Starting Out with Programming Logic and Design (4th Edition)
Starting Out with Programming Logic and Design (4th Edition)
4th Edition
ISBN: 9780133985078
Author: Tony Gaddis
Publisher: PEARSON
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Chapter 6.2, Problem 6.6CP

What is the purpose of the Return statement in a function?

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1. Create a Person.java file. Implement the public Person and Student classes in Person.java, including all the variables and methods in the UMLS. Person -name: String -street: String -city: String +Person(String name, String, street, String, city) +getName(): String +setName(String name): void +getStreet(): String +setStreet(String street): void +getCity(): String +setCity(String City): void +toString(): String Student -Id: int +Person(String name, String, street, String, city, int Id) +getId(): int +setId(int Id): void +toString(): String 2. Create a StudentTest.java file. Implement a public StudentTest class with a main method. In the main method, create one student object and print the object using System.out.println(). Your printing result must follow the example output: name: Mike, street: Morris Ave, city: Union, Id: 1000 Hint: You need to modify the toString methods in the Student class and Person class!
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Chapter 6 Solutions

Starting Out with Programming Logic and Design (4th Edition)

Ch. 6 - This part of a function definition specifies the...Ch. 6 - This part of a function definition is comprised of...Ch. 6 - In pseudocode, this statement causes a function to...Ch. 6 - This is a design tool that describes the input,...Ch. 6 - This type of function returns either True or...Ch. 6 - This is an example of a data type conversion...Ch. 6 - Prob. 9MCCh. 6 - Prob. 10MCCh. 6 - The code for a library function must appear in a...Ch. 6 - Prob. 2TFCh. 6 - In many languages it is an error to assign a real...Ch. 6 - In some languages you must use a library function...Ch. 6 - Prob. 5TFCh. 6 - What is the difference between a module and a...Ch. 6 - Prob. 2SACh. 6 - Prob. 3SACh. 6 - Prob. 4SACh. 6 - Prob. 5SACh. 6 - Prob. 6SACh. 6 - As shown in this chapter, write a pseudocode...Ch. 6 - The following pseudocode statement calls a...Ch. 6 - A pseudocode program contains the following...Ch. 6 - Design a pseudocode function named timesTen that...Ch. 6 - Design a pseudocode function named getFirstName...Ch. 6 - Assume that a program has two String variables...Ch. 6 - The programmer intends for this pseudocode to...Ch. 6 - Can you find the reason that the following...Ch. 6 - Can you find the reason that the following...Ch. 6 - Feet to Inches One foot equals 12 inches. Design a...Ch. 6 - Math Quiz Design a program that gives simple math...Ch. 6 - Maximum of Two Values Design a function named max...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Test Average and Grade Write a program that asks...Ch. 6 - Odd/Even Counter In this chapter you saw an...Ch. 6 - Prime Numbers A prime number is a number that is...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Design a program that...Ch. 6 - Prob. 12PE
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.2: Function Parameters and Arguments - p5.js Tutorial; Author: The Coding Train;https://www.youtube.com/watch?v=zkc417YapfE;License: Standard Youtube License