et the user's name, and greet the user. Display instructions for the user. Repeatedly (up to a prefixed MAX_NUMBERS times) prompt the user to enter a floating point number. Validate the user input to be in [e,π][e,π] or [17,41][17,41] (inclusive). Notify the user of any invalid floating point numbers (not in the ranges specified) Use an array to store the valid user numbers until a non-numeric value is entered. Calculate the average of the valid numbers and store it in a variable.

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Write and test a nasm program to perform the following tasks in the order specified:

  1. Display the program title and programmer’s name.
  2. Get the user's name, and greet the user.
  3. Display instructions for the user.
  4. Repeatedly (up to a prefixed MAX_NUMBERS times) prompt the user to enter a floating point number.
    1. Validate the user input to be in [e,π][e,π] or [17,41][17,41] (inclusive).
    2. Notify the user of any invalid floating point numbers (not in the ranges specified)
    3. Use an array to store the valid user numbers until a non-numeric value is entered.
  5. Calculate the average of the valid numbers and store it in a variable.
  6. Display (each on its own line):
    1. the count of validated numbers entered
      NOTE: if no valid numbers were entered, display a special message and skip to (f)
    2. the values entered, 10 per line, with a tab in between each
    3. the sum of valid numbers
    4. the maximum valid user value entered
    5. the minimum valid user value entered
    6. the average
    7. a parting message (with the user’s name)

Note, please read carefully -- this version *requires* floating point math and arrays. Use double-precision values.

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