can you please help me with this code, here is the code i just dont know how to finish it class PriceChecker(): # Constructor def __init__(self): self.levelsList = [] # Properties # A property is defined like a method, but you use it in your # code like a variable (no parentheses need to followed it when used in your code) # Refer: https://www.youtube.com/watch?v=jCzT9XFZ5bw # Refer BP411 slides: Week 2 - Chapter 10 - Slides about Encapsulation and properties @property def levelsList(self): return self.__levelsList
can you please help me with this code, here is the code i just dont know how to finish it class PriceChecker(): # Constructor def __init__(self): self.levelsList = [] # Properties # A property is defined like a method, but you use it in your # code like a variable (no parentheses need to followed it when used in your code) # Refer: https://www.youtube.com/watch?v=jCzT9XFZ5bw # Refer BP411 slides: Week 2 - Chapter 10 - Slides about Encapsulation and properties @property def levelsList(self): return self.__levelsList
Computer Networking: A Top-Down Approach (7th Edition)
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ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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can you please help me with this code, here is the code i just dont know how to finish it
class PriceChecker():
# Constructor
def __init__(self):
self.levelsList = []
# Properties
# A property is defined like a method, but you use it in your
# code like a variable (no parentheses need to followed it when used in your code)
# Refer: https://www.youtube.com/watch?v=jCzT9XFZ5bw
# Refer BP411 slides: Week 2 - Chapter 10 - Slides about Encapsulation and properties
@property
def levelsList(self):
return self.__levelsList
@levelsList.setter
def levelsList(self, newValue):
self.__levelsList = newValue
# Class Methods
# =============
# Method: Sort and Display the levelsList
def displayList(self):
print(chr(27) + "[2J") # Clear the screen
print("Price Levels In The List")
print("========================")
# Sort the list in reverse order
...
# Print the items in the list (Based on the above sort, numbers should appear from large to small.)
...
# Display the menu and get user input about what methods to execute next
def displayMenu(self):
min = 0
max = 3
errorMsg = "Please enter a valid option between " + str(min) + " and " + str(max)
print("MENU OPTIONS")
print("============")
print("1. Add a price level")
print("2. Remove a price level")
print("3. Remove all price levels")
print("0. Exit the program")
print(" ")
# Get user input. Keep on requesting input until the user enters a valid number between min and max
selection = 99
while selection < min or selection > max:
try:
selection = int(input("Please enter one of the options: "))
except:
print(errorMsg) # user did not enter a number
continue # skip the following if statement
if(selection < min or selection > max):
print(errorMsg) # user entered a number outside the required range
return selection # When this return is finally reached, selection will have a value between (and including) min and max
# Method: Append a new price level to the levelsList
def addLevel(self):
try:
# Let the user enter a new float value and append it to the list
...
except:
# Print and error message if the user entered invalid input
...
# Method: Remove an existing price level from the levelsList
def removeLevel(self):
try:
# Let the user enter a new float value. If found in the list, remove it from the list
...
except:
# Print and error message if the user entered invalid input
...
# Method: Set levelsList to an empty list
def removeAllLevels(self):
# Set levelsList to an empty list
...
# *************************************************************************************************
# Main Code Section
# *************************************************************************************************
# Create an object based on the PriceChecker class
checkerObj = PriceChecker()
# Display the levelsList and Menu; and then get user input for what actions to take
userInput = 99
while userInput != 0:
checkerObj.displayList()
userInput = checkerObj.displayMenu()
if(userInput == 1):
checkerObj.addLevel()
elif(userInput == 2):
checkerObj.removeLevel()
elif(userInput == 3):
checkerObj.removeAllLevels()
![The provided skeleton file (CryptoPriceChecker.py) contains a class called PriceChecker, which will contain
most of your code. At the bottom of the file is the Main Code Section (not indented and therefore not part of
the PriceChecker class), which is used to create an object based on this PriceChecker class, and then allows
the user to invoke the object's methods via a menu.
The PriceChecker class has a single list[] variable - called levelsList- and getter and setter properties to
manipulate its values. This levelsList attribute must be used to store the price levels (float values) that the
user entered. The app must allow the user to enter as many values in the list as desired.
The provided PriceChecker class contains partially completed methods to sort, display and manipulate the
values in levelsList.
Instructions
| 1. Complete all code sections that are marked with ellipsis ...). Base your code on the functionality of the
particular method and the comments added above the ellipsis. The methods in question are displayList(),
addLevel(), removeLevel() and removeAllLevels().
2. Test your code thoroughly. All options on the provided Menu must function correctly.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F4cfefdcd-f152-455c-a304-2f859433c44d%2F335c6aa8-218c-48b9-95c3-b3a047c52b8f%2Fovxt73n_processed.png&w=3840&q=75)
Transcribed Image Text:The provided skeleton file (CryptoPriceChecker.py) contains a class called PriceChecker, which will contain
most of your code. At the bottom of the file is the Main Code Section (not indented and therefore not part of
the PriceChecker class), which is used to create an object based on this PriceChecker class, and then allows
the user to invoke the object's methods via a menu.
The PriceChecker class has a single list[] variable - called levelsList- and getter and setter properties to
manipulate its values. This levelsList attribute must be used to store the price levels (float values) that the
user entered. The app must allow the user to enter as many values in the list as desired.
The provided PriceChecker class contains partially completed methods to sort, display and manipulate the
values in levelsList.
Instructions
| 1. Complete all code sections that are marked with ellipsis ...). Base your code on the functionality of the
particular method and the comments added above the ellipsis. The methods in question are displayList(),
addLevel(), removeLevel() and removeAllLevels().
2. Test your code thoroughly. All options on the provided Menu must function correctly.
![For this project, we are going to create an app that keeps an eye on the Bitcoin price -via the BitMex
exchange.
The app will contact the exchange every two seconds to obtain the latest Bitcoin price. It must compare the
latest Bitcoin price with the previously obtained price (obtained two seconds before) and display it in a
specific colour, depending on whether the price moved up, down or stayed unchanged.
The app must also sound an alarm if the price moves above or below any of the userentered price levels.
During each week, we will do a predetermined section of the required work-called a Sprint in Agile
Development (a specific project management style used extensively in many IT development projects).
In this first sprint, we will enable the user to add and remove price levels to the levelslist.](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F4cfefdcd-f152-455c-a304-2f859433c44d%2F335c6aa8-218c-48b9-95c3-b3a047c52b8f%2Fen1d4fi_processed.jpeg&w=3840&q=75)
Transcribed Image Text:For this project, we are going to create an app that keeps an eye on the Bitcoin price -via the BitMex
exchange.
The app will contact the exchange every two seconds to obtain the latest Bitcoin price. It must compare the
latest Bitcoin price with the previously obtained price (obtained two seconds before) and display it in a
specific colour, depending on whether the price moved up, down or stayed unchanged.
The app must also sound an alarm if the price moves above or below any of the userentered price levels.
During each week, we will do a predetermined section of the required work-called a Sprint in Agile
Development (a specific project management style used extensively in many IT development projects).
In this first sprint, we will enable the user to add and remove price levels to the levelslist.
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