Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition (11th Edition)
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Chapter 18, Problem 18.32PE

(Game: Knight’s Tour) The Knight’s Tour is an ancient puzzle. The objective is to move a knight, starting from any square on a chessboard, to every other square once, as shown in Figure 18.15a. Note the knight makes only L-shaped moves (two spaces in one direction and one space in a perpendicular direction). As shown in Figure 18.15b, the knight can move to eight squares. Write a program that displays the moves for the knight, as shown in Figure 18.15c. When you click a cell, the knight is placed at the cell. This cell will be the starting point for the knight. Click the Solve button to display the path for a solution.

(Hint: A brute-force approach for this problem is to move the knight from one square to another available square arbitrarily. Using such an approach, your program will take a long time to finish. A better approach is to employ some heuristics. A knight has two, three, four, six, or eight possible moves, depending on its location. Intuitively, you should attempt to move the knight to the least accessible squares first and leave those more accessible squares open, so there will be a better chance of success at the end of the search.)

Chapter 18, Problem 18.32PE, (Game: Knights Tour) The Knights Tour is an ancient puzzle. The objective is to move a knight,

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Chapter 18 Solutions

Introduction to Java Programming and Data Structures, Comprehensive Version, Student Value Edition (11th Edition)

Ch. 18.4 - Prob. 18.4.2CPCh. 18.4 - Prob. 18.4.3CPCh. 18.5 - Prob. 18.5.1CPCh. 18.5 - Prob. 18.5.2CPCh. 18.5 - What is a recursive helper method?Ch. 18.6 - Prob. 18.6.1CPCh. 18.6 - How does the program get all files and directories...Ch. 18.6 - How many times will the getSize method be invoked...Ch. 18.6 - Will the program work if the directory is empty...Ch. 18.6 - Will the program work if line 20 is replaced by...Ch. 18.6 - Will the program work if lines 20 and 21 are...Ch. 18.7 - Prob. 18.7.1CPCh. 18.8 - Prob. 18.8.1CPCh. 18.8 - Prob. 18.8.2CPCh. 18.8 - How many times is the displayTriangles method...Ch. 18.8 - Prob. 18.8.4CPCh. 18.8 - Prob. 18.8.5CPCh. 18.9 - Which of the following statements are true? a. Any...Ch. 18.9 - Prob. 18.9.2CPCh. 18.10 - Identify tail-recursive methods in this chapter.Ch. 18.10 - Rewrite the fib method in Listing 18.2 using tail...Ch. 18 - Prob. 18.1PECh. 18 - Prob. 18.2PECh. 18 - (Compute greatest common divisor using recursion)...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Fibonacci series) Modify Listing 18.2,...Ch. 18 - Prob. 18.8PECh. 18 - (Print the characters in a string reversely) Write...Ch. 18 - (Occurrences of a specified character in a string)...Ch. 18 - Prob. 18.11PECh. 18 - (Print the characters in a string reversely)...Ch. 18 - (Find the largest number in an array) Write a...Ch. 18 - (Find the number of uppercase letters in a string)...Ch. 18 - Prob. 18.15PECh. 18 - (Find the number of uppercase letters in an array)...Ch. 18 - (Occurrences of a specified character in an array)...Ch. 18 - (Tower of Hanoi) Modify Listing 18.8,...Ch. 18 - Prob. 18.19PECh. 18 - (Display circles) Write a Java program that...Ch. 18 - (Decimal to binary) Write a recursive method that...Ch. 18 - (Decimal to hex) Write a recursive method that...Ch. 18 - (Binary to decimal) Write a recursive method that...Ch. 18 - (Hex to decimal) Write a recursive method that...Ch. 18 - Prob. 18.25PECh. 18 - (Create a maze) Write a program that will find a...Ch. 18 - (Koch snowflake fractal) The text presented the...Ch. 18 - (Nonrecursive directory size) Rewrite Listing...Ch. 18 - (Number of files in a directory) Write a program...Ch. 18 - (Game: Knights Tour) The Knights Tour is an...Ch. 18 - (Game: Knights Tour animation) Write a program for...Ch. 18 - (Game: Eight Queens) The Eight Queens problem is...Ch. 18 - Prob. 18.35PECh. 18 - (Sierpinski triangle) Write a program that lets...Ch. 18 - (Hilbert curve) The Hilbert curve, first described...Ch. 18 - (Recursive tree) Write a program to display a...Ch. 18 - Prob. 18.39PE
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