4. Little Susie is trying to train her new puppy. She is trying to figure out when the pupph should get a dog biscuit as a reward. She has concluded the following: a. Give the puppy a biscuit if it sits and wiggles but does not bark. b. Give the puppy a biscuit if it barks and wiggles but does not sit. Give the puppy a biscuit if it sits but does not wiggle or bark Give the puppy a biscuit if it sits wiggles, and barks. C. d. e. Don't give puppy a treat otherwise. Use the following: S: Sit (0 for not sitting; 1 for wiggling) W: (Wiggles (0 for not wiggling; 1 for wiggling) B: Barking (0 for not barking; 1 for barking) F: Biscuit function (0, don't give the puppy a biscuit; 1, give the puppy a biscuit) Construct a truth table and find the minimized Boolean function to implement the logic telling Susie when to give her dog a biscuit.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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**Exercise 4: Decision Making with Boolean Logic**

Little Susie is trying to train her new puppy. She is trying to figure out when the puppy should get a dog biscuit as a reward. She has concluded the following rules:

a. Give the puppy a biscuit if it sits and wiggles but does not bark.

b. Give the puppy a biscuit if it barks and wiggles but does not sit.

c. Give the puppy a biscuit if it sits but does not wiggle or bark.

d. Give the puppy a biscuit if it sits, wiggles, and barks.

e. Don’t give the puppy a treat otherwise.

**Notation:**

- **S:** Sit (0 for not sitting; 1 for sitting)
- **W:** Wiggles (0 for not wiggling; 1 for wiggling)
- **B:** Barking (0 for not barking; 1 for barking)
- **F:** Biscuit function (0, don’t give the puppy a biscuit; 1, give the puppy a biscuit)

**Task:**

Construct a truth table and find the minimized Boolean function to implement the logic telling Susie when to give her dog a biscuit.
Transcribed Image Text:**Exercise 4: Decision Making with Boolean Logic** Little Susie is trying to train her new puppy. She is trying to figure out when the puppy should get a dog biscuit as a reward. She has concluded the following rules: a. Give the puppy a biscuit if it sits and wiggles but does not bark. b. Give the puppy a biscuit if it barks and wiggles but does not sit. c. Give the puppy a biscuit if it sits but does not wiggle or bark. d. Give the puppy a biscuit if it sits, wiggles, and barks. e. Don’t give the puppy a treat otherwise. **Notation:** - **S:** Sit (0 for not sitting; 1 for sitting) - **W:** Wiggles (0 for not wiggling; 1 for wiggling) - **B:** Barking (0 for not barking; 1 for barking) - **F:** Biscuit function (0, don’t give the puppy a biscuit; 1, give the puppy a biscuit) **Task:** Construct a truth table and find the minimized Boolean function to implement the logic telling Susie when to give her dog a biscuit.
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