MyProgrammingLab with Pearson eText -- Access Code Card -- for Building Java Programs
MyProgrammingLab with Pearson eText -- Access Code Card -- for Building Java Programs
5th Edition
ISBN: 9780135472460
Author: REGES, Stuart, Stepp, Marty
Publisher: PEARSON
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Chapter 3G, Problem 2PP
Program Plan Intro

Draw a given image

Program plan:

  • Import necessary package.
  • Create a class “DrawImage”,
    • Declare the static variable.
    • Define the “main()” method,
      • Construct “DrawingPanel” object.
      • Create Graphics object and call the “getGraphics()” method .
      • Call the necessary methods to display the first row.
      • Call the necessary methods to display the second row.
      • Call the necessary methods to display the third row.
    • Define the method “draw_Eyes()”,
      • Set the color.
      • Fill the inner two oval shapes with the specified color.
      • Set the color to fill the outer eyes.
      • Call the method “drawRect()” to draw the original block.
      • Call the method to draw the oval shape with that specified color at the left side.
      • Call the method to draw the oval shape with that specified color at the right side.
    • Define the method “draw_Bricks()”,
      • Calculate block size and rectangle size.
      • Set the color.
      • Set the values for coordinates.
      • Execute loop for “5” times,
        • Call the method “draw_Rect()” to draw the rectangle from left to right,
        • Call the method “draw_Rect()” to draw the rectangle from top to bottom.
        • Call the method “draw_Rect()” to draw the rectangle from right to left middle.
        • Call the method “draw_Rect()” to draw the bottom to top middle.
        • Change the coordinate values.
        • Decrease the rectangle size by twice of the block size.
          • Set the color to “BLACK”.
          • Call the method “draw_Rect()”.
    • Define the method “draw_Text()”,
      • Set the color.
      • Call the method “drawString()” required times to display the text.
      • Set the color to “BLACK”.
      • Call the method “draw_Rect()”.

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