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Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
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Question
Chapter 28, Problem 28.16PE
Program Plan Intro
Induced subgraph
Program Plan:
- Create a package “main”.
- Add a java class named “Edge” to the package which is used to get the edges from the graph.
- Add a java class named “Graph” to the package which is used to add and remove vertices, edges.
- Add a java class named “UnweightedGraph” to the package which is used to store vertices and neighbors.
- Add a java class named “WeightedGraph” to the package which is used to get the weighted edges and print the edges.
- Add a java class named “WeightedEdge” to the package which is used to compare edges.
- Add a java class named “E16” to the package.
- Import the required packages.
- Declare the main class.
- Give the “main ()” method.
- Declare the string array that contains the names of the city.
- Declare an integer array that contains the weight.
- Create an object for unweighted graph.
- Print the size of the graph, vertex of the graph, index of the vertex “Miami”, and the edges of the graph.
- Call the function “maxInducedSubgraph ()”.
- Print the size of the graph, vertex of the graph, index of the vertex “Miami”, and the edges of the graph.
- Give function definition for “maxInducedSubgraph ()”.
- Declare required variables
- Do until the condition “(!Isdone && g.getSize() > 0)” fails.
- Assign “true” to the variable.
- Loop from 0 through size.
- Check the condition “(g.getDegree(i) < k)”.
- Call the function “remove_Vertex ()”.
- Assign false to the variable.
- Break the loop.
- Check the condition “(g.getDegree(i) < k)”.
- Return the graph.
- Function definition for “UnweightedGraphInducedSubgraph ()”.
- Construct the empty graph.
- Construct a graph from vertices and edges stored in arrays.
- Get the vertices and edges.
- Construct a graph from vertices and edges stored in List.
- Get the vertices and edges.
- Construct a graph for integer vertices 0, 1, 2 and edge list.
- Get the vertices and edges.
- Construct a graph from integer vertices 0, 1, and edge array.
- Get the vertices and edges.
- Give function definition for “remove_Vertex ()”.
- Check the condition “(vertices.contains(v))”.
- Get the index.
- Call the functions “vertices.remove ()”, and “neighbors.remove ()”.
- Loop to remove the edges.
- Loop from 0 through size.
- Check the condition “(list.get(i).v == index)”. If it is true then remove the edge.
- Else, increment the variable
- Loop from 0 through size.
- Loop to reassign the labels.
- Loop from 0 through size.
- Check the condition “(list.get(i).u >= index)”. If the condition is true then get the edge
- Check the condtion “(list.get(i).v >= index)”. If the condition is true then get the edge
- Loop from 0 through size.
- Return “true”.
- Else,
- Return “false”.
- Check the condition “(vertices.contains(v))”.
- Give the “main ()” method.
Expert Solution & Answer
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7. See the code below and solve the following.
public class Test {
public static void main(String[] args) {
int result = 0;
}
result = fn(2,3);
System.out.println("The result is:
+ result);
// fn(x, 1) = x
// fn(x, y)
=
fn(x, y-1) + 2, when y>1
public static int fn(int x, int y) {
if (x <= 1)
return x;
else
return fn(x, y-1) + 2;
}
}
7-1. This program has a bug that leads to infinite recursion. Modify fn(int x, int y) method to fix
the problem. (2 point)
7-2. Manually trace the recursive call, fn(2,3) and show the output (step by step). (2 point)
7-3. Can you identify the Base Case in recursive method fn(int x, int y)? (1 point)
Chapter 28 Solutions
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Ch. 28.2 - What is the famous Seven Bridges of Knigsberg...Ch. 28.2 - Prob. 28.2.2CPCh. 28.2 - Prob. 28.2.3CPCh. 28.2 - Prob. 28.2.4CPCh. 28.3 - Prob. 28.3.1CPCh. 28.3 - Prob. 28.3.2CPCh. 28.4 - Prob. 28.4.1CPCh. 28.4 - Prob. 28.4.2CPCh. 28.4 - Show the output of the following code: public...Ch. 28.4 - Prob. 28.4.4CP
Ch. 28.5 - Prob. 28.5.2CPCh. 28.6 - Prob. 28.6.1CPCh. 28.6 - Prob. 28.6.2CPCh. 28.7 - Prob. 28.7.1CPCh. 28.7 - Prob. 28.7.2CPCh. 28.7 - Prob. 28.7.3CPCh. 28.7 - Prob. 28.7.4CPCh. 28.7 - Prob. 28.7.5CPCh. 28.8 - Prob. 28.8.1CPCh. 28.8 - When you click the mouse inside a circle, does the...Ch. 28.8 - Prob. 28.8.3CPCh. 28.9 - Prob. 28.9.1CPCh. 28.9 - Prob. 28.9.2CPCh. 28.9 - Prob. 28.9.3CPCh. 28.9 - Prob. 28.9.4CPCh. 28.10 - Prob. 28.10.1CPCh. 28.10 - Prob. 28.10.2CPCh. 28.10 - Prob. 28.10.3CPCh. 28.10 - If lines 26 and 27 are swapped in Listing 28.13,...Ch. 28 - Prob. 28.1PECh. 28 - (Create a file for a graph) Modify Listing 28.2,...Ch. 28 - Prob. 28.3PECh. 28 - Prob. 28.4PECh. 28 - (Detect cycles) Define a new class named...Ch. 28 - Prob. 28.7PECh. 28 - Prob. 28.8PECh. 28 - Prob. 28.9PECh. 28 - Prob. 28.10PECh. 28 - (Revise Listing 28.14, NineTail.java) The program...Ch. 28 - (Variation of the nine tails problem) In the nine...Ch. 28 - (4 4 16 tails problem) Listing 28.14,...Ch. 28 - (4 4 16 tails analysis) The nine tails problem in...Ch. 28 - (4 4 16 tails GUI) Rewrite Programming Exercise...Ch. 28 - Prob. 28.16PECh. 28 - Prob. 28.17PECh. 28 - Prob. 28.19PECh. 28 - (Display a graph) Write a program that reads a...Ch. 28 - Prob. 28.21PECh. 28 - Prob. 28.22PECh. 28 - (Connected rectangles) Listing 28.10,...Ch. 28 - Prob. 28.24PECh. 28 - (Implement remove(V v)) Modify Listing 28.4,...Ch. 28 - (Implement remove(int u, int v)) Modify Listing...
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