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HW3: Chap3
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HW3: Chap3
Due: 11:59pm on Friday, October 6, 2023
You will receive no credit for items you complete after the assignment is due. Grading Policy
An Object Accelerating on a Ramp
Learning Goal:
Understand that the acceleration vector is in the direction of the change of the velocity vector.
In one dimensional (straight line) motion, acceleration is accompanied by a change in speed, and the acceleration is always parallel (or
antiparallel) to the velocity.
When motion can occur in two dimensions (e.g. is confined to a tabletop but can lie anywhere in the x-y plane), the definition of acceleration is
→
a
(
t
) =
→
v
(
t
+ Δ
t
) −
→
v
(
t
)
Δ
t
in the limit Δ
t
→ 0
.
In picturing this vector derivative you can think of the derivative of a vector as an instantaneous quantity by thinking of the velocity of the tip of
the arrow as the vector changes in time. Alternatively, you can (for small Δ
t
) approximate the acceleration as
→
a
(
t
) ≈
→
v
(
t
+ Δ
t
) −
→
v
(
t
)
Δ
t
.
Obviously the difference between →
v
(
t
+ Δ
t
)
and →
v
(
t
)
is another vector that can lie in any direction. If it is longer but in the same direction, →
a
(
t
)
will
be parallel to →
v
(
t
)
. On the other hand, if →
v
(
t
+ Δ
t
)
has the same magnitude as →
v
(
t
)
but is in a slightly different direction, then →
a
(
t
)
will be
perpendicular to →
v
. In general, →
v
(
t
+ Δ
t
)
can differ from →
v
(
t
)
in both magnitude and
direction, hence →
a
(
t
)
can have any direction relative to →
v
(
t
)
.
This problem contains several examples of this.Consider an object sliding on a frictionless ramp as depicted here. The object is already
moving along the ramp toward position 2 when it is at position 1. The following
questions concern the direction of the object's acceleration vector, →
a
a_vec
. In this
problem, you should find the direction of the acceleration vector by drawing the
velocity vector at two points near to the position you are asked about. Note that
since the object moves along the track, its velocity vector at a point will be tangent to
the track at that point. The acceleration vector will point in the same direction as the
vector difference of the two velocities. (This is a result of the equation
→
a
(
t
) ≈ (
→
v
(
t
+ Δ
t
) −
→
v
(
t
))/Δ
t
given above.)
Part A
Which direction best approximates the direction of →
a
a_vec
when the object is at position 1?
Hint 1. Consider the change in velocity
At this point, the object's velocity vector is not changing direction; rather, it is increasing in magnitude. Therefore, the object's
acceleration is nearly parallel to its velocity.
ANSWER:
12/6/23, 3:48 PM
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Part B
Which direction best approximates the direction of →
a
a_vec
when the object is at position 2?
Hint 1. Consider the change in velocity
At this point, the speed has a local maximum; thus the magnitude of →
v
v_vec
is not changing. Therefore, no component of the
acceleration vector is parallel to the velocity vector. However, since the direction of →
v
v_vec
is changing there is an acceleration.
ANSWER:
Correct
Even though the acceleration is directed straight up, this does not mean that the object is moving straight up.
Part C
Which direction best approximates the direction of →
a
a_vec
when the object is at position 3?
Hint 1. Consider the change in velocity
At this point, the speed has a local minimum; thus the magnitude of →
v
v_vec
is not changing. Therefore, no component of the
acceleration vector is parallel to the velocity vector. However, since the direction of →
v
v_vec
is changing there is an acceleration.
ANSWER:
straight up
downward to the left
downward to the right
straight down
straight up
upward to the right
straight down
downward to the left
upward to the right
to the right
straight down
downward to the right
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Correct
Problem 3.23
A skier is accelerating down a 30.0 hill at 1.80
m/s
2
.
Part A
What is the vertical component of her acceleration?
ANSWER:
Correct
Part B
How long will it take her to reach the bottom of the hill, assuming she starts from rest and accelerates uniformly, if the elevation change is
325 m
?
ANSWER:
Correct
Problem 3.31
A particle starts from the origin at t
= 0 with an initial velocity of 5.5 m/s
along the positive x
axis.If the acceleration is (-3.5 ˆ
i
+ 4.6 ˆ
j
)
m/s
2
,
determine (a)the velocity and (b)position of the particle at the moment it reaches its maximum x
coordinate.
a
y
= 0.900
m/s
2
|
|
t
= 26.9
s
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Part A
Express your answer using two significant figures. Enter your answers numerically separated by a comma.
ANSWER:
Correct
Part B
Express your answer using two significant figures. Enter your answers numerically separated by a comma.
ANSWER:
Correct
Quantitative Prelecture Video: Projectile Motion
Click Play to watch the video below. Answer the ungraded questions in the video and the graded follow-up questions at right.
Part A
During soccer practice, Maya kicked a soccer ball 37° off the ground at 25 m/s. What was the ball’s speed 2.2 s after she kicked it?
ANSWER:
v
x
,
v
y
=
0,7.2
m/s
r
x
,
r
y
=
4.3,5.7
m
26 m/s
21 m/s
13 m/s
20 m/s
12/6/23, 3:48 PM
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Correct
The speed is the magnitude of velocity, which is determined using the kinematic equations v
x
=
v
0
cos
θ
0
and v
y
=
v
0
sin
θ
0
−
gt
.
Part B
During soccer practice, Maya kicked a soccer ball 37° off the ground at 25 m/s. At t
= 2.2 s after she kicked the ball, was it moving upward
in its trajectory, downward in its trajectory, or was it at the apex of its trajectory?
ANSWER:
Correct
The sign of the y
-component of the velocity indicates how the ball is moving on its trajectory. When the velocity’s y
-component is
positive, the ball is moving upward and when the y
-component is negative the ball is moving downward. When the ball is at the
apex of its trajectory, the y
-component of the velocity is zero.
Part C
During soccer practice, Maya kicked a soccer ball 37° off the ground at 25 m/s. Max, the goalie, caught the ball 60 m away from Maya and
1.0 m off the ground. Max caught the ball ______ s after Maya kicked it.
ANSWER:
Correct
To find the time between Maya kicking the ball and Max catching the ball, you can use the kinematic equations x
= (
v
0
cos
θ
0
)
t
and
y
= (
v
0
sin
θ
0
)
t
−
1
2
gt
2
. Either set x equal to 60 m and solve for t
or set y
equal to 1 m and solve for t
. Part D
During soccer practice, Maya kicked a soccer ball 37° off the ground at 25 m/s. Max, the goalie, caught the ball 60 m away from Maya and
1.0 m off the ground. What was the velocity of the ball when Max caught it?
ANSWER:
Downward
At the apex
Upward
3.0
v
x
= –20 m/s, v
y
= 0 m/s
v
x
= 0 m/s, v
y
= –14 m/s
v
x
= 20 m/s, v
y
= –14 m/s
v
x
= 20 m/s, v
y
= 14 m/s
v
x
= 20 m/s, v
y
= 0 m/s
v
x
= 0 m/s, v
y
= 14 m/s
12/6/23, 3:48 PM
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To find the final velocity of the ball, solve for the x
- and y
-components of the velocity separately. The x
-component of the final
velocity is equal to the x
-component of the initial velocity, since the acceleration in the x
-direction is zero. The y
-component of
the final velocity is v
y
=
v
0
sin θ
0
−
gt
. You can determine the time of flight using the ball’s displacement in the x
-direction by
setting v
0
cos θ
0
t
= 60 m
and solving for t
.
Problem 3.30
An object, which is at the origin at time t
= 0
, has initial velocity →
v
0
= ( − 14.0
ˆ
i
− 7.0
ˆ
j
)m/s
and constant acceleration →
a
= (6.0
ˆ
i
+ 3.0
ˆ
j
)m/s
2
.
Part A
Find the position →
r
where the object comes to rest (momentarily).
Express your answer in terms of the unit vectors ˆ
i
and ˆ
j
.
ANSWER:
Correct
Graphing Projectile Motion
For the motion diagram given , sketch the shape of the corresponding motion
graphs in Parts A to D. Use the indicated coordinate system. One unit of time
elapses between consecutive dots in the motion diagram.
Part A
Construct a possible graph for x
position versus time, x
(
t
)x(t)
.
Hint 1. Determine the initial value of x
(
t
)x(t)
Is the initial value of the x
position positive, negative, or zero?
→
r
=
−16
ˆ
i
− 8.2
ˆ
j
m
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ANSWER:
Hint 2. Specify the shape of the x
(
t
)x(t)
graph
Does the x
position change at a constant rate or a changing rate? You can determine this by looking at the change in x
coordinate
from one dot to the next.
ANSWER:
ANSWER:
positive
negative
zero
constant
changing
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Part B
Construct a possible graph for the y
position versus time, y
(
t
)y(t)
.
Hint 1. Determine the initial value of y
(
t
)y(t)
Is the initial value of the y
position positive, negative, or zero?
ANSWER:
Hint 2. Specify the shape of the y
(
t
)y(t)
graph
Does the y
position change at a constant rate or a changing rate?
ANSWER:
ANSWER:
positive
negative
zero
constant
changing
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Part C
Construct a possible graph for the x
velocity versus time, v
x
(
t
)v_x(t)
.
Hint 1. Determine the initial value of v
x
(
t
)v_x(t)
Is the initial value of the x
velocity positive, negative, or zero? Look at the x
component of the first arrow.
ANSWER:
Hint 2. Specify the shape of the v
x
(
t
)v_x(t)
graph
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positive
negative
zero
0
1
2
3
4
5
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Does the x
velocity remain constant or does it change? You can determine this by comparing the x
components of the arrows.
ANSWER:
ANSWER:
Correct
Part D
Construct a possible graph for the y
velocity versus time, v
y
(
t
)v_y(t)
.
Hint 1. Determine the initial value of v
y
(
t
)v_y(t)
Is the initial value of the y
velocity positive, negative, or zero? Look at the y
component of the first arrow.
It remains constant.
It changes.
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ANSWER:
Hint 2. Specify the shape of the v
y
(
t
)v_y(t)
graph
Does the y
velocity remain constant or does it change? You can determine this by comparing the y
components of the arrows.
ANSWER:
Hint 3. Specify the rate of change of v
y
(
t
)v_y(t)
Does the y
velocity change at a constant rate or a changing rate? It may be helpful to write down the y components of successive
arrows. See if the differences between successive arrows' y components stay the same.
ANSWER:
ANSWER:
positive
negative
zero
It remains constant.
It changes.
constant
changing
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Correct
Conceptual Problem about Projectile Motion
Learning Goal:
To understand projectile motion by considering horizontal constant velocity motion and vertical constant acceleration motion independently.
Projectile motion
refers to the motion of unpowered objects (called projectiles) such as balls or stones moving near the surface of the earth
under the influence of the earth's gravity alone. In this analysis we assume that air resistance can be neglected.
An object undergoing projectile motion near the surface of the earth obeys the following rules:
1. An object undergoing projectile motion travels horizontally at a constant rate. That is, the x
component of its velocity, v
x
v_x
, is
constant.
2. An object undergoing projectile motion moves vertically with a constant downward acceleration whose magnitude, denoted by g
g
,
is equal to 9.80 m/s
2
near the surface of the earth. Hence, the y
component of its velocity, v
y
v_y
, changes continuously.
3. An object undergoing projectile motion will undergo the horizontal and vertical motions described above from the instant it is
launched until the instant it strikes the ground again. Even though the horizontal and vertical motions can be treated
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independently, they are related by the fact that they occur for exactly the same amount of time, namely the time t
t
the projectile is
in the air.
The figure shows the trajectory (i.e., the path) of a ball undergoing projectile motion
over level ground. The time t
0
= 0 s
corresponds to the moment just after the ball is
launched from position x
0
= 0 m
and y
0
= 0 m
. Its launch velocity, also called the
initial velocity, is →
v
0
v_vec_0
.
Two other points along the trajectory are indicated in the figure.
One is the moment the ball reaches the peak of its trajectory, at time t
1
t_1
with velocity →
v
1
v_1_vec
. Its position at this moment is denoted by (
x
1
,
y
1
)
or
(
x
1
,
y
max
)
since it is at its maximum height.
The other point, at time t
2
t_2
with velocity →
v
2
v_2_vec
, corresponds to the
moment just before the ball strikes the ground on the way back down. At this
time its position is (
x
2
,
y
2
)
, also known as (
x
max
,
y
2
)
since it is at its maximum
horizontal range.
Projectile motion is symmetric about the peak, provided the object lands at the same
vertical height from which is was launched, as is the case here. Hence y
2
=
y
0
= 0 m
.
Part A
How do the speeds v
0
v_0
, v
1
v_1
, and v
2
v_2
(at times t
0
t_0
, t
1
t_1
, and t
2
t_2
) compare?
ANSWER:
Correct
Here v
0
v_0
equals v
2
v_2
by symmetry and both exceed v
1
v_1
. This is because v
0
v_0
and v
2
v_2
include vertical speed as well as
the constant horizontal speed.
Consider a diagram of the ball at time t
0
t_0
. Recall that t
0
t_0
refers to the instant just
after the ball has been launched, so it is still at ground level (
x
0
=
y
0
= 0 m
).
However, it is already moving with initial velocity →
v
0
v_0_vec
, whose magnitude is
v
0
= 30.0 m/s
and direction is θ
= 60.0 degrees
counterclockwise from the positive x
direction.
v
0
v_0
= v
1
v_1
= v
2
v_2
> 0
v
0
v_0
= v
2
v_2
> v
1
v_1
= 0
v
0
v_0
= v
2
v_2
> v
1
v_1
> 0
v
0
v_0
> v
1
v_1
> v
2
v_2
> 0
v
0
v_0
> v
2
v_2
> v
1
v_1
= 0
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Part B
What are the values of the intial velocity vector components v
0 , x
and v
0 , y
(both in m/s
) as well as the acceleration vector components a
0 , x
and a
0 , y
(both in m/s
2
)? Here the subscript 0 means "at time t
0
t_0
."
Hint 1. Determining components of a vector that is aligned with an axis
If a vector points along a single axis direction, such as in the positive x
direction, its x
component will be its full magnitude, whereas
its y
component will be zero since the vector is perpendicular to the y
direction. If the vector points in the negative x
direction, its x
component will be the negative of its full magnitude.
Hint 2. Calculating the components of the initial velocity
Notice that the vector →
v
0
v_0_vec
points up and to the right. Since "up" is the positive y
axis direction and "to the right" is the positive
x
axis direction, v
0 , x
and v
0 , y
will both be positive.
As shown in the figure, v
0 , x
, v
0 , y
, and v
0
v_0
are three sides of a right triangle, one angle of which is θ
theta
. Thus v
0 , x
and v
0 , y
can
be found using the definition of the sine and cosine functions given below. Recall that v
0
= 30.0 m/s
and θ
= 60.0 degrees
and note
that
sin(
θ
) =
length of opposite side
length of hypotenuse
=
v
0 ,
y
v
0
,
cos(
θ
) =
length of adjacent side
length of hypotenuse
=
v
0 ,
x
v
0
.
What are the values of v
0 , x
and v
0 , y
?
Enter your answers numerically in meters per second separated by a comma.
ANSWER:
ANSWER:
Correct
Also notice that at time t
2
t_2
, just before the ball lands, its velocity components are v
2 ,
x
= 15 m/s
(the same as always) and
v
2 ,
y
= − 26.0 m/s
(the same size but opposite sign from v
0 , y
by symmetry). The acceleration at time t
2
t_2
will have components
(0, -9.80 m/s
2
), exactly the same as at t
0
t_0
, as required by Rule 2.
The peak of the trajectory occurs at time t
1
t_1
. This is the point where the ball reaches its maximum height y
max
y_max
. At the peak the ball
switches from moving up to moving down, even as it continues to travel horizontally at a constant rate.
15.0,26.0
m/s
30.0, 0, 0, 0
0, 30.0, 0, 0
15.0, 26.0, 0, 0
30.0, 0, 0, -9.80
0, 30.0, 0, -9.80
15.0, 26.0, 0, -9.80
15.0, 26.0, 0, +9.80
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Part C
What are the values of the velocity vector components v
1 , x
and v
1 , y
(both in m/s
) as well as the acceleration vector components a
1 , x
and
a
1 , y
(both in m/s
2
)? Here the subscript 1 means that these are all at time t
1
t_1
.
ANSWER:
Correct
At the peak of its trajectory the ball continues traveling horizontally at a constant rate. However, at this moment it stops moving
up and is about to move back down. This constitutes a downward-directed change in velocity, so the ball is accelerating
downward even at the peak.
The flight time refers to the total amount of time the ball is in the air, from just after it is launched (
t
0
t_0
) until just before it lands (
t
2
t_2
). Hence
the flight time can be calculated as t
2
−
t
0
, or just t
2
t_2
in this particular situation since t
0
= 0
. Because the ball lands at the same height from
which it was launched, by symmetry it spends half its flight time traveling up to the peak and the other half traveling back down. The flight time
is determined by the initial vertical component of the velocity and by the acceleration. The flight time does not depend on whether the object is
moving horizontally while it is in the air.
Part D
If a second ball were dropped from rest from height y
max
y_max
, how long would it take to reach the ground? Ignore air resistance.
Check all that apply.
Hint 1. Kicking a ball off a cliff; a related problem
Consider two balls, one of which is dropped from rest off the edge of a cliff at the same moment that the other is kicked horizontally
off the edge of the cliff. Which ball reaches the level ground at the base of the cliff first? Ignore air resistance.
Hint 1. Comparing position, velocity, and acceleration of the two balls
Both balls start at the same height and have the same initial y
velocity (
v
0 ,
y
= 0
) as well as the same acceleration (
→
a
=
g
downward). They differ only in their x
velocity (one is zero, the other nonzero). This difference will affect their x
motion but
not their y
motion.
ANSWER:
0, 0, 0, 0
0, 0, 0, -9.80
15.0, 0, 0, 0
15.0, 0, 0, -9.80
0, 26.0, 0, 0
0, 26.0, 0, -9.80
15.0, 26.0, 0, 0
15.0, 26.0, 0, -9.80
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ANSWER:
Correct
In projectile motion over level ground, it takes an object just as long to rise from the ground to the peak as it takes for it to fall
from the peak back to the ground.
The range R
R
of the ball refers to how far it moves horizontally, from just after it is launched until just before it lands. Range is defined as
x
2
−
x
0
, or just x
2
x_2
in this particular situation since x
0
= 0
.
Range can be calculated as the product of the flight time t
2
t_2
and the x
component of the velocity v
x
v_x
(which is the same at all times, so
v
x
=
v
0 ,
x
). The value of v
x
v_x
can be found from the launch speed v
0
v_0
and the launch angle θ
theta
using trigonometric functions, as was done
in Part B. The flight time is related to the initial y
component of the velocity, which may also be found from v
0
v_0
and θ
theta
using trig functions.
The following equations may be useful in solving projectile motion problems, but these equations apply only to a projectile launched over level
ground from position (
x
0
=
y
0
= 0
) at time t
0
= 0
with initial speed v
0
v_0
and launch angle θ
theta
measured from the horizontal. As was the case
above, t
2
t_2
refers to the flight time and R
R
refers to the range of the projectile.
flight time: t
2
=
2
v
0 ,
y
g
=
2
v
0
sin (
θ
)
g
range: R
=
v
x
t
2
=
v
2
0
sin ( 2
θ
)
g
In general, a high launch angle yields a long flight time but a small horizontal speed and hence little range. A low launch angle gives a larger
horizontal speed, but less flight time in which to accumulate range. The launch angle that achieves the maximum range for projectile motion
over level ground is 45 degrees.
Part E
Which of the following changes would increase the range of the ball shown in the original figure?
Check all that apply.
ANSWER:
The ball that falls straight down strikes the ground first.
The ball that was kicked so it moves horizontally as it falls strikes the ground first.
Both balls strike the ground at the same time.
t
0
t_0
t
1
−
t
0
t
2
t_2
t
2
−
t
1
t
2
−
t
0
2
12/6/23, 3:48 PM
HW3: Chap3
https://session.masteringphysics.com/myct/assignmentPrintView?assignmentID=10825379
17/20
Correct
A solid understanding of the concepts of projectile motion will take you far, including giving you additional insight into the solution
of projectile motion problems numerically. Even when the object does not land at the same height from which is was launched,
the rules given in the introduction will still be useful.
Recall that air resistance is assumed to be negligible here, so this projectile motion analysis may not be the best choice for
describing things like frisbees or feathers, whose motion is strongly influenced by air. The value of the gravitational free-fall
acceleration g
g
is also assumed to be constant, which may not be appropriate for objects that move vertically through distances
of hundreds of kilometers, like rockets or missiles. However, for problems that involve relatively dense projectiles moving close
to the surface of the earth, these assumptions are reasonable.
Problem 3.32
A tiger leaps horizontally from a 7.0 m
-high rock with a speed of 3.4 m/s
.
Part A
How far from the base of the rock will she land?
Express your answer using two significant figures.
ANSWER:
Correct
Prelecture Concept Question 3.21
Part A
A swimmer is determined to cross a river that flows due south with a strong current. Initially, the swimmer is on the west bank desiring to
reach a camp directly across the river on the opposite bank. In which direction should the swimmer head?
ANSWER:
Increase v
0
v_0
above 30 m/s
.
Reduce v
0
v_0
below 30 m/s
.
Reduce θ
theta
from 60 degrees
to 45 degrees
.
Reduce θ
theta
from 60 degrees
to less than 30 degrees
.
Increase θ
theta
from 60 degrees
up toward 90 degrees
.
x
= 4.1
m
12/6/23, 3:48 PM
HW3: Chap3
https://session.masteringphysics.com/myct/assignmentPrintView?assignmentID=10825379
18/20
Correct
Anderson Video - Swimming Across River
First, launch the video Swimming Across a River
. After watching the video, answer the follow-up question below.
Part A
You want to cross a river that is 30 m
wide and flows to the East at 3.0 m/s
. You can swim at a speed of 6.0 m/s
(relative to the water). If
you start from the South side of the river and want to go straight across, at what angle should you point yourself?
Express your answer in degrees. Enter a positive value if you should point yourself to the West of North, and a negative value if
you should point yourself to the East of North.
ANSWER:
Correct
Problem 3.56
At serve, a tennis player aims to hit the ball horizontally as shown in .
The swimmer should swim south.
The swimmer should swim northeast.
The swimmer should swim southeast.
The swimmer should swim due north.
The swimmer should swim due east.
α
= 30
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12/6/23, 3:48 PM
HW3: Chap3
https://session.masteringphysics.com/myct/assignmentPrintView?assignmentID=10825379
19/20
Part A
What minimum speed is required for the ball to clear the 0.90-
m
-high net about 15.0 m
from the server if the ball is "launched" from a
height of 2.30 m
?
Express your answer with the appropriate units.
ANSWER:
Correct
Part B
Where (relative to server) will the ball land if it just clears the net?
Express your answer with the appropriate units.
ANSWER:
Correct
Part C
Will it be "good" in the sense that it lands within 7.0 m
of the net?
Express your answer with the appropriate units.
ANSWER:
Correct
v
min
=
28.1 m
s
Δ
x
= 19.2 m
Yes, it will.
No, it will not.
12/6/23, 3:48 PM
HW3: Chap3
https://session.masteringphysics.com/myct/assignmentPrintView?assignmentID=10825379
20/20
Part D
How long will it be in the air?
Express your answer with the appropriate units.
ANSWER:
Correct
Score Summary:
Your score on this assignment is 99.0%.
You received 10.89 out of a possible total of 11 points.
t
= 0.685 s
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