BUILDING JAVA PROGRAMS-TEXT
BUILDING JAVA PROGRAMS-TEXT
5th Edition
ISBN: 2810023481209
Author: REGES
Publisher: PEARSON
bartleby

Videos

Expert Solution & Answer
Book Icon
Chapter 3.3, Problem 19SCP

a.

Explanation of Solution

Result of “str1.length()”:

  • The function “length()”is used to return the number of characters in the given string.
  • The variable “str1” is assigned the string value “Frodo Baggins”...

b.

Explanation of Solution

Result of “str1.charAt(7)”:

  • The function “charAt()”is used to return the character at the given index position.
  • The variable “str1” is assigned the string value “Frodo Baggins”...

c.

Explanation of Solution

Result of “str2.charAt(0)”:

  • The function “charAt()”is used to return the character at the given index position.
  • The variable “str2” is assigned the string value “Gandalf the GRAY”...

d.

Explanation of Solution

Result of “str1.indexOf(“o”)”:

  • The function “indexOf()”is used to return the index of the first occurrences of the given character.
  • The variable “str1” is assigned the string value “Frodo Baggins”...

e.

Explanation of Solution

Result of “str2.toUpperCase()”:

  • The function “toUpperCase()”is used to return the string with all uppercase letters...

f.

Explanation of Solution

Result of “str1.toLowerCase().indexOf(“B”)””:

  • The function “toLowerCase()”is used to return the string with all lowercase letters.
  • The “str1.toLowerCase()” returns the string “Frodo Baggins” with all lowercase letters, which is “frodo baggins”...

g.

Explanation of Solution

Result of “str1.substring(4)”:

  • The function “substring()”is used to return the substring for the specified index range.
  • The variable “str1” is assigned the string value “Frodo Baggins”...

h.

Explanation of Solution

Result of “str2.substring(3,14)”:

  • The function “substring()”is used to return the substring for the specified index range.
  • The variable “str2” is assigned the string value “Gandalf the GRAY”...

i.

Explanation of Solution

Result of “str2.replace(“a”, “oo”)”:

  • The function “replace()”is used to return the new string resulting from replacing all the occurrences of old characters in the string with new characters.
  • The variable “str2” is assigned the string value “Gandalf the GRAY”...

j.

Explanation of Solution

Result of “str2.replace(“gray”, “white”)”:

  • The function “replace()”is used to return the new string resulting from replacing all the occurrences of old characters in the string with new characters.
  • The variable “str2” is assigned the string value “Gandalf the GRAY”.
  • The given expression “str2...

k.

Explanation of Solution

Result of “str1”.replace(“r”, “range”):

  • The function “replace()”is used to return the new string resulting from replacing all the occurrences of old characters  in the string with new characters.
  • In the given expression “str1” is the string...

Blurred answer
Students have asked these similar questions
this project is NOT for graded(marks) purposes, please help me with the introduction. give me answers for the project. i will include an image explaining everything about the project.
Java Graphics (Bonus In this lab, we'll be practicing what we learned about GUIs, and Mouse events. You will need to implement the following: A GUI with a drawing panel. We can click in this panel, and you will capture those clicks as a Point (see java.awt.Point) in a PointCollection class (you need to build this). The points need to be represented by circles. Below the drawing panel, you will need 5 buttons: O о о ○ An input button to register your mouse to the drawing panel. A show button to paint the points in your collection on the drawing panel. A button to shift all the points to the left by 50 pixels. The x position of the points is not allowed to go below zero. Another button to shift all the points to the right 50 pixels. " The x position of the points cannot go further than the You can implement this GUI in any way you choose. I suggest using the BorderLayout for a panel containing the buttons, and a GridLayout to hold the drawing panel and button panels. Regardless of how…
also provide the number of moves(actions) made at state A and moves(actions) made state B. INCLUDE Java program required(this question is not graded)

Chapter 3 Solutions

BUILDING JAVA PROGRAMS-TEXT

Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Text book image
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Text book image
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
Text book image
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Text book image
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Text book image
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education
Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY