EBK STARTING OUT WITH PROGRAMMING LOGIC
4th Edition
ISBN: 9780100659384
Author: GADDIS
Publisher: YUZU
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Textbook Question
Chapter 15.3, Problem 15.13CP
Look at the following pseudocode and then answer the questions that follow it:
Module showValuesButton_Click()
statement
statement
etc.
End Module
- a. What event does this module respond to?
- b. What is the name of the component that generates the event?
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Refer to page 80 for problems on white-box testing.
Instructions:
•
Perform control flow testing for the given program, drawing the control flow graph (CFG).
• Design test cases to achieve statement, branch, and path coverage.
• Justify the adequacy of your test cases using the CFG.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS3IZ9qo Hazb9tC440 AZF/view?usp=sharing]
Refer to page 10 for problems on parsing.
Instructions:
•
Design a top-down parser for the given grammar (e.g., recursive descent or LL(1)).
• Compute the FIRST and FOLLOW sets and construct the parsing table if applicable.
• Parse a sample input string and explain the derivation step-by-step.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qoHazb9tC440 AZF/view?usp=sharing]
Refer to page 20 for problems related to finite automata.
Instructions:
•
Design a deterministic finite automaton (DFA) or nondeterministic finite automaton (NFA) for the
given language.
• Minimize the DFA and show all steps, including state merging.
•
Verify that the automaton accepts the correct language by testing with sample strings.
Link: [https://drive.google.com/file/d/1wKSrun-GlxirS31Z9qo Hazb9tC440AZF/view?usp=sharing]
Chapter 15 Solutions
EBK STARTING OUT WITH PROGRAMMING LOGIC
Ch. 15.1 - What is a user interface?Ch. 15.1 - How does a command line interface work?Ch. 15.1 - Prob. 15.3CPCh. 15.1 - Prob. 15.4CPCh. 15.1 - Prob. 15.5CPCh. 15.2 - Prob. 15.6CPCh. 15.2 - In an IDE that allows you to visually construct a...Ch. 15.2 - Prob. 15.8CPCh. 15.2 - Prob. 15.9CPCh. 15.2 - Prob. 15.10CP
Ch. 15.3 - Prob. 15.11CPCh. 15.3 - Prob. 15.12CPCh. 15.3 - Look at the following pseudocode and then answer...Ch. 15 - The _________ is the part of a computer with which...Ch. 15 - Before GUIs became popular, the _____ interface...Ch. 15 - Prob. 3MCCh. 15 - A type of program that is typically event-driven...Ch. 15 - An item that appears in a programs graphical user...Ch. 15 - By specifying characteristics such as color, size,...Ch. 15 - An _____ is an action that takes place within a...Ch. 15 - A(n) _____ is a module that automatically executes...Ch. 15 - Many computer users, especially beginners, find...Ch. 15 - Writing a GUI program today is complex and time...Ch. 15 - A components Text property typically holds string...Ch. 15 - Predefined names are given to all of the events...Ch. 15 - A user interface flow diagram shows how a GUI...Ch. 15 - Prob. 1SACh. 15 - What determines how a component appears on the...Ch. 15 - Prob. 3SACh. 15 - Prob. 4SACh. 15 - Prob. 5SACh. 15 - Design an event handler that will execute when the...Ch. 15 - Design an event handler that will execute when the...Ch. 15 - Name and Address Design a GUI program that...Ch. 15 - Latin Translator Look at the following list of...Ch. 15 - Miles-per-Gallon Calculator Design a GUI program...Ch. 15 - Celsius to Fahrenheit Design a GUI program that...Ch. 15 - Property Tax A county collects property taxes on...
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