2023-10-30_Yallavala,Sai Yashwanth-HIOTGV
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School
Stevens Institute Of Technology *
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Course
730
Subject
Information Systems
Date
Apr 3, 2024
Type
xlsx
Pages
3
Uploaded by ConstableRoseHare48
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Last Name
First Name
Date of Article
Yallavala
Sai Yashwanth
2023--10 - 30
2023 --09 - 12
Date of Next MIS730 Class
Hyperlink to Article - Please provide a URL to direct article/citation. In the rare case you could not provide a URL/reference - please describe the citation. (ex. Wall Street Journal - Marketing Section - 2014-01-
30 Pages 4-5).
https://digitalagencynetwork.c
E GRAPEVINE WEEKLY ARTICLE TEM
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What is the technology? Why is interesting to you?
Why is it newsworthy at this specific point in time (ex. major technology advance, major success or failure due to the integration and architecture of technology and business
What other technologies need to be in place or would benefit from being integrated with the technology mentioned in the news article.
Robotics is a field that focuses on creating and controlling machines called robots, which can perform tasks autonomously or semi-autonomously. These robots use sensors to gather information about their environment, have mechanisms (actuators) to move and interact with objects, and rely on control systems, often with the help of computer algorithms and artificial intelligence, to make decisions and carry out specific functions. Robotics has a wide range of applications across industries, from manufacturing and healthcare to space exploration and transportation, and it continues to advance, shaping the future of automation and technology.
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AR and VR are intriguing because they are transforming the way we interact with digital content and the physical world. These technologies are captivating to me due to their applications in gaming, education, healthcare, and the potential for immersive experiences.
AR and VR continue to make headlines because of recent advances in hardware, software, and content creation. Companies like Meta (formerly Facebook) are heavily investing in the metaverse, making this an exciting time for the convergence of AR, VR, and social networking.
Integration with 5G networks is essential for delivering high-
quality, low-
latency AR and VR experiences. Additionally, AI and machine learning can enhance content generation and personalization in these immersive environments.
MPLATE
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What can possibly go wrong with this technology. What unintended consequences could arise from this solution/technology. Legal issues, scalability issues, privacy issues, societal issues, etc
Will this technology/prod
uct/
service make money?
Please find a Youtube or other video link which can be brought up during class.Please provide the URL. Please find Google to find related media - most of the time there is some direct media provided by the company or in an interview.
Privacy concerns are significant, as these technologies capture a lot of user data. There are also potential societal issues, like addiction to immersive digital worlds and the blurring of lines between the virtual and real. Ensuring accessibility for all and addressing motion sickness are technical challenges.
Companies are banking on AR and VR for various revenue streams. This includes the sale of hardware, the development and sale of software and content, and offering virtual goods and services within these environments. The metaverse concept opens new opportunities for social commerce and advertising.
https://www.youtube.com/watc
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