game, roulette, allows the gambler ractions.) 258 I470 1I2 2233 258 2. 2) Ist Dozen 2nd Dozen 3rd Dozen 1 to 18 EVEN ODD 19 to 36 - Part (a) Compute the probability of winning if you bet on red o Part (b) Compute the probability of winning if you bet on one of the dozen groups. - Part (c) Compute the probability of winning if you bet on the range of numbers from 1 to 18. - Part (d) Compute the probability of winning if you bet on the range of numbers 19-36.

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Author:Amos Gilat
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The casino game, roulette, allows the gambler to bet on the probability of a ball, which spins in the roulette wheel, landing on a particular color, number, or range of numbers. The table used to place bets contains 38 numbers, and each number is assigned to a color and a range. (Enter your answe
fractions.)
1st Dozen
2nd Dozen
3rd Dozen
1 to 18 EVEN
ODD 19 to 36
Part (a)
Compute the probability of winning if you bet on red
O Part (b)
Compute the probability of winning if you bet on one of the dozen groups.
O Part (c)
Compute the probability of winning if you bet on the range of numbers from 1 to 18.
O Part (d)
Compute the probability of winning if you bet on the range of numbers 19–36.
O Part (e)
Compute the probability of winning if you bet on one of the columns, as in 1-4-7-10-13-16-19-22-25-28-31-34.
O Part (f)
Compute the probability of winning if you bet on the even numbers (excluding zero).
00
2
9
10
8
12
13 14 15
16 17) 18
19 20 21
22 23 24
25 26 27
28 29 30
31 32 33
34 35 36
2 to 12 to 12 to 1
Transcribed Image Text:The casino game, roulette, allows the gambler to bet on the probability of a ball, which spins in the roulette wheel, landing on a particular color, number, or range of numbers. The table used to place bets contains 38 numbers, and each number is assigned to a color and a range. (Enter your answe fractions.) 1st Dozen 2nd Dozen 3rd Dozen 1 to 18 EVEN ODD 19 to 36 Part (a) Compute the probability of winning if you bet on red O Part (b) Compute the probability of winning if you bet on one of the dozen groups. O Part (c) Compute the probability of winning if you bet on the range of numbers from 1 to 18. O Part (d) Compute the probability of winning if you bet on the range of numbers 19–36. O Part (e) Compute the probability of winning if you bet on one of the columns, as in 1-4-7-10-13-16-19-22-25-28-31-34. O Part (f) Compute the probability of winning if you bet on the even numbers (excluding zero). 00 2 9 10 8 12 13 14 15 16 17) 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 2 to 12 to 12 to 1
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