MYPROGRAMMINGLAB WITH PEARSON ETEXT
8th Edition
ISBN: 9780134225340
Author: Deitel
Publisher: PEARSON
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Textbook Question
Chapter 20, Problem 20.7E
(Dynamic Binding vs. Static Binding) Distinguish between static binding and dynamic binding. Explain the use of virtual functions and the vtable in dynamic binding.
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Select the statement that is NOT true about static and dynamic binding.
Question options:
a. dynamic binding occurs at run time
b. static binding occurs at compile time
c. pass by reference is an example of dynamic binding
d. pass by reference is an example of static binding
in C++ all binding is static unless we do what? choose more than one
a) we must implement a virtual function
b) declare them as dynamic
c) use inheritance for the objects.
d) declare them as const
C++ : Defining class Person, class Student, class Teacher and class Graduate. Note that class Student and class Teacher inherits from Person, and class Graduate inherits from Student.
Defining two constructors (including a default constructor) for each class.
Defining virtual function print() for three classes (person, teacher and graduate), where each has different function body.
Writing a main function to test the above definition and run each print function.
Chapter 20 Solutions
MYPROGRAMMINGLAB WITH PEARSON ETEXT
Ch. 20 - Prob. 20.3ECh. 20 - (Polymorphism vs. switch logic) Discuss the...Ch. 20 - (Inheriting Interface vs. Implementation)...Ch. 20 - Prob. 20.6ECh. 20 - (Dynamic Binding vs. Static Binding) Distinguish...Ch. 20 - Prob. 20.8ECh. 20 - (Abstract Base Classes) Suggest one or more levels...Ch. 20 - Prob. 20.10ECh. 20 - (Polymorphic Application) Youve been asked to...Ch. 20 - (Payroll System Modification) Modify the payroll...
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- (java) The Painting Subclass Write class as follows: The class is named Painting, and it inherits from the Art class. It has a private String member variable named medium It has a default constructor that assigns the values "No name" to name, "No artist" to artist, -1 to year, and "No medium" to the medium variable. This default constructor calls the four-argument constructor. It has a four-argument constructor to assign values to the name, artist, year, and medium variables. It has a getter and settersfor the medium variable. It has a toString() method This class contains no other methods Make sure to include your name, the name of this class, our course number, and the Activity number in a Javadoc comment at the top. Make sure to write a Javadoc comment for each of these methods.arrow_forwardWrite in C++ Language. (Employee Record): Create a class named 'Staff' having the following members: Data members - Id – Name - Phone number – Address - AgeIt also has a function named 'printSalary' which prints the salary of the staff.Two classes 'Employee' and 'Officer' inherits the 'Staff' class. The 'Employee' and 'Officer' classes have data members 'Top Skill' and 'department' respectively. Now, assign name, age, phone number, address and salary to an employee and a officer by making an object of both of these classes and print the same.arrow_forwardC++ Code Step 1: Preparation For the moment, "comment out" the following under-construction code: In dynamicarray.h: All function prototypes except the constructors and destructor. Keep the member variables (but we will be replacing them shortly). In dynamicarray.cpp: All function implementations except the constructors and destructor. You should also remove (not just comment out) INITIAL_CAP, and replace it with a hard-coded 10 inside the default constructor. This will also eventually go away. In main: Comment out all the code inside the RunPart1Tests function between the linesbool pass = true; and return pass; • Also in main: Comment out all the code in the main function starting with the "Equality comparison" comment and just before the "return 0;" line. Step 2: Replacing member data and the two constructors You're going to replace the current member data (arr, len, and capacity) with a single vector of integers. Remember that vectors keep track of their own size and capacity, so…arrow_forward
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