Execute the program. There should be no syntax errors. Modify the program so it displays "I'm learning how to program in Java.". Execute the program. Modify the Programming class so it prints two lines of output. Change the class name to Awesome. In Java, the file name must match the class name, so change the file name to Awesome.java. Add a second output statement that displays "That's awesome!". Execute the program.
Execute the program. There should be no syntax errors. Modify the program so it displays "I'm learning how to program in Java.". Execute the program. Modify the Programming class so it prints two lines of output. Change the class name to Awesome. In Java, the file name must match the class name, so change the file name to Awesome.java. Add a second output statement that displays "That's awesome!". Execute the program.
Chapter10: Introduction To Inheritance
Section: Chapter Questions
Problem 1DE
Related questions
Question
ompiling and Executing a Java Program
Summary
In this lab, you compile and execute a prewritten Java program.
Instructions
- Execute the program. There should be no syntax errors.
- Modify the program so it displays "I'm learning how to program in Java.". Execute the program.
- Modify the
Programming class so it prints two lines of output. Change the class name to Awesome. In Java, the file name must match the class name, so change the file name to Awesome.java. Add a second output statement that displays "That's awesome!". Execute the program.
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