Create a class SuperMarket with the attributes Item Id, Item Name, Item Price, Quantity, Discount, Total Amount and the following methods. a) Parameterized constructor to set the values of the attributes. (1.0] (0.5) b) Method to calculate Discount using the table below, [1.0] Item Price Discount Less than 50 50 to 100 2.0% of Item Price 2.5% of Item Price Greater than 100 3.0% of Item Price c) Method to calculate Total Amount as: Total Amount = (Item Price * Quantity) – Discount d) Method to display all the details of the Items. e) Create a driver class called Mid1 to run the above class construction. f) Write a main method that creates an array of 3 SuperMarket objects. [1.0] [1.0] [0.5] (1.0]
Create a class SuperMarket with the attributes Item Id, Item Name, Item Price, Quantity, Discount, Total Amount and the following methods. a) Parameterized constructor to set the values of the attributes. (1.0] (0.5) b) Method to calculate Discount using the table below, [1.0] Item Price Discount Less than 50 50 to 100 2.0% of Item Price 2.5% of Item Price Greater than 100 3.0% of Item Price c) Method to calculate Total Amount as: Total Amount = (Item Price * Quantity) – Discount d) Method to display all the details of the Items. e) Create a driver class called Mid1 to run the above class construction. f) Write a main method that creates an array of 3 SuperMarket objects. [1.0] [1.0] [0.5] (1.0]
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
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