C++ Project 1: Programming Challenge - Rocket program Complete the following programming project "Rocket"......which deals a great deal with "functional decomposition". This program is broken down into phases for your convenience only. Please turn in only your final product. Note: You are encouraged to use as much code from lesson#5 notes as you can for this project! DO NOT USE global variables. Phase 1: Write a program that draws a rocket shape on the screen based on user input of three values, height, width and stages. The type of box generated (ie. an outline or filled-in) is based on a check for odd or even values input by the user for the box height (or number of rows). Here is the general specification given user input for the height of the box..... Draw an outline of a box for each stage if the value for the height of the box (or number of rows) is an even number. Draw a filled-in box for each stage if the value for the height of the box (or number of rows) is an odd number.
C++ Project 1:
Complete the following programming project "Rocket"......which deals a great deal with "functional decomposition". This program is broken down into phases for your convenience only. Please turn in only your final product. Note: You are encouraged to use as much code from lesson#5 notes as you can for this project! DO NOT USE global variables.
Phase 1: Write a program that draws a rocket shape on the screen based on user input of three values, height, width and stages. The type of box generated (ie. an outline or filled-in) is based on a check for odd or even values input by the user for the box height (or number of rows). Here is the general specification given user input for the height of the box.....
Draw an outline of a box for each stage if the value for the height of the box (or number of rows) is an even number.
Draw a filled-in box for each stage if the value for the height of the box (or number of rows) is an odd number.
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