Exercise 2: A. Write static methods: public static double cubeVolume(double h) : h3 public static double cubeSurface(double h) : 6h2 public static double cylinderVolume(double r, double h) : har² public static double cylinderSurface(double r, double h) : 2rth + 2tr² that compute the volume and surface area of a cube with height h, and a cylinder with circular base with radius r and height h. Place them into a class named "Geometry.java". Then write a program with main class called “Lab7_yourID.java" that prompts the user for the values of r and h, calls the four methods, and prints the results.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Exercise 2:
A. Write static methods:
public static double cubeVolume(double h) : h³
public static double cubeSurface(double h) : 6h²
public static double cylinderVolume(double r, double h) : har²
public static double cylinderSurface(double r, double h) : 2rth + 2nr²
that compute the volume and surface area of a cube with height h, and a cylinder with
circular base with radius r and height h. Place them into a class named
"Geometry.java". Then write a program with main class called "Lab7_yourID.java"
that prompts the user for the values of r and h, calls the four methods, and prints the
results.
B. (Optional) Reconsider your previous solution by implementing classes Cube, and
Cylinder separately instead of a single class "Geometry" (part A). Which approach is
more object-oriented?
Transcribed Image Text:Exercise 2: A. Write static methods: public static double cubeVolume(double h) : h³ public static double cubeSurface(double h) : 6h² public static double cylinderVolume(double r, double h) : har² public static double cylinderSurface(double r, double h) : 2rth + 2nr² that compute the volume and surface area of a cube with height h, and a cylinder with circular base with radius r and height h. Place them into a class named "Geometry.java". Then write a program with main class called "Lab7_yourID.java" that prompts the user for the values of r and h, calls the four methods, and prints the results. B. (Optional) Reconsider your previous solution by implementing classes Cube, and Cylinder separately instead of a single class "Geometry" (part A). Which approach is more object-oriented?
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