Sec102Team6FinalReport (2)
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Final Report
COMR 465 102
Instructor’s Name: Phaedra Burke
Date Submitted: Monday, December 5th, 2022
Simulation Team: 6
Names:
Isha Afzal, 51722585
Lynn Campbell, 19443662
Emma Ho, 37195534
Koosha Issari, 66800392
Maanit Rohira, 21952205
Table of Contents
Overall Outcome
1
Target Market Choice
2
Turn Decision-Making Review
3
Product Strategy
3
Price Strategy
3
Promotional: Advertisement Strategy
4
Promotional: Distribution Strategy
4
Competitive Analysis
5
Pricing
5
Distribution
6
Promotion
7
Competitive Intelligence
8
Our models/theories
9
Areas for Improvement
10
Lessons Learned
10
Conclusion
11
Exhibits
12
A.1: Important Characteristics for School Children in Backpacks
12
A.2: Customer Feedback from School Children for Team 6 Backpacks
12
A.3: Unit Price: Team 6 (orange)
13
A.4: Sales in Different Channels
13
A.5: Net Profit Throughout the Simulation
14
A.6: Market Share Throughout the Simulation
14
A.7: Cost Per Every School Child for All Types of Advertisements
15
A.8: Units Sold Throughout the Simulation for Team 6
16
A.9: Marketing and Campaign costs over the 6 quarters
16
A.10 Total Revenue of every firm from quarters 1 - 6
17
A.11 Overall team performance from quarters 1 to 6
17
Overall Outcome
Throughout our 6 simulation quarters, we were able to create a low cost backpack paired
with a marketing strategy that successfully placed us #1 amongst our competitors in gross profit,
gross margin, units sold, net profit, and final balance at the end of round 6.
1
When developing our initial strategic plan report, we designed the company vision
around minimising costs and marketing expenses, maximising the rate of return on out
investment, and reaching a goal of 50% gross profit margin on the packs. Additionally, our
primary objectives included obtaining the majority of our target segment’s marketing share and
maximising revenue. Looking back on our original goals compared to our performance
outcomes, as reflected in the leaderboard, we were able to determine where we felt that we
succeeded and where, if given more time, we would refine our strategy.
One way we kept our costs low was by choosing inexpensive materials when designing
our pack. These basic materials allowed us to maintain a low cost of production and sell at a
price that was lower than that offered by competitors, but high enough to generate a $__
marginal profit. Our simple design and everyday low pricing allowed us to appeal to a wide
range of consumers, increasing our market share.
We also kept marketing costs low at $2,700. Our marketing strategy was our primary
concern for the majority of the rounds. After the first couple of rounds, we felt as though we had
a greater potential for sales should we invest more in our promotional strategy. We then made the
decision to increase our promotion and distribution costs with the goal of increasing market share
and sales. This caused our average margin to decrease from $15.44 in quarter 1 to $14.78 in
quarter 6. However, with this decrease, we experienced a significant increase in return on
marketing, telling us that our investment was worthwhile. Despite successfully increasing our
return on marketing, according to the leaderboard, we placed 3rd in this category. Thus, if given
additional opportunities, marketing strategy is something we would have tweaked further.
Luckily, decline was not a common trend for our company, as every other metric experienced
growth.
An area we are very proud of is our market share. We had the greatest market share
amongst our competitors at 22%. We are also satisfied with the fact that our sales increased by
524 units from quarter 1 to quarter 6. We believe this is due to growth in customer satisfaction,
product satisfaction, and return on marketing. A graphical representation of our growth from
quarter 1 to 6 (over various metrics) can be found in Exhibit A.11.
Target Market Choice
Initially, we wanted to target school children, as well as university students, but then we
stuck to school children because they have the greatest market share. Although their growth rate
is only 1%, their purchase behaviour was 5% last quarter, which is the greatest in comparison to
the other target segments. They also have the greatest product awareness with 19%.
Using the attractiveness criteria, we saw that the market share was 39,415 (substantial),
there was little to no overlap with other target markets (identifiable). We also saw that backpacks
were a standard purchase as children need them for school (responsive), parents were investing
in good backpacks for their kids (profitable), and with our marketing strategies, consumers will
know about our backpack, its characteristics and how to buy it (reachable).
School children really valued capacity, as well as comfort and durability. We wanted to
maintain a design that was minimalistic enough to appeal to other segments, therefore, we had to
2
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sacrifice some of the school children’s desired characteristics such as cartoon graphics.
Therefore, our backpack has a more mature design, appealing to many segments.
We stuck to the same target segment throughout the simulation because we wanted to
focus on how we can grow our market share, which was when we decided to purely choose
advertisements that attracted school children after realizing social media and gaming sites didn’t
attract as many children.
Turn Decision-Making Review
As team 6, once we started the simulation, the main objective for our company was to get
the greatest market share and also the greatest net profit from all the teams. Throughout the
simulation, we focused on trying out different advertisements and promotions strategies to be
able to get the highest market share and profit.
Initially when we started, we had wanted to get the greatest share in both school children
and university students' market. Therefore, we had chosen to design a minimal backpack which
can easily be targeted to both groups. This also helped us have the lowest production cost of
$7.00 per unit from all the teams.
In the first quarter of 2022, we had followed our strategic plan closely and soon realised
that we have a lot of competition with other teams for school children and university students.
There was one team targeting school children and two teams targeting university students, but
they also had a good share of the school children market.
Product Strategy
Due to the high level of competition in the school children market, the backpacks looked
really similar between the teams. Therefore, in the second quarter of 2022, we replaced the thin
spaghetti straps with basic straps. The basic straps cost us one additional dollar per bag.
However, we were able to increase the level of comfort and durability by one point each. These
are the second most important characteristics in school bags for school children at 23% for both.
This can be seen in Exhibit A.1, which shows the importance of the five characteristics for
school children in backpacks. Other than this change, we had kept the backpack the same
throughout the rest of the simulation because we had good feedback from the school children
group, as seen in Exhibit A.2.
Price Strategy
After the first quarter of 2022, we also changed the price of the backpack from $32.00 to
$34.00 to cover for the extra marketing costs, investment in market development funds, and the
product changes (straps). In the second quarter of 2022, we verified with the feedback from our
target group, and they were satisfied with the pack price. As seen in Exhibit A.2, the price was
“high, but still in their budget,” and so we decided to keep it at $34.00 throughout the simulation.
End of the simulation, this was the lowest price per unit from all of the teams as seen in Exhibit
A.3.
3
Promotional: Advertisement Strategy
After the first quarter of 2022 results came in, we realised we are in close competition
with team 8. We were in rank 1 for profit at $2968.00 (Exhibit A.5). However, we were at rank 2
for market share at 27%, while team 8 was in rank 1 with 42% of the market share (Exhibit A.6).
We wanted to increase our market share, therefore we decided to invest in more advertising to
increase our market reach.
We kept the advertising frequency at 1x for gaming sites. However, we increased the
advertising frequency from 2x to 4x for comic books. The purpose was to increase market reach
for school children and university students through this change. We were able to change the total
reach from comic books from 61 to 244. More specifically the reach to school children increased
from 35 to 140. The reach of university students increased from 15 to 60. We also decided to
start an advertisement with social media at 1x frequency. The main purpose of starting this
advertisement was to increase the reach to university students. With one social media
advertisement frequency, we were able to reach additional 60 university students and an overall
increase of 187 for total reach.
However, after the second quarter of 2022, our profit rank was still 1st at $2,311.00
(Exhibit A.5), however the market share had decreased to 23% (Exhibit A.6), and we were at
rank 3. We realised it was best for our team to focus only on school children and change our
advertising strategy. At this point, we changed our overall strategy to target two groups (school
children and university students) to instead only focus on one group more closely, school
children. We performed calculations to calculate the largest reach to school children with the
lowest cost per every school child (Exhibit A.7). We realised that the best way to get the largest
reach with the lowest cost per school child is through comic books. We were able to reach 1
school child for $13 through comic books. Therefore, we changed the advertising strategy to
having 8 full page ads in comic books. This increased our marketing costs by $100 from the
second quarter of 2022. The change did decrease the total reach from 521 to 488, however, it
increased our total reach to school children from 182 to 280. After the third quarter of 2022, the
number of units sold had increased from 474 in the second quarter of 2022 to 553 in the third
quarter of 2022 (Exhibit A.8).
Promotional: Distribution Strategy
We were still worried about the market share and decided to invest in additional
promotional strategies through distribution channels. We observed that in the second quarter of
2022, the Discount Retail Chain had the highest reach to school children of 3262 and also had
the highest number of total sales of 427 (Exhibit A.4). We had the best chance to increase our
market share by increasing our share in this channel. Therefore, we invested in the $1000 Market
Development Funds in the Discount Retail Chain. In the third quarter of 2022, it increased our
sales in the Discount Retail Chain from 210 in the second quarter of 2022 to 285 (Exhibit A.4).
In the final quarter of 2022, we held 33% of the Channel Market Share in Discount Retail Chain.
We decided to keep the investment in market development funds in the Discount Retail Chain
throughout the rest of the simulation. After the second quarter of 2023, we had 367 sales from
the total sales of 995 in this channel which meant we had 36% of the market share in this
channel.
4
In the third quarter of 2022, we also decided to offer a $5 promotion through the Direct
channel. We had the highest profit margin of $22.00 in this channel compared to all the other
channels. We also noticed that the total sales were low in this channel (Exhibit A.4). A total of 35
bags were sold through this channel in the second quarter of 2022 and our team had sold 12 bags.
We wanted to offer the promotion to help us get a greater share in this channel. After the third
quarter of 2022, our sales increased to 17 in this channel. We decided to keep the $5 promotion
in Direct channel throughout the rest of the simulation. After the second quarter of 2023, we had
34 sales from the total sales of 93 in this channel which meant we had 36% of the market share
in this channel as well.
Starting the first quarter of 2023, all print advertising was available at a 25% discount for
the next three quarters. Our marketing costs decreased from $3600 to $2700. End of the final
quarter of 2022, our profit rank was still 1st at $2,505.50 (Exhibit A.5), however the market
share had decreased to 20% (Exhibit A.6), and we were at rank 2. We were not satisfied with our
standing for the market share and wanted to start an additional promotional strategy. We decided
to start another market development fund spending with the Department Store since it had the
second highest reach to school children. After the final quarter of 2022, the Department had a
total of 498 sales from which our company had 135 sales (Exhibit A.4). We had a channel market
share of 27% in the Department Store. The total reach for school children through the
Department Store was 3727. After the first quarter of 2023, our sales increased from 135 to 226.
Also, after the first quarter of 2023, our profit rank was still 1st but increased to $4,378.60
(Exhibit A.5) and our market share had also ranked 1st at 21% (Exhibit A.6). We were really
satisfied with the result and decided to keep this investment throughout the simulation. After the
second quarter of 2023, we had 271 sales from the total sales of 810 in this channel which meant
we had 33% of the market share in this channel.
After the second quarter of 2023, our profit rank was still 1st but increased to $6,252.50
and our market share was still 1st but increased to 22%. We had achieved both our goals for the
simulation to hold the greatest market share and also have the greatest net profit from all the
teams. Our Final Balance was $30,399.60, the highest from all the teams.
Competitive Analysis
Pricing
Our product was minimalistic using midrange materials with a lack of many features.
This allowed us to price our backpack towards the bottom range of the market prices. In the first
quarter of 2022 our backpack was priced at $32, shortly thereafter increased to $34 to increase
margins, along with Team 3’s backpack. Due to their more cost heavy and advanced backpack
while being priced the same as us, we presumed Team 3 was enacting predatory pricing to try
and initially establish themselves in the market as a price leader. This did not work as well as
they hoped and in quarter two Team 3 increased their price to $41 to presumably increase their
extremely low margins. Team 8 decided to utilise promotional pricing, pricing their bag at $39
with various $5 sales promotions through their Direct, University Store and Online Discount
Retailer channels. This gave them a quick jolt of sales, initially dominating the share of the
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backpack market, however leading to low revenues thus lower margins due to the increased cost
of the “eco-friendly” material used in their backpacks. EastWest and AlpineHigh were among the
higher cost range, both utilising Premium pricing and setting their prices at $75 and $110
respectively. Their bags remained at this price throughout the entire simulation to maintain price
consistency and to develop a luxurious and exclusive image for their brands.
In the second quarter of 2022, Team 3 increased their price to $41. The third quarter of
2022 saw the introduction of Team 5 into the market, originally setting their price to $30. This
again is a form of predatory pricing performed by another firm. However this firm was targeting
the biggest sector of the market, school children. Having seen the success of our firm’s
marketing mix in the school children segment, Team 5’s decision to simulate our marketing mix
coupled with their predatory pricing at $4 below our MSRP yielded great results for them and
considerably impacted our strategy. By the second quarter of 2023, Team 5 had become the
second highest revenue firm accredited to their substantial growth between the third quarter of
2022 and the second quarter of 2023. As Team 5 had a higher production cost for their bag
pertaining to an added water bottle feature, their price eventually made its way up to $37, $3
above ours. All These prices stabilised towards the end of the simulation, offering less changes
with most firms concluding on their pricing strategies (Exhibit A.3).
Distribution
While we and Team 8 opted for an intensive distribution strategy, where we opted to sell
our product in as many stores as we could to penetrate the market, other companies had different
ideas on how to develop the place of their product.
In the first quarter, EastWest and Alpine High dually focused on their direct on
department store channels. Proceeding to then move into the High end Outdoor and luxury goods
stores in the next couple of quarters. Alpine High and EastWest demonstrated an exclusive
distribution strategy to sell to more high end clientele and to justify their high MSRP’s. This did
not have much of an impact on the sales through our channels as we were not priced high enough
to break into those more high-end retailers.
Teams 3 and 5 practised a similar distribution strategy. An exclusive style distribution
strategy whereby during the first quarter’s of their respective campaigns they sold only through
selective channels, Online discount retailer and department store for Team 5 and University store
and Online Discount Retailer for Team 3. Throughout the quarters, these two teams made various
changes to their distribution channels. Team 3 slowly expanded their product to more channels
quarter after quarter including the high end outdoor retailer. This helped increase their product
awareness over time and did have a small impact on our market share through our channels but
not enough to become a threat. A possible cause for this might be because Team 3 decided to
reposition their brand fairly late in the campaign from being a value-friendly option for
university students to becoming a luxurious alternative for high end clients. Team 5 also added a
new distribution channel roughly every quarter. Because they were positioned towards the largest
market segment, school children, their sales and revenues had exceptional growth with the
addition of more and more channels as seen in the yellow line of exhibit A.11. Team 5 had the
6
biggest impact on our market share as they entered into a price competition with us over a very
similar product.
Promotion
We found promotion to be the most important strategic principle in determining the
success of our product. Whether it be advertising, a sales promotion or a market development
fund, there were many ways to promote our product. Using SWOT analysis we were able to
determine our strengths and differences when comparing to our competitors. Because of this
analysis we determined that our brand awareness would benefit the most from advertising. Sales
promotions and MDF helped us later in the simulation to help defend our high market share.
Looking towards our competition, it was important to understand their decisions when it came to
their promotion strategy. Knowing what audience they’re advertising to and what channels they
are trying to promote gave us superior insight into making our decisions. Our promotion over the
6 quarters is tracked through exhibit A.9 in the appendix.
Starting off with Team 5, they had a very similar advertising promotion to us, indulging
their resources in comic book and gaming site advertisements. This gave them substantial
exposure to school children and university students, two of our biggest markets. As a result, this
impacted our market share heavily, throughout quarters 3 to 5 is where we saw the lowest growth
whilst they saw the highest.
Alpine High started out by investing in the costly wilderness cable network at 2x
frequency. The high marketing costs associated with this coupled with their low sales growth
yielded negative results, which did not end up affecting our bottom line extensively. In the 6th
quarter, Alpine High invested in a market development fund with the high end outdoor retailer.
They were mostly in direct competition with EastWest for the high end channels as we did not
have access due to our low price, thus further allowing us to oversee the changes they made to
their promotion strategy.
EastWest on the other hand was able to successfully position themselves as a high-quality
luxurious product through the use of their positioning and promotion strategies. They had very
low promotion costs simply advertising through the financial journals that commuters often
connect with. As a result of their low costs and exclusivity through the high end channels, we
found it difficult to compete with their return on marketing but were able to overcome their sales
growth.
Team 8 took advantage of their promotional pricing strategy by offering $5 sales
promotions across most of its channels. In the first two quarters they postponed our growth
claiming 42% of the initial market share. However, these sales promotions effectively reduced
7
their margins to the point where the sales promotions were not producing as positive returns as
they originally did in the first quarter. In the beginning, we noticed Team 8 was positioning
towards appealing to the characteristic preferences of university students. This involved
eco-friendly, funky, great value and smart positioning messages. As expected this did not provide
clarity for their consumers and so their positioning and promotion strategies changed to better
target our segment, school children. They achieved this through the reduction of their positioning
messages and advertising solely through gaming sites and comic books. We found this to not
have too substantial of an impact on our market share as they made these changes towards the
second half of the campaign.
Team 3 promoted their product mainly through gaming sites, comic books and social
media. They changed their positioning slightly in quarters 5 and 6 to incorporate a more
luxurious branding, adding luxurious to their positioning messages and advertising through
fashion magazines. Team 3 invested in a total of 3 market development funds through various
channels throughout their campaign. Competing for the share of channel sales in discount retailer
chains and department stores. This action advised our firm to delegate more of our resources
towards additional market development funds to recapture the lost market share.
Competitive Intelligence
Competitive Intelligence was a vital factor in allowing us to dominate the market. Being
able to predict and react to the competition put us one step ahead each turn which gave us first
mover advantage in many scenarios. For example, after the first quarter of 2022, we were in
fierce competition with Team 8 for revenue and market share.We were targeting School children
while they were targeting University students. However, through their promotional pricing and
sales promotion strategies they quickly absorbed most of our target market whilst serving the
news of theirs as well. In response to this threat we chose to differentiate our product in the best
way possible while still keeping our margins high. The thin straps of our bag were shortly
replaced to basic ones offering a little more comfort and practicality for a minimal cost of 1$
extra per bag. This seemed to have given us an upper hand as our impressive sales growth guided
us ahead of Team 8.
Another example of our competitive intelligence being put to use is EastWest’s
domination of the commuters market. Because EastWest did not indulge heavily in promotion at
the start of 2022, their product sales and market share were relatively low. This meant that there
was potential to grasp the untapped commuters market. Therefore, in response to that in the next
quarter, we invested in social media promotion, having a higher conversion rate with commuters,
in an effort to give us that much needed market share. This did not go according to our
predictions. In the third quarter, EastWest responded by purchasing 2 adverts in the financial
journal, a strong commuter promotion strategy. This completely overshadowed our attempt to
capture the commuter market with our cheaper, less luxurious bag. EastWest’s pack was
designed to suit the needs of most commuters and was priced better in their budget. They
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dominated this quarter, capturing almost all of the commuter market and shooting up from the
third lowest in revenue to the highest. We reacted to these unforeseen circumstances in the final
quarter of 2022 by completely exiting the commuter market, and from that point focusing all our
resources towards school children.
Team 5 began as a low threat target. Their late move into the market distinguished any
first mover advantage they could have had. Because of their absence in the first two quarters of
the year, we overestimated our market share and revenue figures for the future remaining
quarters as there was one less firm to compete in the market. This gave us the confidence to be
able to venture out into a new segment (commuters), as well as the inflated revenue to increase
promotion costs as we had believed we had room to bring down our profit margin. By the third
quarter, Team 3 had entered. We noticed they had seen the success of our product and we believe
they mimicked us as the industry leader to gain a quick advantage in the market. This apparently
worked, with Team 3 targeting school children, our segment, our market share in our target
segment had reduced noticeably. In response to this threat, we decided to use our first mover
advantage gained from the previous quarters and invest heavily in promotion, buying 8 full page
ads in comic books while also investing in a market development fund for the best performing
sales channel for our target segment. This was an attempt to focus all our resources towards our
target segment and capture as much market share as possible as there were now multiple firms
competing for the same segment, increasing monopolistic competition from the oligopoly
procured in the first quarter. This decision kept us as market share leaders for the rest of the time
period.
Lastly, Team 3’s distribution and promotion campaign was very strong towards the last
half of the simulation, with heavy expenditure in both their media promotion and their market
development fund, or MDF, spending. In the third quarter, in an attempt to claim first mover
advantage utilising pull strategies we started an MDF within the discount retail chain. The MDF
caused note-worthy sales increases but decreased in effectiveness the next quarter when Team 3
also invested in an MDF through the same channel. As a consequence of this, over the next two
quarters our market share started to dip. This prompted us to invest in a secondary MDF using
the resources saved from the cheaper advertising costs that quarter.
Our models/theories
We used market penetration and everyday low pricing to guide our pricing decisions.
Focusing on creating a minimalist product at a good price point to capture as much market share
as possible in the beginning. Our price merely had 1 change, a big disparity when compared to
our competitors .We initiated an intensive distribution strategy to model our positioning and
channel selection tactics. Again, to capture as much of the market share as possible. Our
philosophy was that the pricing models we were following would drive sales no matter what
channel we distributed through. SWOT Analysis was also drastically helpful in guiding our turn
decision making. Every quarter a SWOT analysis was performed to locate the weaknesses we
needed to focus on, the strengths we needed to take advantage of, the threats we needed to be
aware of and finally the opportunities we needed to capitalise on.
9
Areas for Improvement
Throughout the entire game, overall our team performed really well. We started off the
first round of the simulation with a profit rank of #1 and we ended the simulation with a profit
rank of #1 in the last quarter of the simulation as well. Towards the end, our team also had a
good market share rank as well we were #2 by the end of the simulation and on an average of all
quarters, we held the second position most of the time.
Our team could’ve done better by having a higher number of sales. The competitor who
was above us in terms of number of sales, had more sales than us however, their profit margin
was lower than ours. This was because they had more expensive costs of production (like
eco-friendly material) and a similar pricing to ours which cut down their profit margins even
though they had more sales than us. Our team could’ve done better if from the beginning, we had
a better advertising plan. In the beginning, our advertising was done through social media, and
gaming sites which we later realised did not work the best for our product as our products target
audience is school children and most younger school children were not that active on social
media platforms and gaming sites at they are still at a very young age, therefore, towards the end
of the game we changed our advertising strategy to comic books, and started selling our products
in departmental stores which helped us to boost sales.
We changed it to comic books as we realised that younger children read more comic
books than they use social media platforms and gaming sites and therefore, it was a good way to
reach our target audience. Moreover, we decided to sell our products in departmental stores as
most children go with their parents to their departmental store or even if parents go alone to their
store, they will look at our bag and this way we reach a very large audience to sell our product.
Lessons Learned
●
If the simulation could be done again, we would have a better advertising strategy and
reach our target audience through the correct required platforms (comic books,
departmental stores) from the very beginning of the simulation.
●
There is a decent amount of our target audience who would potentially be more
interested in our product if it was completely environmentally friendly (i.e. made out of
eco-friendly material) and this would contribute towards a boost in sales as well.
Therefore, if the simulation could be done again, our team would find a way to use the
eco-friendly material and still have a high profit margin. We know this as our competitors
used eco-friendly material for their product and their sales were well boosted after that.
●
Promotional strategies and important: We realised that having promotional offers
frequently is a great way to boost our sales and have a higher market share. We could’ve
implemented more promotional strategies throughout the game and had more deals or
discounts on the bag occasionally.
●
Product enhancement: Since our main target audience was school children, we could’ve
added one or two more features to our product which would cater only to school children
as this could’ve helped us achieve a high market share in the market.
●
With the help of this simulation, we understood how consumer behaviour works under
different circumstances and how we have to change and adapt to the customers changing
wants and needs.
10
Conclusion
Throughout the simulation, all the members of our team have learned a lot about the
concepts of marketing such as: consumer behaviour, the promotional mix, the 4 P’ of marketing
and many more. With the help of this simulation, we have understood how a product is created
from the beginning, the market research done before a product is made, and the marketing,
pricing, and promotional strategies after the product is made. Throughout the simulation, we
tried out different marketing, pricing, and promotional strategies until we figured out the best one
suitable for our product. We also had many product modifications throughout the simulation until
we thought it was the best fit for what our consumers demanded.
Moreover, if our team ever got an opportunity to do the simulation again, there are a few
things we would’ve done differently from the beginning which we realised a bit later into the
simulation like changing our advertisements from social media platforms and gaming sites to
comic books and departmental stores. We would also add a few more features to the bag,
specifically those which would be beneficial for school children as our main target audience was
them. We would’ve also put more promotions throughout the simulation as they really help in
boosting our sales. Therefore, overall the simulation has been a great way for all of us to learn
and understand how a product is made and all the research that is done to make and promote a
product and for us to understand the different promotional and pricing strategies as well and also
for us to understand how competition works in the market.
11
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Exhibits
A.1: Important Characteristics for School Children in Backpacks
A.2: Customer Feedback from School Children for Team 6 Backpacks
12
A.3: Unit Price: Team 6 (orange)
A.4: Sales in Different Channels
13
A.5: Net Profit Throughout the Simulation
A.6: Market Share Throughout the Simulation
14
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A.7: Cost Per Every School Child for All Types of Advertisments
Type of Advertisement
Rate
$
School
Children
cost per every child
$
Print
Financial Journal
650
1
650
Print
Fashion Magazine
750
2
375
Print
Outdoor Adventure Magazine
800
20
40
Print
Comic Book
450
35
13
Print
Newspaper
1000
5
200
Internet
Celebrity Gossip Blog
1100
12
92
Internet
Gaming Site
700
40
18
Internet
Online News
1400
10
140
Internet
Social Media
1000
2
500
TV
Wilderness Cable Network
3000
35
86
TV
Cartoon Channel
1800
65
28
TV
National Network
5200
44
118
Radio
Sports Talk Radio
1000
5
200
Radio
News Radio
1150
4
288
Radio
Top 40
1600
23
70
Poster
Gym and Sporting Locations
250
1
250
Poster
Billboards
600
10
60
Poster
Subways
500
5
100
15
A.8: Units Sold Throughout the Simulation for Team 6
A.9: Marketing and Campaign costs over the 6 quarters
16
A.10 Total Revenue of every firm from quarters 1 - 6
A.11 Overall team performance from quarters 1 to 6
17
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