Consider the situation described in Problem 8.11 (P. 31 - Problems 7th edition or P.388 6th edition) in the textbook. If a new 6000 ft² arcade center is built at destination 3, determine the distribution of the 725 peak-hour social/recreational trips. Determine the distribution of trips for Destination 1. Answer in trips. Determine the distribution of trips for Destination 2. Answer in trips. Determine the distribution of trips for Destination 3. Answer in trips. Determine the distribution of trips for Destination 4. Answer in trips. 8.11 A total of 725 auto-mode social/recreational trips are made from an origin (residential area) during the peak hour. A logit model estimation is made, and three factors were found to influence the destination choice: (1) population at the destination, in thousands (coefficient = 0.17); (2) distance from origin to destination, in miles (coefficient = -0.23); and (3) square feet of amusement floor space (movie theaters, video game centers, etc.), in thousands (coefficient = 0.10). Four possible destinations have the following characteristics: Population (thousands) Amusement space (thousands of ft²) Distance from origin (mi) Destination 1 15.5 7.5 Destination 6.0 5 10 50 2 Destination 0.8 2 8 3 Destination 5.0 7 15 4
Consider the situation described in Problem 8.11 (P. 31 - Problems 7th edition or P.388 6th edition) in the textbook. If a new 6000 ft² arcade center is built at destination 3, determine the distribution of the 725 peak-hour social/recreational trips. Determine the distribution of trips for Destination 1. Answer in trips. Determine the distribution of trips for Destination 2. Answer in trips. Determine the distribution of trips for Destination 3. Answer in trips. Determine the distribution of trips for Destination 4. Answer in trips. 8.11 A total of 725 auto-mode social/recreational trips are made from an origin (residential area) during the peak hour. A logit model estimation is made, and three factors were found to influence the destination choice: (1) population at the destination, in thousands (coefficient = 0.17); (2) distance from origin to destination, in miles (coefficient = -0.23); and (3) square feet of amusement floor space (movie theaters, video game centers, etc.), in thousands (coefficient = 0.10). Four possible destinations have the following characteristics: Population (thousands) Amusement space (thousands of ft²) Distance from origin (mi) Destination 1 15.5 7.5 Destination 6.0 5 10 50 2 Destination 0.8 2 8 3 Destination 5.0 7 15 4
Chapter2: Loads On Structures
Section: Chapter Questions
Problem 1P
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