Design and implement a word unscrambler game in Java. Your program should read in a random word from a file called words.txt(note the lack of capitalization) that you provide.The words.txtfile will beplacedin the same folder with your Java program.The file should contain one word per line andcontain at least 10 different words. To read a random word you can generate a random number between 1 and the number of lines, and skip n-1 lines before reading the word. Scramble the word by swapping random pairs of letters a random number of times(mandatory use of a loop). Display the scrambled word with character indices on top. Offer the user a menu with the following choices: Enter 1 to swap a pair of letters: If this option is selected prompt the user to enter two indices and swapthe letters. A space should separate the two indices. Print an error message if the indices are invalid. If the word is unscrambled successfully print a congratulatory message containing the word and the number of steps it took to unscramble. Otherwise display the new word, and offer the menu again. Enter 2 to solve. If this option is selected print the unscrambled word and quit. Enter 3 to quit. If this option is selected quit.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question

CSC 220: Word Unscrambler Game

Use Java programming.

Design and implement a word unscrambler game in Java.

Your program should read in a random word from a file called words.txt(note the lack of capitalization) that you provide.The words.txtfile will beplacedin the same folder with your Java program.The file should contain one word per line andcontain at least 10 different words. To read a random word you can generate a random number between 1 and the number of lines, and skip n-1 lines before reading the word. Scramble the word by swapping random pairs of letters a random number of times(mandatory use of a loop). Display the scrambled word with character indices on top. Offer the user a menu with the following choices:

Enter 1 to swap a pair of letters:

If this option is selected prompt the user to enter two indices and swapthe letters. A space should separate the two indices. Print an error message if the indices are invalid. If the word is unscrambled successfully print a congratulatory message containing the word and the number of steps it took to unscramble. Otherwise display the new word, and offer the menu again.

Enter 2 to solve.

If this option is selected print the unscrambled word and quit.

Enter 3 to quit.

If this option is selected quit.

Example run:

---------

0123456

rpocjet

---------

Enter 1 to swapletters.

Enter 2 to solve.

Enter 3 to quit.

1

Enter the indices separated by spaces

0 1

---------

0123456

procjet

---------

Enter 1 to swapletters.

Enter 2 to solve.

Enter 3 to quit.

1

Enter the indices separated by spaces

3 4

---------

0123456

projcet

---------

Enter 1 to swapletters.

Enter 2 to solve.

Enter 3 to quit.

1

Enter the indices separated by spaces

4 5

Congratulations! You unscrambled the word project in 3 steps.

 

 

Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 8 steps

Blurred answer
Knowledge Booster
File Input and Output Operations
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
  • SEE MORE QUESTIONS
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education