EBK STARTING OUT WITH VISUAL C#
5th Edition
ISBN: 9780135204818
Author: GADDIS
Publisher: VST
expand_more
expand_more
format_list_bulleted
Textbook Question
Chapter 2, Problem 6MC
A namespace is container that holds __________.
- a. methods
- b. names
- c. spaces
- d. classes
Expert Solution & Answer
Want to see the full answer?
Check out a sample textbook solutionStudents have asked these similar questions
Java Program
Fleet class- reading from a file called deltafleet.txt-Using file and Scanner
Will be creating a file called newfleet.txt
Instance Variables:o An array that stores Aircraft that represents Delta Airlines entire fleeto A variable that represents the count for the number of aircraft in the fleet• Methods:o Constructor- One constructor that instantiates the array and sets the count to zeroo readFile()- This method accepts a string that represents the name of the file to beread. It will then read the file. Once the data is read, it should create an aircraft andthen pass the vehicle to the addAircraft method. It should not allow any duplicationof records. Be sure to handle all exceptions.o writeFile()- This method accepts a string that represents the name of the file to bewritten to and then writes the contents of the array to a file. This method shouldcall a sort method to sort the array before writing to it.o sortArray()- This method returns a sorted array. The array is…
Choose correct option
It is disadvantageous to use public variables in classes because ___________
It results in compilation error
It cannot control its values
It cannot be accessed by other variables
Its values cannot be initialized
A constant object must be__________ ; it cannot be modified after it’s created.
Chapter 2 Solutions
EBK STARTING OUT WITH VISUAL C#
Ch. 2.1 - Prob. 2.1CPCh. 2.1 - Prob. 2.2CPCh. 2.1 - What is the purpose of an objects sizing handles?Ch. 2.1 - What must each form and control in an applications...Ch. 2.1 - Prob. 2.5CPCh. 2.1 - Prob. 2.6CPCh. 2.1 - Prob. 2.7CPCh. 2.1 - What does a forms Text property determine?Ch. 2.1 - Prob. 2.9CPCh. 2.1 - Prob. 2.10CP
Ch. 2.1 - Prob. 2.11CPCh. 2.1 - Prob. 2.12CPCh. 2.1 - What are the rules for naming controls?Ch. 2.1 - What naming convention do most C# programmers use...Ch. 2.3 - A file that contains program code is known as what...Ch. 2.3 - What must you do if you want your application to...Ch. 2.3 - What does the Program.cs file contain?Ch. 2.3 - Prob. 2.18CPCh. 2.3 - Prob. 2.19CPCh. 2.3 - Prob. 2.20CPCh. 2.3 - Prob. 2.21CPCh. 2.3 - Prob. 2.22CPCh. 2.3 - Prob. 2.23CPCh. 2.3 - Prob. 2.24CPCh. 2.3 - What method do you use in Visual C# to display a...Ch. 2.3 - What is a literal?Ch. 2.3 - Prob. 2.27CPCh. 2.3 - Prob. 2.28CPCh. 2.5 - In which group of the Toolbox can you find the...Ch. 2.5 - Prob. 2.30CPCh. 2.5 - Prob. 2.31CPCh. 2.5 - Prob. 2.32CPCh. 2.5 - Prob. 2.33CPCh. 2.5 - Prob. 2.34CPCh. 2.5 - Prob. 2.35CPCh. 2.5 - How can you use a Label control to display output...Ch. 2.5 - What happens if you assign an empty string to a...Ch. 2.7 - What is a PictureBox control used for?Ch. 2.7 - Prob. 2.39CPCh. 2.7 - Prob. 2.40CPCh. 2.7 - Prob. 2.41CPCh. 2.7 - Prob. 2.42CPCh. 2.7 - Prob. 2.43CPCh. 2.7 - Prob. 2.44CPCh. 2.8 - Prob. 2.45CPCh. 2.8 - Prob. 2.46CPCh. 2.8 - Prob. 2.47CPCh. 2.8 - Why do programmers insert blank lines and...Ch. 2.10 - What statement do you use to close an applications...Ch. 2.10 - Prob. 2.50CPCh. 2.10 - Prob. 2.51CPCh. 2.10 - Prob. 2.52CPCh. 2 - Prob. 1MCCh. 2 - Prob. 2MCCh. 2 - __________ is the name of the blank form that...Ch. 2 - Prob. 4MCCh. 2 - A file that contains program code is called a(n)...Ch. 2 - A namespace is container that holds __________. a....Ch. 2 - A(n) __________ is a method that executes when a...Ch. 2 - Prob. 8MCCh. 2 - Prob. 9MCCh. 2 - Prob. 10MCCh. 2 - Prob. 11MCCh. 2 - The time during which you build the GUI and write...Ch. 2 - The time during which an application is executing...Ch. 2 - When you want to display text on a form, you use a...Ch. 2 - The __________ property allows you to set the...Ch. 2 - A __________ property can be set to one of two...Ch. 2 - Prob. 17MCCh. 2 - Prob. 18MCCh. 2 - In code, you use a(n) __________ to store a value...Ch. 2 - Prob. 20MCCh. 2 - The standard notation for referring to a controls...Ch. 2 - __________ is a feature of Visual Studio that...Ch. 2 - Prob. 23MCCh. 2 - Prob. 24MCCh. 2 - Prob. 25MCCh. 2 - Prob. 26MCCh. 2 - Most controls have a __________ property that...Ch. 2 - A(an) __________ appears on one line in a program....Ch. 2 - A __________ can occupy multiple consecutive lines...Ch. 2 - Programmers commonly use blank lines and...Ch. 2 - To close an applications form in code, you use the...Ch. 2 - Changing an objects Text property also changes the...Ch. 2 - When a form is created, its Text property is...Ch. 2 - The forms title is displayed in the bar along the...Ch. 2 - Prob. 4TFCh. 2 - Prob. 5TFCh. 2 - Prob. 6TFCh. 2 - In C# code, each opening brace must have a...Ch. 2 - When you double-click a control in the Designer,...Ch. 2 - Prob. 9TFCh. 2 - Prob. 10TFCh. 2 - Prob. 11TFCh. 2 - Prob. 12TFCh. 2 - Prob. 13TFCh. 2 - Prob. 14TFCh. 2 - Prob. 15TFCh. 2 - Prob. 16TFCh. 2 - When you write the values true or false in code,...Ch. 2 - Prob. 18TFCh. 2 - To close an applications form in code, you use the...Ch. 2 - The Visual Studio code editor examines each...Ch. 2 - What does a bounding box indicate about an object...Ch. 2 - Prob. 2SACh. 2 - What determines an objects appearance and other...Ch. 2 - Prob. 4SACh. 2 - Prob. 5SACh. 2 - What steps must you perform to change a forms Size...Ch. 2 - Prob. 7SACh. 2 - Prob. 8SACh. 2 - Prob. 9SACh. 2 - Prob. 10SACh. 2 - Prob. 11SACh. 2 - Prob. 12SACh. 2 - Prob. 13SACh. 2 - Prob. 14SACh. 2 - Prob. 15SACh. 2 - Prob. 16SACh. 2 - Prob. 17SACh. 2 - Prob. 18SACh. 2 - What are the three types of comments you can use...Ch. 2 - How does Visual Studio help you to quickly correct...Ch. 2 - Prob. 1AWCh. 2 - Prob. 2AWCh. 2 - Prob. 3AWCh. 2 - Suppose an applications GUI has a Label control...Ch. 2 - Suppose an applications GUI has a PictureBox...Ch. 2 - Latin Translator Look at the following list of...Ch. 2 - Prob. 2PPCh. 2 - Prob. 3PPCh. 2 - Joke and Punch Line A joke typically has two...Ch. 2 - Prob. 5PPCh. 2 - Prob. 6PP
Additional Engineering Textbook Solutions
Find more solutions based on key concepts
When placed at the end of an IfThenElself statement, this provides default action when none of the ElseIf state...
Starting Out With Visual Basic (8th Edition)
Summarize the steps involved when the Vole performs an instruction with op-code 0x6. Express your answer as a s...
Computer Science: An Overview (13th Edition) (What's New in Computer Science)
In Exercises 61 through 66, rewrite the statements using augmented assignment operators. Assume that each varia...
Introduction To Programming Using Visual Basic (11th Edition)
This optional Google account security feature sends you a message with a code that you must enter, in addition ...
SURVEY OF OPERATING SYSTEMS
The resistance and inductance of the circuit in Fig. 8.5 are 100 and 20 mH, respectively.
Find the value of C t...
Electric Circuits. (11th Edition)
What is a flag and how does it work?
Starting Out with C++ from Control Structures to Objects (9th Edition)
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- In previous chapters, you have created programs for the Greenville Idol competition. Now create a Contestant class with the following characteristics: The Contestant class contains public static arrays that hold talent codes and descriptions. Recall that the talent categories are Singing Dancing, Musical instrument, and Other. The class contains an auto-implemented property that holds a contestants name. The class contains fields for a talent code and description. The set accessor for the code assigns a code only if it is valid. Otherwise, it assigns I for Invalid. The talent description is a read-only property that is assigned a value when the code is set. Modify the GreenvilleRevenue program so that it uses the Contestant class and performs the following tasks: The program prompts the user for the number of contestants in this years competition; the number must be between 0 and 30. The program continues to prompt the user until a valid value is entered. The expected revenue is calculated and displayed. The revenue is $25 per contestant. The program prompts the user for names and talent codes for each contestant entered. Along with the prompt for a talent code, display a list of the valid categories. After data entry is complete, the program displays the valid talent categories and then continuously prompts the user for talent codes and displays the names of all contestants in the category. Appropriate messages are displayed if the entered code is not a character or a valid code.arrow_forwardclass TicTacToePlayer: # Player for a game of Tic Tac Toe def __init__(self, symbol, name): self.symbol = symbol self.name = name def move(self, board): move = int(input(self.name + " make your move 1-9:")) move -= 1 y = move % 3 x = move // 3 board[x][y] = self.symbol def is_symbol(self, symbol): if symbol == self.symbol: return True class TicTacToe: # Game of TicTacToe in a class! def __init__( self, p1_symbol="X", p2_symbol="O", p1_name="Player1", p2_name="Player2" ): self.p1 = TicTacToePlayer(p1_symbol, p1_name) self.p2 = TicTacToePlayer(p2_symbol, p2_name) self.board = [[" " for x in range(3)] for x in range(3)] def play_game(self): turn = 0 winner_symbol = False while not winner_symbol: self._print_board() if turn % 2: self.p2.move(self.board) # replace this line with a call…arrow_forwardThe __________ creates an object in memory and returns a reference to that object. a. = operator b. object allocator c. reference variable d. new operatorarrow_forward
- 250. __________ represents a particular instance of a class. a. module b. block c. object d. tokenarrow_forwardThe xxx_Student class:– Name - the name consists of the First and Last name separated by a space.– Student Id – a whole number automatically assigned in the student class– Student id numbers start at 100. The numbers are assigned using a static variable in the Student class• Include all instance variables• Getters and setters for instance variables• A static variable used to assign the student id starting at 100• A toString method which returns a String containing the student name and id in the format below:Student: John Jones ID: 101 The xxx_Course classA Course has the following information (modify your Course class):– A name– An Array of Students which contains an entry for each Student enrolled in the course (allow for up to 10 students)– An integer variable which indicates the number of students currently enrolled in the course. Write the constructor below which does the following:Course (String name)Sets courseName to nameCreates the students array of size 10Sets number of…arrow_forwardan object can have_____ value if it refers to no object at all javaarrow_forward
- In Python: Write a class named Pet, which should have the following data attributes: _ _name (for the name of a pet) _ _animal_type (for the type of animal that a pet is. Example values are 'Dog','Cat', and 'Bird') _ _age (for the pets age) The Pet class should have an _ _init_ _ method that creates these attributes. It should also have the following methods: set_nameThis method assigns a value to the _ _name field set_animal_typeThis method assigns a value to the _ _animal_type field set_ageThis method assignsa value to the _ _age field get_nameThis method assignsa value to the _ _name field get_animal_typeThis method assignsa value to the _ _animal_type field get_ageThis method assignsa value to the _ _age field Once you have written the class, write a program that creates an object of the class and prompts the user to enter the name, type and age of his or her pet. This data should be stored as the objects attributes. Use the objects accessor methods to retrieve the pets…arrow_forwardclass Student(object): """Represents a student.""" def __init__(self, name, number): """All scores are initially 0.""" self._name = name self._scores = [] for count in range(number): self._scores.append(0) def getName(self): """Returns the student's name.""" return self._name def setScore(self, i, score): """Resets the ith score, counting from 1.""" self._scores[i - 1] = score def getScore(self, i): """Returns the ith score, counting from 1.""" return self._scores[i - 1] def getAverage(self): """Returns the average score.""" return sum(self._scores) / len(self._scores) def getHighScore(self): """Returns the highest score.""" return max(self._scores) def __str__(self): """Returns the string representation of the student.""" return "Name: " + self._name + "\nScores: " + \ " ".join(map(str, self._scores))arrow_forwardPlease Format in a C++ format for Windows Visual Studio 2017 Please Write a class named Student that has the following variables: name - a string that hold the student's name idNumber - an integer that holds the student's id number major - a string that holds the students major The class should have the following constructors: A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: student name, ID number, and major. A constructor that accepts the following values as arguments and assigns them to the appropriate member variables: student name and ID number. The major should be assigned an empty string (" "). A constructor that assigns empty strings (" ") to the name and major member variables and 0 to the idNumber member variable.arrow_forward
- A class allows other programs to use a class s code through a. references b. objects c. methods O d. argumentsarrow_forward1. Square Roots Create a class with a method that, given an integer, returns an array of double-precision floating point numbers (known in Java as double), each of which is a square root of a number between 2 and the parameter to the method. For example, if the parameter is 5, the method should return an array of 4 doubles, with approximate values 1.4142135623, 1.7320508075, 2.0, and 2.2360679774. Your method should check the validity of the parameter, and take appropriate action if the parameter is invalid. 2. Reading Files Create a class with a method that, given a string representing a file name, returns an integer with the number of characters in the file. For example, if the file has 10 characters, your method must return the number 10. 3. Main Class Create a class HW1.java with a main method that does both of the following: calls the method from part 1 with a random integer between 0 and 10, and prints each of the numbers in the result. The numbers should all be printed on the…arrow_forwardJavaarrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- Microsoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,EBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY