Microsoft Visual C#: An Introduction to Object-Oriented Programming, Loose-leaf Version
Microsoft Visual C#: An Introduction to Object-Oriented Programming, Loose-leaf Version
7th Edition
ISBN: 9781337685771
Author: Joyce Farrell
Publisher: Cengage Learning
bartleby

Concept explainers

bartleby

Videos

Textbook Question
Book Icon
Chapter 7, Problem 1RQ

At most, a class can contain ____________ method(S).

  1. 0
  2. 1
  3. 2
  4. any number of

Expert Solution & Answer
Check Mark
Program Plan Intro

Program Plan

To find the correct answer from the given set of options.

Explanation of Solution

In a high-level programming language like C#, there are upper or lower limits for creating methods for a class. For a given class, a programmer can create one or more methods for it or there will be no methods sometimes. So, a class can have any number of methods in C#.

Conclusion:

Hence, the option (d) any number of is the correct answer.

Want to see more full solutions like this?

Subscribe now to access step-by-step solutions to millions of textbook problems written by subject matter experts!
Students have asked these similar questions
15 points Save ARS Consider the following scenario in which host 10.0.0.1 is communicating with an external SMTP mail server at IP address 128.119.40.186. NAT translation table WAN side addr LAN side addr (c), 5051 (d), 3031 S: (e),5051 SMTP B D (f.(g) 10.0.0.4 server 138.76.29.7 128.119.40.186 (a) is the source IP address at A, and its value. S: (a),3031 D: (b), 25 10.0.0.1 A 10.0.0.2. 1. 138.76.29.7 10.0.0.3
6.3A-3. Multiple Access protocols (3). Consider the figure below, which shows the arrival of 6 messages for transmission at different multiple access wireless nodes at times t=0.1, 1.4, 1.8, 3.2, 3.3, 4.1. Each transmission requires exactly one time unit. 1 t=0.0 2 3 45 t=1.0 t-2.0 t-3.0 6 t=4.0 t-5.0 For the CSMA protocol (without collision detection), indicate which packets are successfully transmitted. You should assume that it takes .2 time units for a signal to propagate from one node to each of the other nodes. You can assume that if a packet experiences a collision or senses the channel busy, then that node will not attempt a retransmission of that packet until sometime after t=5. Hint: consider propagation times carefully here. (Note: You can find more examples of problems similar to this here B.] ☐ U ப 5 - 3 1 4 6 2
Just wanted to know, if you had a scene graph, how do you get multiple components from a specific scene node within a scene graph? Like if I wanted to get a component from wheel from the scene graph, does that require traversing still?   Like if a physics component requires a transform component and these two component are part of the same scene node. How does the physics component knows how to get the scene object's transform it is attached to, this being in a scene graph?
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Introduction to Classes and Objects - Part 1 (Data Structures & Algorithms #3); Author: CS Dojo;https://www.youtube.com/watch?v=8yjkWGRlUmY;License: Standard YouTube License, CC-BY