1. Given a Vertex object x, give Java code to enumerate its outgoing edges. ("Enumerate" means "to list"; your code does not need to do anything with the edges, but should be setup code that would make it easy to do something with each edge if we wanted to add that in.)

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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1. Given a Vertex object x, give Java code to enumerate its outgoing edges. ("Enumerate" means "to
list"; your code does not need to do anything with the edges, but should be setup code that would
make it easy to do something with each edge if we wanted to add that in.)
2. Given a VertexAndDist object x and a new distance d, give Java code to create an updated object
with the same vertex as x but with distance d.
3. For simplicity of implementation, we use HashMaps to map vertices to handles/parents and edges to
weights. How could you modify the Vertex and/or Edge classes, as well as the maps themselves, to
implement the maps using ordinary arrays, with no hashing? Be sure to address both the vertex and
edge maps
in your answer. (Hint: consider the Vertex's "id" field for inspiration.)
Transcribed Image Text:1. Given a Vertex object x, give Java code to enumerate its outgoing edges. ("Enumerate" means "to list"; your code does not need to do anything with the edges, but should be setup code that would make it easy to do something with each edge if we wanted to add that in.) 2. Given a VertexAndDist object x and a new distance d, give Java code to create an updated object with the same vertex as x but with distance d. 3. For simplicity of implementation, we use HashMaps to map vertices to handles/parents and edges to weights. How could you modify the Vertex and/or Edge classes, as well as the maps themselves, to implement the maps using ordinary arrays, with no hashing? Be sure to address both the vertex and edge maps in your answer. (Hint: consider the Vertex's "id" field for inspiration.)
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