. Construct "Guess the Number Game" using LCD display, light dependant resistor (LDR), potentiometer an uttons (Start, Select). Start button should start (or reset to) a new game where the system will read the LDR valu se it to randomize the number of which it will think (range: from 0 to 999999). Then it will ask the user to try to by displaying "Guess my number?" message on first row. To enter the 6-digit number user must use potentio hich changes the value of the digit (from 0 to 9) and select button which changes the digit position (1-6). Whe ast digit is configured and Select is pressed then the system compares the entered number with the one it thinks eturns one of the following messages: "My is bigger" if entered number is smaller, "My is smaller" if entered num igger and "You are right!" if they are equal. GUESS MY NUMBER 155050

Computer Networking: A Top-Down Approach (7th Edition)
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ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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8. Construct "Guess the Number Game" using LCD display, light dependant resistor (LDR), potentiometer and a 2
buttons (Start, Select). Start button should start (or reset to) a new game where the system will read the LDR value and
use it to randomize the number of which it will think (range: from 0 to 999999). Then it will ask the user to try to guess
it by displaying “Guess my number?" message on first row. To enter the 6-digit number user must use potentiometer
which changes the value of the digit (from 0 to 9) and select button which changes the digit position (1-6). When the
last digit is configured and Select is pressed then the system compares the entered number with the one it thinks of and
returns one of the following messages: "My is bigger" if entered number is smaller, "My is smaller" if entered number is
bigger and "You are right!" if they are equal.
GUESS MY NUMBER
155050
LCD DISPLAY 16x2
Transcribed Image Text:8. Construct "Guess the Number Game" using LCD display, light dependant resistor (LDR), potentiometer and a 2 buttons (Start, Select). Start button should start (or reset to) a new game where the system will read the LDR value and use it to randomize the number of which it will think (range: from 0 to 999999). Then it will ask the user to try to guess it by displaying “Guess my number?" message on first row. To enter the 6-digit number user must use potentiometer which changes the value of the digit (from 0 to 9) and select button which changes the digit position (1-6). When the last digit is configured and Select is pressed then the system compares the entered number with the one it thinks of and returns one of the following messages: "My is bigger" if entered number is smaller, "My is smaller" if entered number is bigger and "You are right!" if they are equal. GUESS MY NUMBER 155050 LCD DISPLAY 16x2
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