GAM-2 Assignment 2022 SENET
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Norco College *
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Astronomy
Date
Jan 9, 2024
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Uploaded by MajorLemurPerson1016
GAM-2 |The History of Video
Games
GAME EXPLORATION:
SENET
Read the page for this assignment in Canvas for complete details and web links.
BASIC INSTRUCTIONS
You can watch a GAM-2 video lecture, and other videos, on this playlist: https://www.youtube.com/playlist?
list=PLywB8P5nUgh7tXVl3kAN0ch5TeZiMjsYg
You will research some ancient games, play the ancient Egyptian game
Senet
, and answer the questions on this
worksheet.
1.
Type your answers in this document using your favorite word processer.
2.
To submit your work in Canvas, go to the page for this assignment and click the
Submit Assignment
button
at the top of the page.
3.
Copy
all the questions and all your completed answers from this document
4.
Paste
the questions and answers into the Submit tool. Click the
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button.
QUESTIONS
1.
How did you play
Senet
?
(Tell whether you played with other people, or if you played online or in an app, provide a link. Some
online versions of games are better than others – what was the quality of your experience?
I played Senet in an online simulator I found on google. The quality of my experience was fine,
somehow the game feels familiar. I think that’s because a lot of the rules and concepts of the game are
concepts and rules we see in today’s games.
2.
Describe basic gameplay mechanics
(The basics of how the game is played; a complete explanation of rules is NOT required)
Basically, you and an opponent both have 5 “pawns” or pieces on a board. The goal of the game is to
get all 4 of your pawns to the other end of the board first. Movement is decided by whatever you roll or
“throw” up to 5 spaces. Only one pawn is allowed per space on the board but if your roll conflicts with
your opponents pawn you can choose to take over that space and their pawn goes to your original place
on the board before the roll.
3.
Where and when did
Senet
originate?
Describe the cultural setting where the game developed.
Senet originated in Ancient Egypt, originally created as just a way to pass time it later developed into a
religious staple as religion in Ancient Egypt began to take on a larger role in society.
4.
“Research demonstrates that the stratagems of [Senet] reflect nothing less than the stratagems of the
gods, and …when properly understood can reveal essential Egyptian beliefs about the afterlife.” (Piccione)
Rev Aug 2020
Play
Senet
and
read Peter Piccione’s article titled “In Search of the Meaning Of
Senet
” (see the citations
section below) then explain
one feature
of Sent that helps us understand ancient Egyptian beliefs.
One feature of Senet that can help us understand ancient Egyptian beliefs is square 26. This square is to
represent the “House of Rejuvenation” where bodies were prepared for mummification, but also where
the game allows a free second turn. Almost as to imply some type of a celebration of crossing from our
world to the Netherworld.
5.
What balance of luck and strategy does this game employ? How does that combination make the game
interesting?
This game employs both luck and strategy. The strategy is in the selection of movements depending on
multiple factors. Luck is in the luck of the roll of the sticks or whatever dice-like devices they might have
had. Even the best strategy would require a little bit of luck here.
6.
According to Sid Meier, “A games is a series of interesting decisions.”
Describe the choices that this game offers the players. How are these choices tactical or strategic (i.e. not
cosmetic)?
The choices that this game offers mainly are in the movement of the pawns. Which pawn would you like
to move? Do you want to try to skip your way across the board as quickly as possible? Do you move one
pawn across the board at a time or do you slow down and try to move all of your pawns together? Do
you prioritize speed or would you prioritize inconveniencing your opponent by setting them back as
often as possible?
7.
Describe the gameplay
aesthetics
of
Senet
. What is the appeal of the game, what feelings would it create
for players? (The word
aesthetics
is explained in the video lecture.)
The aesthetics of the game overall are relaxed. Although I’m sure this game likely got competitive,
considering the nature of the competition is more strategy and luck rather than execution this could
create a relaxed atmosphere for the game. Something that can be played both leisurely and extremely
competitively. I would assume that players emotions could range from being excited to win or be
winning, frustrated to lose or be losing, but mostly content as this game was originally designated to
pass the time.
8.
Using
Senet
as an example, explain the concepts of game
ludology
and
narratology
(These words are
explained in the video lecture.
Ludology – Senet’s ludology is simple. Try to move your pawns from the start to the finish square as
quickly as possible. Your movement is decided by rolls of dice or sticks and you can trade places with an
opponent if your roll lands you on the same square as them.
Narratology – Senet’s narratology has changed since its initial creation. But the Narratology of Senet is
the transition into the after life in ancient Egypt. In a lot of ways the game of Senet symbolizes the
journey one makes between their time of death and their journey through the realm of the dead.
9.
How does
Senet
employ the feedback loop known as “
rubber-banding”
?
Through variables in the environment, specifically markings on the space that indicate things like skip a
turn, an extra turn, or returning to specific spot on the board
Rev Aug 2020
10.
Identify a few features that modern tabletop games that have in common with
Senet
.
Explain
the similarities.
Some type of a luck feature – usually dice or some type of similar.
Variables throughout the environment, like the extra turn or skip a turn square in senet or the
taxes and go to jail squares in monopoly.
Being able to “bump” or stop an opponent’s progress by overtaking their square and making
them trade places is similar to a variation of UNO where you can force other players to pass
over their current hands to a player next to them. For example if you see a player closer to their
last card you can steal their hand at the last minute if the rules permit.
11.
In the video “Discussing Ancient Board Games with Dr. Irving Finkel”
1
Dr. Finkel tells how an astronomer
added narrative to the Game of Ur.
How did that make the game better?
(click her to jump to about 2:45
when he answers this question)
The astronomer corresponded the 12 squares of the board game to the 12 signs of the zodiac. It
resembled the planets moving through the ecliptic and he gave the pieces different values and different
ways of being activated through throws.
12.
“The actual structure of [The Game of Ur] is exactly what we cherish in a board game today.”
Explain that
statement based upon Dr. Finkel’s commentary
in the video “Discussing Ancient Board Games with Dr.
Irving Finkel”
.
This statement indicates that most modern games have followed this model ever since. The game of Ur
checks all the boxes for a modern game. It is weighted evenly, no one player ever has a clear advantage,
it is a relatively quick game – most games last 20 – 30 minutes. The game also has luck built directly into
it with the use of dice or some similar type of device. And lastly, anyone can win at anytime. This
structure is what we base our games off of today in modern culture.
13.
List at least 3 sources you used – Give specific, working links for any Internet sources.
http://healthy.uwaterloo.ca/museum/Archives/Piccione/
https://www.playonlinedicegames.com/senet
https://oortsang.github.io/Elm-Senet/Senet.html
1 “Discussing Ancient Board Games with Dr. Irving Finkel (International Tabletop Day)”
YouTube
, uploaded by Geek
& Sundry, May 12, 2017, https://youtu.be/wFoWj7BAMo8
Rev Aug 2020
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LINKS
Documents available at: https://www.dropbox.com/sh/i4yli7om311ul94/AAA2odhexuZqyXcGlYkVqG7Ia?dl=0
CITATIONS
Piccione, Peter. January 8, 2010. “In Search of the Meaning of
Senet
.”
http://healthy.uwaterloo.ca/museum/Archives/Piccione/
“Discussing Ancient Board Games with Dr. Irving Finkel.”
https://youtu.be/wFoWj7BAMo8
“Deciphering the world's oldest rule book | Irving Finkel | Curator's Corner pilot”
https://youtu.be/wHjznvH54Cw
Rev Aug 2020