Implement C Programming 7.7.1: LAB: Vending machine Given two integers as user inputs that represent the number of drinks to buy and the number of bottles to restock, create a VendingMachine variable that performs the following operations: Purchases input number of drinks Restocks input number of bottles Reports inventory VendingMachine.h contains the struct definition and related function declarations. VendingMachine.c contains related function definitions. A VendingMachine's initial inventory is 20 drinks. Ex: If the input is: 5 2 the output is: Inventory: 17 bottles #include #include "VendingMachine.h" int main() {    /* Type your code here. */    return 0; }

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Implement C Programming

7.7.1: LAB: Vending machine

Given two integers as user inputs that represent the number of drinks to buy and the number of bottles to restock, create a VendingMachine variable that performs the following operations:

  • Purchases input number of drinks
  • Restocks input number of bottles
  • Reports inventory

VendingMachine.h contains the struct definition and related function declarations. VendingMachine.c contains related function definitions. A VendingMachine's initial inventory is 20 drinks.

Ex: If the input is:

5 2

the output is:

Inventory: 17 bottles

#include <stdio.h>

#include "VendingMachine.h"

int main() {

   /* Type your code here. */

   return 0;
}

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