5. Draw flow diagram for the following program fragment: do if(E2) S1 else S2 while(E1)
5. Draw flow diagram for the following program fragment: do if(E2) S1 else S2 while(E1)
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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---
**Understanding Flow Diagrams in Programming**
**Problem Statement:**
5. Draw a flow diagram for the following program fragment:
```
do
if(E2) S1 else S2
while(E1)
```
**Explanation:**
This code snippet represents a loop structure where the `do-while` loop is combined with an `if-else` conditional.
- **do-while Loop:** This loop will execute the code block once before checking the loop condition specified by `(E1)`. It continues to repeat the block as long as the condition `(E1)` is true.
- **if-else Conditional:** Inside the loop, there is an `if-else` statement. It evaluates condition `(E2)`:
- If `(E2)` is true, it executes statement `S1`.
- Otherwise, it executes statement `S2`.
To visualize this logic, you would typically create a flow diagram with these components:
1. **Start Node:** Indicate the beginning of the loop.
2. **Decision Node (E2):** A diamond shape where the condition `(E2)` is evaluated.
- Connect to `S1` if true.
- Connect to `S2` if false.
3. **Process Nodes:**
- `S1`: A rectangular box indicating the execution of statement `S1`.
- `S2`: A rectangular box indicating the execution of statement `S2`.
4. **While Evaluation (E1):** A decision node after the `if-else` structure, evaluating `(E1)`.
- Loop back to the start if true.
- Proceed to the end if false.
5. **End Node:** Indicate the termination of the loop.
This flowchart helps in visualizing the sequence of operations and control decisions made by the `do-while` loop with the embedded `if-else` conditions.
---
This explanation assists students in understanding how to represent program logic visually through flow diagrams, which is an essential skill in programming and algorithm development.
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