Pearson eText for Starting Out with Java: Early Objects -- Instant Access (Pearson+)
Pearson eText for Starting Out with Java: Early Objects -- Instant Access (Pearson+)
6th Edition
ISBN: 9780137516803
Author: Tony Gaddis
Publisher: PEARSON+
bartleby

Concept explainers

Question
Book Icon
Chapter 3.1, Problem 3.2CP
Program Plan Intro

Object:

A variable or any element is considered as an object when it has states and behaviors. It is the commodity or entity which is created to perform the tasks according to the plan.

Class:

In simple words, class can be defined as a template or blueprint that describes the state or behavior of the object. Class is also defined as the idea or plan or structure of a real-world entity.

Relationship between a class and object:

  • Class defines the properties or methods of the objects which is represented by abstraction.
  • An object exhibits the methods and properties defined by the class.
  • Therefore, an object is also known as an instance of a class.

Primitive data types:

  • A data type refers to the type of data which a variable holds in memory.
  • Primitive data types are compiler dependent and are fixed in size.
  • Users will select the data types depending on the requirements of the data stored in memory. Users cannot change the data type size and fixed range of values.
  • Some of the basic primitive data types provided by the Java language is as follows:
Data TypeSize (in bytes)
byte1
short2
int4
long8
float4
double8

Blurred answer
Students have asked these similar questions
Whentheuserenters!!,themostrecentcommandinthehistoryisexecuted.In the example above, if the user entered the command: Osh> !! The ‘ls -l’ command should be executed and echoed on user’s screen. The command should also be placed in the history buffer as the next command. Whentheuserentersasingle!followedbyanintegerN,theNthcommandin the history is executed. In the example above, if the user entered the command: Osh> ! 3 The ‘ps’ command should be executed and echoed on the user’s screen. The command should also be placed in the history buffer as the next command. Error handling: The program should also manage basic error handling. For example, if there are no commands in the history, entering !! should result in a message “No commands in history.” Also, if there is no command corresponding to the number entered with the single !, the program should output "No such command in history."
Activity No. Activity Time (weeks) Immediate Predecessors 1 Requirements collection 3 2 Requirements structuring 4 1 3 Process analysis 3 2 4 Data analysis 3 2 5 Logical design 50 3,4 6 Physical design 5 5 7 Implementation 6 6 c. Using the information from part b, prepare a network diagram. Identify the critical path.
2. UNIX Shell and History Feature [20 points] This question consists of designing a C program to serve as a shell interface that accepts user commands and then executes each command in a separate process. A shell interface gives the user a prompt, after which the next command is entered. The example below illustrates the prompt osh> and the user's next command: cat prog.c. The UNIX/Linux cat command displays the contents of the file prog.c on the terminal using the UNIX/Linux cat command and your program needs to do the same. osh> cat prog.c The above can be achieved by running your shell interface as a parent process. Every time a command is entered, you create a child process by using fork(), which then executes the user's command using one of the system calls in the exec() family (as described in Chapter 3). A C program that provides the general operations of a command-line shell can be seen below. #include #include #define MAX LINE 80 /* The maximum length command */ { int…

Chapter 3 Solutions

Pearson eText for Starting Out with Java: Early Objects -- Instant Access (Pearson+)

Ch. 3.3 - Assume that r1 and r2 are variables that reference...Ch. 3.4 - How is a constructor named?Ch. 3.4 - What is a constructors return type?Ch. 3.4 - Prob. 3.14CPCh. 3.8 - Prob. 3.15CPCh. 3.8 - When designing an object-oriented application, who...Ch. 3.8 - How do you identify the potential classes in a...Ch. 3.8 - What are a classs responsibilities?Ch. 3.8 - What two questions should you ask to determine a...Ch. 3.8 - Will all of a classs actions always be directly...Ch. 3 - This is a collection of programming statements...Ch. 3 - A class is analogous to a(n) _______. a. house b....Ch. 3 - An object is a(n) _____. a. blueprint b. attribute...Ch. 3 - This is a class member that holds data. a. method...Ch. 3 - This key word causes an object to be created in...Ch. 3 - This key word causes a value to be sent back from...Ch. 3 - This is a method that gets a value from a classs...Ch. 3 - This is a method that stores a value in a field or...Ch. 3 - When the value of an item is dependent on other...Ch. 3 - This is a method that is automatically called when...Ch. 3 - When a local variable has the same name as a...Ch. 3 - If you do not write a constructor for a class,...Ch. 3 - A classs responsibilities are __________. a. the...Ch. 3 - Prob. 14TFCh. 3 - True or False: When passing an argument to a...Ch. 3 - Prob. 16TFCh. 3 - True or False: Each instance of a class has its...Ch. 3 - True or False: When you write a constructor for a...Ch. 3 - True or False: To find the classes needed for an...Ch. 3 - Find the error in the following class: public...Ch. 3 - Prob. 2FTECh. 3 - The following statement attempts to create a...Ch. 3 - Design a class named Pet, which should have the...Ch. 3 - Look at the following partial class definition,...Ch. 3 - Look at the following description of a problem...Ch. 3 - What is the difference between a class and an...Ch. 3 - A contractor uses a blueprint to build a set of...Ch. 3 - What is an accessor method? What is a mutator...Ch. 3 - is it a good idea to make fields private? Why or...Ch. 3 - If a class has a private field, what has access to...Ch. 3 - Prob. 6SACh. 3 - Assume a program named MailList.java is stored in...Ch. 3 - Prob. 8SACh. 3 - Why are constructors useful for performing...Ch. 3 - Prob. 10SACh. 3 - What is the difference between an argument and a...Ch. 3 - Under what circumstances does Java automatically...Ch. 3 - What do you call a constructor that accepts no...Ch. 3 - Employee Class Write a class named Employee that...Ch. 3 - Car Class Write a class named Car that has the...Ch. 3 - Personal Information Class Design a class that...Ch. 3 - Temperature Class Write a Temperature class that...Ch. 3 - Retail Item Class Write a class named RetailItem...Ch. 3 - Payroll Class Design a Payroll class that has...Ch. 3 - TestScores Class Design a TestScores class that...Ch. 3 - Circle Class Write a Circle class that has the...Ch. 3 - Pet Class Design a class named Pet, which should...Ch. 3 - Patient Charges Write a class named Patient that...
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
New Perspectives on HTML5, CSS3, and JavaScript
Computer Science
ISBN:9781305503922
Author:Patrick M. Carey
Publisher:Cengage Learning
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Text book image
Systems Architecture
Computer Science
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Cengage Learning
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr