Introduction to Java Programming and Data Structures, Comprehensive Version Plus MyProgrammingLab with Pearson EText -- Access Card Package
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Chapter 28, Problem 28.9PE
Program Plan Intro

Get bipartite sets

Program Plan:

Exercise.java:

  • Import the required packages.
  • Create a class “Exercise”:
    • Define the main method
      • Define and declare the required vertices.
      • Define and declare the required edges.
      • New graph gets created for the defined edges and vertices.
      • Display the cycle that is found.
  • Define and create the class “UnweightedGraphGetBipartiteSets”
    • Create a new constructor.
    • New graph gets using the constructor.
    • Method to “cloneEdges” gets created.
      • New list gets created.
      • Loop that iterates to add the edges into the list.
      • A neighbor copy of the edges is added.
      • Returns the result of the neighbor copy.
    • Method “getBipartite” gets created.
      • New list is created.
      • Loop that iterates to add the elements into the list.
      • New list that contains the neighbor node, clone edges are created.
      • Loop that iterates to assign the value to the parent node and depth is defined.
      • New queue gets defined.
      • Mark visited node.
      • Loop that iterates to validate the size of the vertices to add the vertices are defined.
      • Loop that validate the whether the queue is empty.
      • Add the neighbor edge into the queue.
      • Validate the visited node using if condition.
        • Add values to the queue
        • Assign the depth value and parent value.
      • Return null if the does not contain bipartite.
      • New list for storing the bipartite value gets created.
      • Loop that iterates to validate the depth.
      • Return the bipartite list after validating using if condition.

UnweightedGraph.java:

  • Import the required packages.
  • Create a class “UnweightedGraph”:
    • New list for the vertices gets created.
    • New list for the neighbor node gets created.
    • Create an empty constructor.
    • Method to create new graph gets created and adjacency list gets created.
    • Method to create an adjacency list gets created.
    • Method to return the size of the vertices.
    • Method to return the index of the vertices gets defined.
    • Method to gets the neighbor node gets defined.
    • Method to return the degree of the vertices gets created.
    • Method to print the Edges gets created.
    • New to clear the graph gets created.
    • Method to add vertex gets created.
    • Method to add edge gets created.
    • Method to perform the depth first search gets defined.
    • Method to perform breadth first search gets defined.
      • Search tree gets returned.
  • Create a class “SearchTree”
    • Define the method to return the root.
    • Method to return the parent of the vertices
    • Method to return the search order gets defined.
    • Method to return the number of vertices found gets defined.
    • Method to get the path of the vertices gets defined.
      • Loop to validate the path gets defined.
      • Path gets returned.
    • Method to print the path gets defined.
    • Method to print the tree gets defined.
      • Display the edge.
      • Display the root.
      • Condition to validate the parent node to display the vertices gets created.

Graph.java:

  • A graph interface gets created.
  • Method to return the size gets defined.
  • Method to return the vertices gets defined.
  • Method to return the index gets created.
  • Method to get the neighbor node gets created.
  • Method to get the degree gets created.
  • Method to print the edges.
  • Method to clear the node gets created.
  • Method to add the edges, add vertex gets created.
  • Method to remove the vertices gets defined.
  • Method for the depth first search gets defined.
  • Method for the breadth first search gets defined.

Edge.java

  • Create a class “Edge”
    • Define and declare the required variables.
    • Constructor gets defined.
    • Method that defines Boolean objects gets defined.
      • Return the value after validating the vertices.

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Chapter 28 Solutions

Introduction to Java Programming and Data Structures, Comprehensive Version Plus MyProgrammingLab with Pearson EText -- Access Card Package

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