Exception handing Add exception handling to the game (try, catch, throw). You are expected to use the standard exception classes to try functions, throw objects, and catch those objects when problems occur.  At a minimum, you should have your code throw an invalid_argument object when data from the user is wrong.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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Instructions:

    • Exception handing
      • Add exception handling to the game (try, catch, throw). You are expected to use the standard exception classes to try functions, throw objects, and catch those objects when problems occur. 
      • At a minimum, you should have your code throw an invalid_argument object when data from the user is wrong. 

 

File GamePurse.h:

class GamePurse

{

// data

int purseAmount;

public:

// public functions

GamePurse(int);

void Win(int);

void Loose(int);

int GetAmount();

};

 

File GamePurse.cpp:

#include "GamePurse.h"

// constructor initilaizes the purseAmount variable

GamePurse::GamePurse(int amount){

     purseAmount = amount;

}

// function definations

// add a winning amount to the purseAmount

void GamePurse:: Win(int amount){

     purseAmount+= amount;

}

//  deduct an amount from the purseAmount.

void  GamePurse:: Loose(int amount){

     purseAmount-= amount;

}

 

// return the value of purseAmount.

int GamePurse::GetAmount(){

     return purseAmount;

}

 

File main.cpp:

// include necessary header files

#include <stdlib.h>

#include "GamePurse.h"

#include<iostream>

#include<time.h>

using namespace std;

int main(){

     // create the object of GamePurse class

     GamePurse dice(100);

     int amt=1;

     // seed the random generator

     srand(time(0));

     // to play the dice game repeatedly

     while(amt!=0){

          cout<<"Welcome to the diceware game. You have 100 in your game purse."<<endl;

          cout<<"Enter a bet amount to play (0 means exit the program):"<<endl;

          cin>>amt;

          // exit condition

          if(amt==0){

              break;

          }

          // to to bet only a positive amount to play a game.

          while(amt<0){

              cout<<"Enter a bet amount to play (0 means exit the program):"<<endl;

              cin>>amt;

          }

          // generate the dice randomly

          int comp_dice = rand()%5 + 1;

          int user_dice = rand()%5 + 1;

          cout<<"Your dice is "<<user_dice<<endl;

          cout<<"Computer dice is "<<comp_dice<<endl;

          // update the purse amount

          if(user_dice>=comp_dice){

              cout<<"You won "<< amt <<" dollars!"<<endl;

              dice.Win(amt);

          }else{

              cout<<"You lost "<< amt <<" dollars!"<<endl;

              dice.Loose(amt);

          }

          cout<<"Your game purse now has "<< dice.GetAmount()<<" dollars"<<endl<<endl;

     }

     // exit statements

     cout<<"You choose to exit the program. Thank you and goodbye."<<endl;

}

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