10.4 (The MyPoint class) Design a class named MyPoint to represent a point with X- and y-coordinates. The class contains: 1 The data fields x and y that represent the coordinates with getter methods. 1 A no-arg constructor that creates a point (0, 0). I A constructor that constructs a point with specified coordinates. 1 A method named distance that returns the distance from this point to a specified point of the MyPoint type. 1 A method named distance that returns the distance from this point to another point with specified x- and y-coordinates. Draw the UML diagram for the class and then implement the class. Write a test program that creates the two points (0, 0) and (10, 30.5) and displays the distance between them.
10.4 (The MyPoint class) Design a class named MyPoint to represent a point with X- and y-coordinates. The class contains: 1 The data fields x and y that represent the coordinates with getter methods. 1 A no-arg constructor that creates a point (0, 0). I A constructor that constructs a point with specified coordinates. 1 A method named distance that returns the distance from this point to a specified point of the MyPoint type. 1 A method named distance that returns the distance from this point to another point with specified x- and y-coordinates. Draw the UML diagram for the class and then implement the class. Write a test program that creates the two points (0, 0) and (10, 30.5) and displays the distance between them.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Transcribed Image Text:10.4 (The MyPoint class) Design a class named MyPoint to represent a point with
x- and y-coordinates. The class contains:
1 The data fields x and y that represent the coordinates with getter
methods.
I A no-arg constructor that creates a point (0, 0).
I A constructor that constructs a point with specified coordinates.
I A method named distance that returns the distance from this point to a
specified point of the MyPoint type.
I A method named distance that returns the distance from this point to
another point with specified x- and y-coordinates.
Draw the UML diagram for the class and then implement the class. Write a
test program that creates the two points (0, 0) and (10, 30.5) and displays the
distance between them.
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