \\
x_2
\end{bmatrix}\) is any vector in \(\mathbb{R}^2\), and \( T(\mathbf{x}) \) is the resulting vector after the transformation.
### Detailed Matrix Multiplication:
To understand how the transformation works, let's perform the matrix multiplication step-by-step.
\[ T(\mathbf{x}) = \begin{bmatrix}
0 & 0 \\
0 & 1
\end{bmatrix}
\begin{bmatrix}
x_1 \\
x_2
\end{bmatrix} = \begin{bmatrix}
0 \cdot x_1 + 0 \cdot x_2 \\
0 \cdot x_1 + 1 \cdot x_2
\end{bmatrix}
= \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]
As a result:
\[ T(\mathbf{x}) = \begin{bmatrix}
0 \\
x_2
\end{bmatrix} \]
### Analysis:
- The transformation \( T(\mathbf{x}) \) maps the x-component of the input vector (represented by \( x_1 \)) to zero.
- The y-component (represented by \( x_2 \)) remains unchanged.
### Visual Interpretation:
If \(\mathbf{x}\) was plotted in a 2D Cartesian coordinate system, this transformation would effectively collapse any point along the x-axis to the origin (0, 0), while maintaining the y-component's value. Thus, every input vector is projected onto the y-axis.
Understanding these transformations is crucial in fields like computer graphics, engineering, and physics, where manipulating and
![**Vector Transformations in Rectangular Coordinates**
In Exercises 13–16, use a rectangular coordinate system to plot the vectors **u** and **v** and their images under the given transformation **T**.
Given vectors:
\[ \mathbf{u} = \begin{bmatrix} 5 \\ 2 \end{bmatrix}, \quad \mathbf{v} = \begin{bmatrix} -2 \\ 4 \end{bmatrix} \]
1. **Plotting the Vectors**:
- Plot vector **u** starting from the origin (0,0) to the point (5, 2).
- Plot vector **v** starting from the origin (0,0) to the point (-2, 4).
2. **Transformation**:
- For each vector, apply the given transformation **T** to find the new images of **u** and **v**.
- Make sure to create a separate and reasonably large sketch for each exercise.
3. **Geometrical Description of Transformation**:
- Describe how the transformation **T** geometrically affects any vector **x** in \(\mathbb{R}^2\).
**Note**: Include detailed steps and sketches to illustrate the transformation clearly.
By following these instructions, you will visualize how transformation **T** modifies vectors in a two-dimensional space.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F57103f69-f6d8-477a-b236-0336011ee35d%2F7f692141-30e0-4c52-9dbe-9398d3bdad50%2Fwedupvv_processed.png&w=3840&q=75)
Transcribed Image Text:**Vector Transformations in Rectangular Coordinates**
In Exercises 13–16, use a rectangular coordinate system to plot the vectors **u** and **v** and their images under the given transformation **T**.
Given vectors:
\[ \mathbf{u} = \begin{bmatrix} 5 \\ 2 \end{bmatrix}, \quad \mathbf{v} = \begin{bmatrix} -2 \\ 4 \end{bmatrix} \]
1. **Plotting the Vectors**:
- Plot vector **u** starting from the origin (0,0) to the point (5, 2).
- Plot vector **v** starting from the origin (0,0) to the point (-2, 4).
2. **Transformation**:
- For each vector, apply the given transformation **T** to find the new images of **u** and **v**.
- Make sure to create a separate and reasonably large sketch for each exercise.
3. **Geometrical Description of Transformation**:
- Describe how the transformation **T** geometrically affects any vector **x** in \(\mathbb{R}^2\).
**Note**: Include detailed steps and sketches to illustrate the transformation clearly.
By following these instructions, you will visualize how transformation **T** modifies vectors in a two-dimensional space.
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