fine and implement a class named animal that has the following constructor and attributes: nimal(string n, int v) ; !/ creates an animal with namen and body volume v. tring name ; nt animalID ; nt volume ; I/ animals are allocated a unique ID on creation // the animal's name I/ the animal's unique ID I/ the volume of the animal's body llowing the principles of encapsulation and information hiding, set the proper access modifiers for the attributes a e object's data. You need to set the name and volume of an animal, as well as get the animal's name, animallD and et function for animallD. The get and set function names should be the attribute name prefixed with "get_" or "se e get and set methods for volume would be named get_volume and set_volume respectively. clare the get_name function as pure virtual. When selecting between the three types of access modifiers for each ne of the attributes may be public but, in the further questions child classes of animal are to be implemented that rikytes name and gnimallP.
fine and implement a class named animal that has the following constructor and attributes: nimal(string n, int v) ; !/ creates an animal with namen and body volume v. tring name ; nt animalID ; nt volume ; I/ animals are allocated a unique ID on creation // the animal's name I/ the animal's unique ID I/ the volume of the animal's body llowing the principles of encapsulation and information hiding, set the proper access modifiers for the attributes a e object's data. You need to set the name and volume of an animal, as well as get the animal's name, animallD and et function for animallD. The get and set function names should be the attribute name prefixed with "get_" or "se e get and set methods for volume would be named get_volume and set_volume respectively. clare the get_name function as pure virtual. When selecting between the three types of access modifiers for each ne of the attributes may be public but, in the further questions child classes of animal are to be implemented that rikytes name and gnimallP.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Transcribed Image Text:Define and implement a class named animal that has the following constructor and attributes:
animal(string n, int v) ; // creates an animal with name n and body volume v.
string name ;
int animalID ;
int volume ;
// animals are allocated a unique ID on creation
// the animal's name
// the animal's unique ID
// the volume of the animal's body
Following the principles of encapsulation and information hiding, set the proper access modifiers for the attributes and provide methods to access
the object's data. You need to set the name and volume of an animal, as well as get the animal's name, animallD and volume. There must not be
a set function for animallD. The get and set function names should be the attribute name prefixed with "get_" or "set_" respectively. For example,
the get and set methods for volume would be named get_volume and set_volume respectively.
Declare the get_name function as pure virtual. When selecting between the three types of access modifiers for each of the attributes, note that
none of the attributes may be public but, in the further questions child classes of animal are to be implemented that will need to directly access the
attributes name and animallD.
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