find b as a function of v (b(v)) as explaind in task (i)
Unitary Method
The word “unitary” comes from the word “unit”, which means a single and complete entity. In this method, we find the value of a unit product from the given number of products, and then we solve for the other number of products.
Speed, Time, and Distance
Imagine you and 3 of your friends are planning to go to the playground at 6 in the evening. Your house is one mile away from the playground and one of your friends named Jim must start at 5 pm to reach the playground by walk. The other two friends are 3 miles away.
Profit and Loss
The amount earned or lost on the sale of one or more items is referred to as the profit or loss on that item.
Units and Measurements
Measurements and comparisons are the foundation of science and engineering. We, therefore, need rules that tell us how things are measured and compared. For these measurements and comparisons, we perform certain experiments, and we will need the experiments to set up the devices.
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Math / Advanced M... / Q&A Libr... / Donald plays monop...
Donald plays monopoly and get "go dire...
Donald plays monopoly and get "go direct to
prison". He wants to go to the prison as fast as
possible, but discovers there is a swamp between
him and the prison. Donald is in the point (2, 0)
and the prison (-2, 0), and the swamp inside the
curve Ixl + lyl = 1. Donald moves with a speed 1
outside the swamp, and constant speed v>0 in
the swamp.
What can the speed in the swamp be if:
(i) The fastest way involves to start by going
straight forward to a point (a, b) at the edge of the
swamp with 0 < Ibl < 1(se picture) if so , fin b as a
function of v and draw the graph.
(ii) the fastest way is to go outside the swamp (b=
+- 1)?
(iii) The fastest way is to go straight through the
swamp (b= 0)?
The task: Explain that the picture shows donalds
path in case (i) and the time he uses can be given
as a function of b
t(b) = 2 *V(1+2b+2b²) +2 *((1-b)/v)
SwAMB
PRISON](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F18296e89-9c15-4e01-a391-abf21002942e%2F739b891f-964f-47fa-88f1-7a3b41e0c0d3%2F5wlb1a_processed.jpeg&w=3840&q=75)
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Math Advanced M... /Q&A Libr... /Donald plays monop.
Donald plays monopoly and get "go dire...
Solution:
Donald plays monopoly and get "go direct to
prison". He wants to go to the prison as fast as
possible, but discovers there is a swamp between
him and the prison. Donald is in the point (2, 0)
and the prisun 2, 0), and the swamp inside the
curve Ixl + lyl = 1. Donald moves witha speed 1
outside the swamp, and constant speed v-0 in
the swarmp.
What can be the speed in the swamp be if:
li) The fastest way involves to start by going
straight forward to a point (a, b) at the edge of the
sawamp with D< Ibl < 1(see picture) if so , fin b as a
function of v and draw the graph.
The distance covered outside the swamp from (2,
0) to (a, b) is d = V + (a – 2
As Donald moves with a speed 1 outside the
swamp, the time taken becomes
2 = = Vi + (a - 2)
The distance covered inside the swamp from (a,
bị to (-a, bị is d = vo' + (-a - a) = 20 .
As Donald moves with constant speed v-0 in the
swamp, the time taken becomes 12 = - .
Further we have
The distarnce covered outside the swamp frorm (-
a, b) to ( 2,0) is di = v + (a – 2)
As Donald moves with a speed 1 outside the
swamp, the time taken becomes
= = Vi + (a - 2
Total time taken:
i=1 + +i
=V + (a - 2 ++ v + le - 27
=v +(1 - 5 - 2y + - + V+ (1 -- 2)
21-
+ V + (1 - - 2)2
21-
=2V1 + 2 + 26 + -
As the distance in the swamp covered is
d; = 2(1- b) , the speed when 0< |b| < 1 becormes
Obtain the time and speed in the swamp:
When b-0: =2y1 + 2(0) +2 (0) + AS = 2+
The speed whenb=0 becomes
-.
When b-1: =2v1 + 2(1) + 20) + " - zy5
The speed whenb-1 becomes - 0.
When b=-1:
1=2y1+ 21-1)" + 2(-1) + 2 = 2 +
21-:-1
The speed whenb=1 becomes
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The points are .
The distance is
The constant speed in the swamp is .
Then, the time taken becomes .
As ,
Thus, the time taken becomes .
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