a player receives a free jump man at 7000 points. Prompt the user for their score. If the score is below 7000 output how many more points are needed for a free jumpman. If it is 7000 or above inform the user of their prize. If the numb
a player receives a free jump man at 7000 points. Prompt the user for their score. If the score is below 7000 output how many more points are needed for a free jumpman. If it is 7000 or above inform the user of their prize. If the numb
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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In donkey Kong a player receives a free jump man at 7000 points. Prompt the user for their score. If the score is below 7000 output how many more points are needed for a free jumpman. If it is 7000 or above inform the user of their prize. If the number is zero display an error message.
Make a code in Java that results like test case examples. Thanks
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