Build a class Pet having the following data members a. Name (String) b. Gender (char) c. Type (String) d. Age (int) e. Weight (float) f. healthCondition (int)
Build a class Pet having the following data members
a. Name (String)
b. Gender (char)
c. Type (String)
d. Age (int)
e. Weight (float)
f. healthCondition (int)
Imagine this class Pet represents your pet as a virtual
object. Provide constructors with arguments for name,
gender, type, age and weight. Initialize healthCondition to 5
(which means healthy).
Provide getter for each of these but setter for only weight.
Provide a function eat(String food). This function represents the action of eating that
would increase the weight of the pet according to following rules
Food Increase In Weight
Red Meat 0.14 kg
Chicken 0.12 kg
Pet Food 0.17 kg
Supplement 0.1 kg
Fish 0.09 kg
The eat function returns the new Weight of the pet object.
Provide another function fallSick() that reduces the healthCondition of the pet 1 but it cannot go
below 0.
Provide a function bool isDead() this function returns true if the healthCondition of a pet is 0
and false otherwise.
Add another function recover(). This function increases the healthCondition by 1 and returns
true. But if the healthCondition had been 0 this function will not do anything and return false. 0
value in healthCondition means the pet is dead. You should check this in the eat function also. If
a pet is dead, the eat function wont increase weight.
Add another function grow(int days). This function adds the days to the age of the pet and
returns true. However, if the age of the pet reaches 100 or above then the pet would die. This
will be done by setting the healthCondition to 0. If the pet is dead, the grow function will return
false.
Provide the toString method which returns a formatted string showing the details of this pet.
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