Define an accessor method (also known as getter) and a mutator method (also known as setter) for each attribute of the class. For example, as for the attribute code, define two methods for it, i.e., getCode () and setCode (). Keep in mind that the accessors should be declared as constant methods. Define three more accessor methods below: a. a method that determines the grade earned for the subject based on the score. For example, if the score earned is 70, this method should return "B+". b. a method that determines the point value of the grade earned. For example, if the grade earned is "B+", this method should return 3.33.
Define an accessor method (also known as getter) and a mutator method (also known as setter) for each attribute of the class. For example, as for the attribute code, define two methods for it, i.e., getCode () and setCode (). Keep in mind that the accessors should be declared as constant methods. Define three more accessor methods below: a. a method that determines the grade earned for the subject based on the score. For example, if the score earned is 70, this method should return "B+". b. a method that determines the point value of the grade earned. For example, if the grade earned is "B+", this method should return 3.33.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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