Complete the following tasks: a. Design a class named StockTransaction that holds a stock symbol (typically one to four characters), stock name, and price per share. Include methods to set and get the values for each data field. Create the class diagram and write the pseudocode that defines the class. b. Design an application that declares two StockTransaction objects and sets and displays their values c. Design an application that declares an array of 15 StockTransaction objects. Prompt the user for data for each object, and then display all the values.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Complete the following tasks:
a. Design a class named StockTransaction that holds a stock symbol (typically one to four characters), stock name, and price per share. Include methods to set and get the values for each data field. Create the class diagram and write the pseudocode that defines the class.
b. Design an application that declares two StockTransaction objects and sets and displays their values
c. Design an application that declares an array of 15 StockTransaction objects. Prompt the user for data for each object, and then display all the values.
d. Design an application that declares an array of 15 StockTransaction objects. Prompt the user for data for each object, and then pass the array to a method that determines and displays the two stocks with the highest and lowest price per share.
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