Add a new item to the set Get the number of items in the set Test your class by creating sets of different data types (e.g. integers, strings, etc.) Please use the following class template to finish the program. template class Set { public: Set(); void add(T newItem);// Add new item to the set (definition should be outside of the class) int getSize();// Return size of set (definition should be outside of the class) private: T data[MAX]; };
Add a new item to the set Get the number of items in the set Test your class by creating sets of different data types (e.g. integers, strings, etc.) Please use the following class template to finish the program. template class Set { public: Set(); void add(T newItem);// Add new item to the set (definition should be outside of the class) int getSize();// Return size of set (definition should be outside of the class) private: T data[MAX]; };
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
Plz do not do this program with
Write a template-based class that implements a set of items. The class should allow the user to:
-
Add a new item to the set
-
Get the number of items in the set
-
Test your class by creating sets of different data types (e.g. integers, strings, etc.)
Please use the following class template to finish the program.
template<class T>
class Set
{
public:
Set();
void add(T newItem);// Add new item to the set (definition should be outside of the class)
int getSize();// Return size of set (definition should be outside of the class)
private:
T data[MAX];
};
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