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Chapter 15, Problem 33RQE

In multiple inheritance, the derived class should always __________ a function that has the same name in more than one base class.

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Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level. When the restart is pressed, the restarted game should ask the player' name  (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");    private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png");    private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png");    private final ImageIcon…

Chapter 15 Solutions

Starting Out with C++ from Control Structures to Objects, Student Value Edition plus MyProgrammingLab with Pearson eText -- Access Card Package (8th Edition)

Ch. 15.7 - Prob. 15.11CPCh. 15.7 - What will the following program display? #include...Ch. 15.7 - What will the following program display? #include...Ch. 15.7 - What will the following program display? #include...Ch. 15.7 - What will the following program display? #include...Ch. 15.8 - Does the following diagram depict multiple...Ch. 15.8 - Does the following diagram depict multiple...Ch. 15.8 - Examine the following classes. The table lists the...Ch. 15.8 - Examine the following class declarations: class...Ch. 15 - What is an is a relationship?Ch. 15 - A program uses two classes: Dog and Poodle. Which...Ch. 15 - How does base class access specification differ...Ch. 15 - What is the difference between a protected class...Ch. 15 - Can a derived class ever directly access the...Ch. 15 - Which constructor is called first, that of the...Ch. 15 - What is the difference between redefining a base...Ch. 15 - Prob. 8RQECh. 15 - What is an abstract base class?Ch. 15 - A program has a class Potato, which is derived...Ch. 15 - What base class is named in the line below?class...Ch. 15 - What derived class is named in the line below?...Ch. 15 - What is the class access specification of the base...Ch. 15 - What is the class access specification of the base...Ch. 15 - Protected members of a base class are like...Ch. 15 - Complete the table on the next page by filling in...Ch. 15 - Complete the table below by filling in private,...Ch. 15 - Complete the table below by filling in private,...Ch. 15 - A derived class inherits the ________ of its base...Ch. 15 - When both a base class and a derived class have...Ch. 15 - An overridden base class function may be called by...Ch. 15 - When a derived class redefines a function in a...Ch. 15 - A(n) __________ member function in a base class...Ch. 15 - ________ binding is when the compiler binds member...Ch. 15 - __________ binding is when a function call is...Ch. 15 - _________ is when member functions in a class...Ch. 15 - When a pointer to a base class is made to point to...Ch. 15 - A(n) __________ class cannot be instantiated.Ch. 15 - A(n) _______ function has no body, or definition,...Ch. 15 - A(n) _________ of inheritance is where one class...Ch. 15 - _______ is where a derived class has two or more...Ch. 15 - In multiple inheritance, the derived class should...Ch. 15 - Write the first line of the declaration for a...Ch. 15 - Write the first line of the declaration for a...Ch. 15 - Suppose a class named Tiger is derived from both...Ch. 15 - Write the declaration for class B. The classs...Ch. 15 - T F The base classs access specification affects...Ch. 15 - T F The base classs access specification affects...Ch. 15 - T F Private members of a private base class become...Ch. 15 - T F Public members of a private base class become...Ch. 15 - T F Protected members of a private base class...Ch. 15 - T F Public members of a protected base class...Ch. 15 - T F Private members of a protected base class...Ch. 15 - T F Protected members of a public base class...Ch. 15 - T F The base class constructor is called after the...Ch. 15 - T F The base class destructor is called after the...Ch. 15 - T F It isnt possible for a base class to have more...Ch. 15 - T F Arguments are passed to the base class...Ch. 15 - T F A member function of a derived class may not...Ch. 15 - Prob. 51RQECh. 15 - T F A base class may not be derived from another...Ch. 15 - class Car, public Vehicle { public: Car(); Car();...Ch. 15 - class Truck, public : Vehicle, protected {...Ch. 15 - class SnowMobile : Vehicle { protected: int...Ch. 15 - class Table : public Furniture { protected: int...Ch. 15 - class Tank : public Cylinder { private: int...Ch. 15 - class Three : public Two : public One { protected:...Ch. 15 - Employee and ProductionWorker Classes Design a...Ch. 15 - ShiftSupervisor Class In a particular factory, a...Ch. 15 - TeamLeader Class In a particular factory, a team...Ch. 15 - Prob. 4PCCh. 15 - Time Clock Design a class named TimeClock. The...Ch. 15 - Essay Class Design an Essay class that is derived...Ch. 15 - PersonData and CustoraerData Classes Design a...Ch. 15 - PreferredCustomer Class A retail store has a...Ch. 15 - File Filter A file filter reads an input file,...Ch. 15 - File Double-Spacer Create a derived class of the...Ch. 15 - Course Grades In a course, a teacher gives the...Ch. 15 - Ship. CruiseShip, and CargoShip Classes Design a...Ch. 15 - Pure Abstract Base Class Project Define a pure...Ch. 15 - Prob. 14PC

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