2. Read and understand the problem stated below. 3. Design an algorithm to solve the stated problem and write its pseudocode. 4. Analyze your algorithm running time, and provide an asymptotic upper bound using BigOh notation. 5. Implement your algorithm using Java. 6. Submit your report (pseudocode, running time and asymptotic upper bound analysis) along with your .java file via Blackboard before the deadline. The Snake and Ladder Problem: Sarah takes out her Snakes and Ladders Game, stares at the board and wonders: "What if I can always roll the dice to whatever number I want, what would be the least number of rolls to reach the destination?" RULES: 1. The game is played with cubic dice of 6 faces numbered from 1 to 6. 2. Starting from 1, the goal is to land on square 100 with the exact roll of the dice. If the number rolled would place the player beyond square 100, no move is made. 3. If a player lands at the base of a ladder, the player must climb the ladder. Ladders go up only. 4. If a player lands at the mouth of a snake, the player must go down the snake and come out through the tail. Snakes go down only. BOARD DESCRIPTION: – The board is always 10 x 10 with squares numbered from 1 to 100. – The board contains N ladders given in a form of 2D matrix A of size N * 2 where (A[i][0], A[i][1]) denotes a ladder that has its base on square A[i][0] and end at square A[i][1]. – The board contains M snakes given in a form of 2D matrix B of size M * 2 where (B[i][0], B[i][1]) denotes a snake that has its mouth on square B[i][0] and tail at square B[i][1]. Problem Constraints 1 B[i][1] Neither square 1 nor square 100 will be the starting point of a ladder or snake. A square will have at most one endpoint from either a snake or a ladder. Input Format First argument is a 2D matrix A of size N * 2 where (A[i][0], A[i][1]) denotes a ladder that has its base on square A[i][0] and end at square A[i][1]. Second argument is a 2D matrix B of size M * 2 where (B[i][0], B[i][1]) denotes a snake that has its mouth on square B[i][0] and tail at square B[i][1]. Output Format Return the least number of rolls to move from start to finish on a separate line. If there is no solution, return -1. Example Input Input 1: A = [ [32, 62] [42, 68] [12, 98] ] B = [ [95, 13] [97, 25] [93, 37] [79, 27] [75, 19] [49, 47] [67, 17] Input 2: A = [ [8, 52] [6, 80] [26, 42] [2, 72]] B = [ [51, 19] [39, 11] [37, 29] [81, 3] [59, 5] [79, 23] [53, 7] [43, 33] [77, 21] Example Output Output 1: 3 Output 2: 5 Example Explanation Explanation 1: The player can roll a 5 and a 6 to land at square 12. There is a ladder to square 98. A roll of 2 ends the traverse in 3 rolls. Explanation 2: The player first rolls 5 and climbs the ladder to square 80. Three rolls of 6 get to square 98. A final roll of 2 la
2. Read and understand the problem stated below. 3. Design an algorithm to solve the stated problem and write its pseudocode. 4. Analyze your algorithm running time, and provide an asymptotic upper bound using BigOh notation. 5. Implement your algorithm using Java. 6. Submit your report (pseudocode, running time and asymptotic upper bound analysis) along with your .java file via Blackboard before the deadline. The Snake and Ladder Problem: Sarah takes out her Snakes and Ladders Game, stares at the board and wonders: "What if I can always roll the dice to whatever number I want, what would be the least number of rolls to reach the destination?" RULES: 1. The game is played with cubic dice of 6 faces numbered from 1 to 6. 2. Starting from 1, the goal is to land on square 100 with the exact roll of the dice. If the number rolled would place the player beyond square 100, no move is made. 3. If a player lands at the base of a ladder, the player must climb the ladder. Ladders go up only. 4. If a player lands at the mouth of a snake, the player must go down the snake and come out through the tail. Snakes go down only. BOARD DESCRIPTION: – The board is always 10 x 10 with squares numbered from 1 to 100. – The board contains N ladders given in a form of 2D matrix A of size N * 2 where (A[i][0], A[i][1]) denotes a ladder that has its base on square A[i][0] and end at square A[i][1]. – The board contains M snakes given in a form of 2D matrix B of size M * 2 where (B[i][0], B[i][1]) denotes a snake that has its mouth on square B[i][0] and tail at square B[i][1]. Problem Constraints 1 B[i][1] Neither square 1 nor square 100 will be the starting point of a ladder or snake. A square will have at most one endpoint from either a snake or a ladder. Input Format First argument is a 2D matrix A of size N * 2 where (A[i][0], A[i][1]) denotes a ladder that has its base on square A[i][0] and end at square A[i][1]. Second argument is a 2D matrix B of size M * 2 where (B[i][0], B[i][1]) denotes a snake that has its mouth on square B[i][0] and tail at square B[i][1]. Output Format Return the least number of rolls to move from start to finish on a separate line. If there is no solution, return -1. Example Input Input 1: A = [ [32, 62] [42, 68] [12, 98] ] B = [ [95, 13] [97, 25] [93, 37] [79, 27] [75, 19] [49, 47] [67, 17] Input 2: A = [ [8, 52] [6, 80] [26, 42] [2, 72]] B = [ [51, 19] [39, 11] [37, 29] [81, 3] [59, 5] [79, 23] [53, 7] [43, 33] [77, 21] Example Output Output 1: 3 Output 2: 5 Example Explanation Explanation 1: The player can roll a 5 and a 6 to land at square 12. There is a ladder to square 98. A roll of 2 ends the traverse in 3 rolls. Explanation 2: The player first rolls 5 and climbs the ladder to square 80. Three rolls of 6 get to square 98. A final roll of 2 la
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Related questions
Question
2. Read and understand the problem stated below.
3. Design an algorithm to solve the stated problem and write its pseudocode.
4. Analyze your algorithm running time, and provide an asymptotic upper bound using BigOh notation.
5. Implement your algorithm using Java.
6. Submit your report (pseudocode, running time and asymptotic upper bound analysis) along
with your .java file via Blackboard before the deadline.
The Snake and Ladder Problem:
Sarah takes out her Snakes and Ladders Game, stares at the board and wonders: "What if I can
always roll the dice to whatever number I want, what would be the least number of rolls to reach
the destination?"
RULES:
1. The game is played with cubic dice of 6 faces numbered from 1 to 6.
2. Starting from 1, the goal is to land on square 100 with the exact roll of the dice. If the number rolled
would place the player beyond square 100, no move is made.
3. If a player lands at the base of a ladder, the player must climb the ladder. Ladders go up only.
4. If a player lands at the mouth of a snake, the player must go down the snake and come out through
the tail. Snakes go down only.
BOARD DESCRIPTION:
– The board is always 10 x 10 with squares numbered from 1 to 100.
– The board contains N ladders given in a form of 2D matrix A of size N * 2 where (A[i][0],
A[i][1]) denotes a ladder that has its base on square A[i][0] and end at square A[i][1].
– The board contains M snakes given in a form of 2D matrix B of size M * 2 where (B[i][0],
B[i][1]) denotes a snake that has its mouth on square B[i][0] and tail at square B[i][1].
Problem Constraints
1 B[i][1]
Neither square 1 nor square 100 will be the starting point of a ladder or snake.
A square will have at most one endpoint from either a snake or a ladder.
Input Format
First argument is a 2D matrix A of size N * 2 where (A[i][0], A[i][1]) denotes a ladder that has
its base on square A[i][0] and end at square A[i][1].
Second argument is a 2D matrix B of size M * 2 where (B[i][0], B[i][1]) denotes a snake that
has its mouth on square B[i][0] and tail at square B[i][1].
Output Format
Return the least number of rolls to move from start to finish on a separate line. If there is no
solution, return -1.
Example Input
Input 1:
A = [ [32, 62]
[42, 68]
[12, 98] ]
B = [ [95, 13]
[97, 25]
[93, 37]
[79, 27]
[75, 19]
[49, 47]
[67, 17]
Input 2:
A = [ [8, 52]
[6, 80]
[26, 42]
[2, 72]]
B = [ [51, 19]
[39, 11]
[37, 29]
[81, 3]
[59, 5]
[79, 23]
[53, 7]
[43, 33]
[77, 21]
Example Output
Output 1:
3
Output 2:
5
Example Explanation
Explanation 1:
The player can roll a 5 and a 6 to land at square 12. There is a ladder to square 98. A roll of 2
ends the traverse in 3 rolls.
Explanation 2:
The player first rolls 5 and climbs the ladder to square 80. Three rolls of 6 get to square 98.
A final roll of 2 lands on the target square in 5 total rolls.
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