CPS 2231 - Lab 5 Abstract Classes and Interfaces Write the code for all the necessary classes and/or interfaces for a solution to the problem below. Focus on class structure and interaction. You may implement your solution however you wish, but you will be graded on the appropriateness of your solution to the requirements. Note the use of capitalization and bold for clarification in the problem. You may use whatever constructors or additional methods you wish. - Define a structure that can represent Animals. - A general Animal should not be able to be instantiated and has a permanent name for its lifetime. Animals have two behaviors, they can speak() and they can move(). By default, when an animal moves, the message "This animal moves forward" is displayed. By default, when an animal speaks, the message "This animal speaks" is displayed - Define also two classes, Goose and Lynx, that are Animals. Both Goose and Lynx behave such that where "animal is displayed in speak() or move()."goose" or "lynx" is displayed by the appropriate classes. Define the default constructors to accomplish this. - Finally, any instance of Goose can fly , just as any Flying object can. . An Airplane is also a Flying object. Define the Airplane class such that it is Flying and make sure that any instance of Goose is also Flying. The specific behaviors when instances of either class fly should display in the message: the class name and name of objectsours, wings flapping for a Goose or the message the class name and name of object soars, engines running for an Airplane.. You may use getName().getClass() - Instances of either Goose or Airplane should be able to be stored in a variable of type Flying - All classes should include default constructors and if needed overloaded constructors. - Hand in all abstract classes, classes and interfaces along with a client class that demonstrates the different behaviors for a Lynx, Goose and Airplane. You also must provide a screen shot of your output.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
icon
Related questions
Question

CPS 2231 - Lab 5 Abstract Classes and Interfaces Write the code for all the necessary classes and/or interfaces for a solution to the problem below. Focus on class structure and interaction. You may implement your solution however you wish, but you will be graded on the appropriateness of your solution to the requirements. Note the use of capitalization and bold for clarification in the problem. You may use whatever constructors or additional methods you wish. - Define a structure that can represent Animals. - A general Animal should not be able to be instantiated and has a permanent name for its lifetime. Animals have two behaviors, they can speak() and they can move(). By default, when an animal moves, the message "This animal moves forward" is displayed. By default, when an animal speaks, the message "This animal speaks" is displayed - Define also two classes, Goose and Lynx, that are Animals. Both Goose and Lynx behave such that where "animal is displayed in speak() or move()."goose" or "lynx" is displayed by the appropriate classes. Define the default constructors to accomplish this. - Finally, any instance of Goose can fly , just as any Flying object can. . An Airplane is also a Flying object. Define the Airplane class such that it is Flying and make sure that any instance of Goose is also Flying. The specific behaviors when instances of either class fly should display in the message: the class name and name of objectsours, wings flapping for a Goose or the message the class name and name of object soars, engines running for an Airplane.. You may use getName().getClass() - Instances of either Goose or Airplane should be able to be stored in a variable of type Flying - All classes should include default constructors and if needed overloaded constructors. - Hand in all abstract classes, classes and interfaces along with a client class that demonstrates the different behaviors for a Lynx, Goose and Airplane. You also must provide a screen shot of your output.

Expert Solution
trending now

Trending now

This is a popular solution!

steps

Step by step

Solved in 4 steps with 1 images

Blurred answer
Knowledge Booster
Class
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
Recommended textbooks for you
Database System Concepts
Database System Concepts
Computer Science
ISBN:
9780078022159
Author:
Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:
McGraw-Hill Education
Starting Out with Python (4th Edition)
Starting Out with Python (4th Edition)
Computer Science
ISBN:
9780134444321
Author:
Tony Gaddis
Publisher:
PEARSON
Digital Fundamentals (11th Edition)
Digital Fundamentals (11th Edition)
Computer Science
ISBN:
9780132737968
Author:
Thomas L. Floyd
Publisher:
PEARSON
C How to Program (8th Edition)
C How to Program (8th Edition)
Computer Science
ISBN:
9780133976892
Author:
Paul J. Deitel, Harvey Deitel
Publisher:
PEARSON
Database Systems: Design, Implementation, & Manag…
Database Systems: Design, Implementation, & Manag…
Computer Science
ISBN:
9781337627900
Author:
Carlos Coronel, Steven Morris
Publisher:
Cengage Learning
Programmable Logic Controllers
Programmable Logic Controllers
Computer Science
ISBN:
9780073373843
Author:
Frank D. Petruzella
Publisher:
McGraw-Hill Education