
Using MIS (9th Edition)
9th Edition
ISBN: 9780134106786
Author: David M. Kroenke, Randall J. Boyle
Publisher: PEARSON
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Expert Solution & Answer
Chapter 4.8, Problem 4.2ARQ
Explanation of Solution
New hardware affects the competitive strategies:
Generally, organizations get quite interested to use new hardware for their revenue generation based on potential opportunities or threats.
Internet of Things (IoT):
Internet of Things is a design where objects are linked with internet for interaction purposes. That is, interact with “devices”, “services”, or “applications”.
- Each and every day objects are embedded with hardware that used for “sensing”, “processing”, and “transmitting” data.
- Then objects are linked with internet to share the data with any other application, device, or service.
Smart device:
Smart device is a device which is added with extra features such as more processing power, more memory, Wi-Fi connectivity, net access, and so on.
Reason to use the smart devices:
- Nowadays, smart devices are essential. Because it is added with extra features such as more processing power, more memory, Wi-Fi connectivity, net access, and so on.
- People have started using smart phone much more than before.
- It helps to change the way of business operations.
- Business need to enhance the existing revenue with the help of smart devices.
Examples of how businesses could profit from smart device:
- One example is business from General Electric’s (GE) industrial internet.
- GE industrial internet is the broad plan which mainly focused to create the smart devices, investigating the data from these devices, and making changes to increase efficiencies, minimize the waste, and to enhance the decision making.
- The industry experiences huge profit by using smart devices in hospitals, railroads, power grids, and so on.
- Another example is business from Microsoft.
- Microsoft industry also made tremendous profits with the help of smart devices.
- The engineers from Microsoft were capable to minimize the energy cost and increase the profits.
Difference between AR, MR, and VR:
AR (Augmented reality) | MR (Mixed reality) | VR (Virtual reality) |
AR is changing of reality by covering the digital information on real-world objects. | MR is the mixture of real physical world with interactive virtual pictures or objects. | VR is the fully computer-generated virtual world with interactive digital objects. |
It is used to interact with real world to make suggestions. | It is used for training and gaming technology. | It is used to train the medical staff and military purpose. |
Headset helps to improve the experiences such as adding extra characters in game. | Headset helps to walk about its own surrounding and then feel it... |
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Chapter 4 Solutions
Using MIS (9th Edition)
Ch. 4.4 - Prob. 1NFCSCh. 4.4 - Prob. 2NFCSCh. 4.4 - Prob. 3NFCSCh. 4.4 - Prob. 4NFCSCh. 4.4 - Prob. 5NFCSCh. 4.4 - Prob. 6NFCSCh. 4.6 - Prob. 1EGDQCh. 4.6 - Prob. 3EGDQCh. 4.6 - Prob. 4EGDQCh. 4.8 - Prob. 1SGDQ
Ch. 4.8 - Prob. 2SGDQCh. 4.8 - Prob. 3SGDQCh. 4.8 - Prob. 4SGDQCh. 4.8 - Prob. 5SGDQCh. 4.8 - Prob. 6SGDQCh. 4.8 - Prob. 1KUTSCh. 4.8 - Prob. 2KUTSCh. 4.8 - Prob. 3KUTSCh. 4.8 - Prob. 4KUTSCh. 4.8 - Prob. 4.1ARQCh. 4.8 - Prob. 4.2ARQCh. 4.8 - Prob. 4.3ARQCh. 4.8 - Prob. 4.4ARQCh. 4.8 - Prob. 4.5ARQCh. 4.8 - Prob. 4.6ARQCh. 4.8 - Prob. 4.7ARQCh. 4.8 - Prob. 4.8ARQCh. 4 - Prob. 4.1UYKCh. 4 - Prob. 4.2UYKCh. 4 - Prob. 4.3UYKCh. 4 - Prob. 4.4UYKCh. 4 - Prob. 4.5UYKCh. 4 - Prob. 4.6UYKCh. 4 - Prob. 4.7CE4Ch. 4 - Prob. 4.8CE4Ch. 4 - Prob. 4.9CE4Ch. 4 - Prob. 4.10CE4Ch. 4 - Prob. 4.11CE4Ch. 4 - Prob. 4.12CS4Ch. 4 - Prob. 4.13CS4Ch. 4 - Prob. 4.14CS4Ch. 4 - Prob. 4.15CS4Ch. 4 - Prob. 4.16CS4Ch. 4 - Prob. 4.17MMLCh. 4 - Prob. 4.18MML
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