Java Programming (MindTap Course List)
Java Programming (MindTap Course List)
8th Edition
ISBN: 9781285856919
Author: Joyce Farrell
Publisher: Cengage Learning
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Chapter 2, Problem 2GZ
Program Plan Intro

Random Number

Program Plan:

Define the class “RandomGuessMatch”.

  • Define the main method.
    • Declare the required variables.
    • Generate the random number between 1 and 5.
    • Get the guess number from the user.
    • Check whether the guess value and the generated value match each other.
    • Show the output in the message box.

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Need help answering these questions!1. Design a While loop that lets the user enter a number. The number should be multiplied by 10, and the result stored in a variable named product. The loop should iterate as long as the product contains a value less than 100.   2. Design a For loop that displays the following set of numbers: 0, 10, 20, 30, 40, 50 . . . 1000   3. Convert the While loop in the following code to a Do-While loop:     Declare Integer x = 1     While x > 0        Display "Enter a number."        Input x     End While
Need help with these:Design a While loop that lets the user enter a number. The number should be multiplied by 10, and the result stored in a variable named product. The loop should iterate as long as the product contains a value less than 100.   2. Design a For loop that displays the following set of numbers: 0, 10, 20, 30, 40, 50 . . . 1000   3. Convert the While loop in the following code to a Do-While loop:     Declare Integer x = 1     While x > 0        Display "Enter a number."        Input x     End While
Convert the While loop in the following code to a Do-While loop:    Declare Integer x = 1    While x > 0       Display "Enter a number."       Input x    End While
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