A struct to store a single playing card is as follows: struct card { char suit; char kind; }; The valid suits are 'S', 'H', 'D' and 'C', while the valid kinds are 'A', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', and 'K'. A poker hand can be stored as an array of five struct cards. A flush is a hand that contains five cards, all of the same suit. Write a function that returns 1, if the poker hand passed to it has five cards of the same suit, and 0 otherwise. int isFlush(struct card hand[]); int isFlush(struct card hand[]) {
A struct to store a single playing card is as follows: struct card { char suit; char kind; }; The valid suits are 'S', 'H', 'D' and 'C', while the valid kinds are 'A', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', and 'K'. A poker hand can be stored as an array of five struct cards. A flush is a hand that contains five cards, all of the same suit. Write a function that returns 1, if the poker hand passed to it has five cards of the same suit, and 0 otherwise. int isFlush(struct card hand[]); int isFlush(struct card hand[]) {
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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A struct to store a single playing card is as follows: struct card { char suit; char kind; }; The valid suits are 'S', 'H', 'D' and 'C', while the valid kinds are 'A', '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', and 'K'. A poker hand can be stored as an array of five struct cards. A flush is a hand that contains five cards, all of the same suit. Write a function that returns 1, if the poker hand passed to it has five cards of the same suit, and 0 otherwise.
int isFlush(struct card hand[]); int isFlush(struct card hand[]) {
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