Mindtap Computing, 1 Term (6 Months) Printed Access Card For Farrell’s Java Programming, 8th
Mindtap Computing, 1 Term (6 Months) Printed Access Card For Farrell’s Java Programming, 8th
8th Edition
ISBN: 9781337091480
Author: Joyce Farrell
Publisher: Cengage Learning
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Chapter 7, Problem 11PE

Explanation of Solution

Program:

File name: “Team.java

//Define a class named Team

public class Team

{

    //Declare the private variables

    private String name;

    private String sport;

    private String mascot;

    //Initialize a final static variable

    public final static String MOTTO = "Sportsmanship!";

    //Define a Team method

    public Team(String name, String sport, String mascot)

    {

        //Refers to the instance variables

        this.name = name;

        this.sport = sport;

        this.mascot = mascot;

    }

    //Define a get method to display the name

    public String getName()

    {

        //Return the value

        return name;

    }

    //Define a get method to display the sport

    public String getSport()

    {

        //Return the value

        return sport;

    }

    //Define a get method to display the mascot

    public String getMascot()

    {

        //Return the value

        return mascot;

    }

}

File name: “Game.java

//Define a class named Game

public class Game

{

    //Declare the private variables

    private Team team1;

    private Team team2;

    private String time;

    //Define a Game method

    public Game(Team t1, Team t2, String time)

    {

        team1 = t1;

        team2 = t2;

/*If the two teams in a game have the same value for the sport*/

        if(t1.getSport().equals(team2.getSport()))

            //Refers to the instance variables

            this.time = time;

        /*Else if the two teams in a game do not

        have the same value for the sport*/

        else

            //Refers to the instance variables

            this...

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