Edit question USING C++ *Please explain in comments in the code of what you are doing and why Implement the GradedActivity class below. class GradedActivity { private: double score; public: GradedActivity() { score = 0.0; } GradedActivity(double s) { score = s; } void setScore(double s) { score = s; } double getScore() { return score; } char getLetterGrade() const; }; Create a new class Assignment which is derived from GradedActivity. It should have three private member ints for 3 different parts of an assignment score: functionality (max 50 points), efficiency (max 25 points), and style (max 25 points). Create member function set() in Assignment which takes three parameter ints and sets the member variables. It should also set its score member, which is inherited from GradedActivity, using the setScore() function, to functionality + efficiency + style. Signature: void Assignment::set(int, int, int) Create a main program which instantiates an Assignment, asks the user for its functionality, efficiency, and style scores, and prints out the score and letter grade for the assignment.
Edit question USING C++ *Please explain in comments in the code of what you are doing and why Implement the GradedActivity class below. class GradedActivity { private: double score; public: GradedActivity() { score = 0.0; } GradedActivity(double s) { score = s; } void setScore(double s) { score = s; } double getScore() { return score; } char getLetterGrade() const; }; Create a new class Assignment which is derived from GradedActivity. It should have three private member ints for 3 different parts of an assignment score: functionality (max 50 points), efficiency (max 25 points), and style (max 25 points). Create member function set() in Assignment which takes three parameter ints and sets the member variables. It should also set its score member, which is inherited from GradedActivity, using the setScore() function, to functionality + efficiency + style. Signature: void Assignment::set(int, int, int) Create a main program which instantiates an Assignment, asks the user for its functionality, efficiency, and style scores, and prints out the score and letter grade for the assignment.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
Related questions
Question
Edit question
USING C++
*Please explain in comments in the code of what you are doing and why
- Implement the GradedActivity class below.
class GradedActivity {
private:
double score;
public:
GradedActivity()
{
score = 0.0; }
GradedActivity(double s)
{ score = s; }
void setScore(double s)
{ score = s; }
double getScore()
{ return score; }
char getLetterGrade() const;
};
- Create a new class Assignment which is derived from GradedActivity. It should have three private member ints for 3 different parts of an assignment score: functionality (max 50 points), efficiency (max 25 points), and style (max 25 points).
- Create member function set() in Assignment which takes three parameter ints and sets the member variables. It should also set its score member, which is inherited from GradedActivity, using the setScore() function, to functionality + efficiency + style. Signature:
- Create a main program which instantiates an Assignment, asks the user for its functionality, efficiency, and style scores, and prints out the score and letter grade for the assignment.
Expert Solution
This question has been solved!
Explore an expertly crafted, step-by-step solution for a thorough understanding of key concepts.
This is a popular solution!
Trending now
This is a popular solution!
Step by step
Solved in 2 steps
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Recommended textbooks for you
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education